Any experienced player all know how co-operative teamwork by focusing down a single mech can make a large difference. Often the games you lose badly are because everyone spread out their damage and no one focused on the same mech to actually bring them down.
I would like to see this incentive added as a learning tool so players start to focus there efforts on working together to damage the same mech.
Personally I see this working something like the current Tag Damage rewards, where in a given engagement for as long as you remain engaged you receive a bonus based on the damage done by allies to the last mech you shot.
I'm leaving a poll here to see what other players think. Feel free to bring up other ideas in the comments, if something sounds good I'll add it to the poll.
Also, I would like to see additional penalties for friendly fire incidents, to discourage friendly players from shooting each other as currently you can entirely cripple a friendly with no c-bill penalty so long as you don't kill them.
Edited by Kreisel, 06 November 2014 - 03:22 AM.