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The worst mech ever!


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#21 Greyjoy

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Posted 25 June 2012 - 10:47 AM

Jagermech - Any of them.

#22 Basilisk51

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Posted 25 June 2012 - 10:48 AM

Any of the protomechs like Mecha Streisand or Ripley's nemesis the alien

#23 OperationExodus

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Posted 25 June 2012 - 10:52 AM

Urbanmech.

#24 Murku

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Posted 25 June 2012 - 10:53 AM

Hatchetman or any purpose melee weapon carrier.

I'm fine with a handy tree, lamp-post, or spare limb making a one-shot club but a multi-million cBill war machine carrying an Axe just seems a little goofy.

#25 Odweaver

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Posted 25 June 2012 - 10:53 AM

The Erinyes - What happens when your lead mech designer is going through a messy breakup and you task them to build a brand new mech.

Posted Image

#26 klop

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Posted 25 June 2012 - 10:53 AM

Charger CGR-1A1

#27 Mechwarrior Buddah

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Posted 25 June 2012 - 10:56 AM

the R2-

Urbanmech

#28 colatruck

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Posted 25 June 2012 - 10:56 AM

Always hated the Chimera in mw4:mercs.
it was a medium that did pretty much nothing..

#29 Remarius

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Posted 25 June 2012 - 10:56 AM

Urbanmech as it was stupidly slow and the baffling Kodiak (and similar clan mechs) who looked impressive on paper until you compared the heat generated by just their armament to their heat sinks.

#30 Mechwarrior Buddah

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Posted 25 June 2012 - 10:57 AM

View PostMurku, on 25 June 2012 - 10:53 AM, said:

Hatchetman or any purpose melee weapon carrier.

I'm fine with a handy tree, lamp-post, or spare limb making a one-shot club but a multi-million cBill war machine carrying an Axe just seems a little goofy.


Hey I loved my Triple strength myomer Atlas who carried a Mace.

Mind you he was carrying a Locust and USING it as a mace but still

#31 Targun Darklighter

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Posted 25 June 2012 - 10:57 AM

firestarter and any and all Solaris VII nechs

#32 DevlinCognito

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Posted 25 June 2012 - 10:57 AM

Worst mech for me, definately the Quickdraw, god I hated that thing. Fast heavy that can get to the bad guys quick & then ... nothing!

#33 grimzod

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Posted 25 June 2012 - 10:59 AM

Any mech that gets through armor crit'd by an ac2 wielding sniper mech and has 0 damage otherwise...taking two engine hits in the process.

#34 Odweaver

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Posted 25 June 2012 - 10:59 AM

View PostTargun Darklighter, on 25 June 2012 - 10:57 AM, said:

firestarter and any and all Solaris VII nechs

Firestarter did well for it's role, and the urbanmech was fairly cost effective.

#35 Feindfeuer

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Posted 25 June 2012 - 11:00 AM

Protomechs, all of them. They should've never existed...

#36 Fastred

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Posted 25 June 2012 - 11:00 AM

MSK-6S Mackie pathetic armament and maneuverability for its weight...then again its the coolest mech of its time never mind we should build a Mackie shrines and pay homage.

Edited by Fastred, 25 June 2012 - 11:03 AM.


#37 Steffenximus

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Posted 25 June 2012 - 11:01 AM

For me it's Atlas. In MW4, at least. It's a big, slow, very easy to hit target. I have no problems placing all shots on center torso (not mistakenly hitting right/left torso). As for the stock config, it feels like a jack-of-all-trades and master-of-none.

#38 Stormxdragon

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Posted 25 June 2012 - 11:01 AM

http://www.sarna.net/wiki/Yeoman that one, its like a toaster on legs...

#39 Arctic Fox

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Posted 25 June 2012 - 11:03 AM

View PostFastred, on 25 June 2012 - 11:00 AM, said:

Mackie pathetic armament and maneuverability for its weight...then again its the coolest mech of its time never mind we should build a Mackie shrines and pay homage.


It helps that it was built on Primitive technology.

#40 Kelthar

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Posted 25 June 2012 - 11:04 AM

Urbanmech, BlackJack, Jagermech, Rifleman.

Rifleman could be ok but the heat/weapons design bites. At range you can only fire part of your long range weapons, and it only got worse a closer range.

Everyone talks about the trashcan on legs, er, urbanmech and commenting that in an urban environment it doesn't need to be any faster. I'd say it does. If you need to move through town, it's best to do it walking, unfortunately the Urbie's run is the same as an Atlas's walk.





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