El Bandito, on 05 November 2014 - 05:00 PM, said:
Those two are not mutually exclusive BTW. You can have both--Radar Derp for yourself and AMS for the team, as well as for yourself. Radar Derp is not going to help when you or a teammate nearby, when spotted by UAV.
I can give you six reasons why you should take AMS in pugs.
1. Longer survivability for you, allowing you to deal more damage.
2. Longer survivability for your teammates, allowing them to deal more damage.
3. AMS has more impact than one extra heatsink. In fact, in the current LRM friendly pug meta, an AMS with a ton of ammo is going to make much more impact than anything you can put instead--with the exception of BAP.
4. Armor can be maxxed, but AMS can further enhance it. It is statistically proven that a ton of AMS ammo can potentially save 4-5 tons of armor from LRMs, even if half the bullets miss. Would you like to cram in extra 4-5 tons of armor with the cost of 1.5 ton? I know I would.
5. AMS HAS ON-OFF TOGGLE. You don't want to reveal yourself or waste AMS ammo? You can turn it off.
6. Enough AMS can and will discourage the enemy LRM boats from shooting towards your direction, and force them to look for easier pickings--such as mechs with no AMS. It is a deterrent, and unlike ECM, it has no hard counters.
With the ammo buff, the pros of AMS heavily overweigh the cons of equipping it in pugs. It is up to you to stay ahead of the curve, or be stuck in last patch mentality. I am simply here to give a wake-up call.
1: I play exclusively in group queue, I take meaningful damage from lrms maybe 1 in 20 games, there super easy to avoid, again not worth it since i could bring more ammo to do more damage especially to coutner something thats rarely more then a mild inconvenience.
2: I will never hold the hands of an incompetent teamate, they learn not to stand out in the open and die, or i wont help them atall, heck if there gunna stand out in the open and die like fools the guass, or in current game massed ppc barrages will get them first.
3: don't know, don't play pug games, a medium laser would be more useful, heck id say a ton of ammo or a heastsink would also be more useful personally, especially since in most games the lrms aren't a threat to begin with, something mildly useful in every battle is better then something semi useful in 1 of 40 battles, heck theres only 2 maybe 3 if you push it maps here lrms are dangerous to begin with.
4: cept my armour is good versus things that are actully a threat, like lasers or autocannons or guass rifles, even ppcs, if it did anything to stop those, id take it, again it does not.
5: did not know they added that, you are right here.
6: Again, why do I care about a nigh insignificant threat? I could neuter the lrm boats by just shooting there spotter, or shoot them there after-all usually underarmoured and packed with explosives, hell if theres enough lrmboats to be dangerous, you can just lol charge and roll over there team becuase there low on directfire.
See heres the difference, you assume lrms are a threat and having protection from them is a bonus, i see lrms as a non-threat and see having ams and ammo and giving away a ton and a half of stuff for no effect, id think the same thing if ams ammo had 10,000 rounds per a ton.