personally i feel as im sure others do, there needs to be tests,
but they need to be done in 1-2 weeks people are still trying out new builds,
it will be 1-2 weeks till people have found their Prefect IS Quirk load out,
that said not only do their need to be tests,
but i think people the test needs to go on for at least 48 hours,
to be sure the numbers and load-outs are stable,
also when dealing with Clan Quirks,
Andi Nagasia, on 06 November 2014 - 12:00 PM, said:
i think its most likely that clan quirks will be balanced by Omni-Pods,
each location having a different quirk or buff, example,
=Head=
Structure, or Armor,
Heat, or Lock time
Weapons(only if there are Weapon hard-points)
=Center-Torso=
Structure, or Armor,
Heat, Torso-Twist-Speed, Torso-Twist-Angle, or Lock time
Weapons(only if there are Weapon hard-points)
=Side-Torsos=
Structure, or Armor,
Heat, Torso-Twist-Speed, or Torso-Twist-Angle,
Weapons(only if there are Weapon hard-points)
=Arms=
Structure, or Armor,
Heat, Arm-Speed, or Arm-Angle,
Weapons bonuses,
Legs=
Structure, or Armor,
Heat, Acceleration, or Deceleration,
exapmles-
NVA-P Left-Leg= +5% Heat Efficiency,
NVA-B Left-Leg= +5% Acceleration, +5% Deceleration,
NVA-S Left-Leg= +5% JJ height(since most S variants have JJ)
so a player can pick and choose specific Omni-pods that will fit their play style,
of course bonuses would be much less than IS counterparts to keep balance Force Balance,
as a victor may get 50% heat efficiency, but a nova would have to equip all 7 prime parts to get their 35%,
Right now their is not much reason to use a certain Omni-pod over anther besides Weapon hard-points,
Thoughts,
Thanks,
from General Discussion Topic,
(Clan Quirks)
ya sorry about quoting my self,