Mcgral18, on 07 November 2014 - 12:28 PM, said:
With the Thunder not yet basic'ed, the Banshee has an identical heat profile for the 7 MPLs (with the extra heatsinks, 20% cap and 15% cooling) aside from the additional ~10% heat of the LPL.
Should a 95 ton Assault mech that needs to run an XL engine to make the build work end up with the same heat profile as a 65T heavy mech?
The only thing you get out of the deal is 11 more damage. Once that 5SS is fully elited, it should be a noticable difference - and it's only 3 DHS away with much lower heat gen.
Mcgral18, on 07 November 2014 - 12:28 PM, said:
It's also more agile, which makes me laugh.
That's primarily due to skill vs. not skilled, but they are quite close at those engine sizes.
Although I'm kind of surprised that the Thunderbolts use the Medium movement archtype? Is that new?
For reference, most Heavies are "Large" such as Orion or Timberwolf. Many/Most Assaults are "Huge".
Anyway, this begs the question, if the Thunderbolts suffered from poor agility...why not buff their agility?
I'd much rather see more well rounded approaches to improving mechs as opposed to giving some of them low heat mega DPS or big alpha increases that require very low heat (relatively) to produce.
Mcgral18, on 07 November 2014 - 12:28 PM, said:
I think I prefer the WubShee, but at only 65 tons this does have an advantage ton for ton, along with durability. The MPLs firing at the old LPL distance is pretty big; bigger than the cooldown in my opinion.
It's the whole combination really.
It's like firing 4x LPLs every 3s but for the cost of 20 heat instead of the near 38 heat it costs other IS mechs.
Instead of that load out weighing 28 tons, it only weighs 14 tons.
Edited by Ultimatum X, 07 November 2014 - 01:10 PM.