Johnny Z, on 08 November 2014 - 06:02 AM, said:
Yep its not uncommon to see a Dire Wolf get 7 kills in a match(pre quirks), not at all. When I see 10 matches of a STK or TDR doing that in a relatively short amount of time, then I will take the whines more seriously. Not to mention this common 7 kills a match for a Dire Wolf was going on for months.......................... Added extra periods for emphasis
This is likely whining from PTW man babies who dont want the IS get none XL side torso wreck etc.
No offense to anyone, I try to include "PTW man babies" in as many replies as possible because I think its hilarious.
Well here's the fun one can have in the new Wubderbolt after IS Star League Era quirkening.

Oh there's no man baby crying here. Any mech that I don't have to buy for actual money that's dirt cheap in C-bills is fine by me. After piloting those clunky overheating Clan Mechs that have an insanely long burn time for their weapons, it has actually made me a much better Inner Sphere mech pilot. Case in point - a non-basic'd Firestarter I just bought to test out how well small pulse lasers with upgrades and their quirks affected gameplay.

I lol'd.
When this thing is EASILY earning over 300k cbills and over 3k xp with premium time I'll have earned back the cost of the mech(s) AND elite them out in no time, and that's fine with me! I'm having fun. Just shocked at the massive extremes things always get nerfed or buffed all of the time. If they don't nerf it, I have a few more mechs to have a TON of fun in with... if they do, then I'll feel bad for those who dump their time and money into it only to have their functionality taken away AFTER a standard was set for how good they "could" be.
Hopefully, if this is going to be the golden standard of making undervalued mechs that are considered "non-meta" that similar passes of quirks will help the same with Clan mechs variants or omnipods so you won't see the same Clan mechs with the same static builds. That way the devs can stop blanket nerfing the weapons and just adjust the mechs.
Edited by 00ohDstruct, 08 November 2014 - 11:28 AM.
































