

Weekend Challenge - Tonnage Limits Testing
#21
Posted 06 November 2014 - 06:15 PM
#22
Posted 06 November 2014 - 06:53 PM
El Bandito, on 06 November 2014 - 05:41 PM, said:

I agree. What a lame weekend challenge, especially follow up that absolutely amazing challenge we had last weekend. What is worse is that I am a solo player so what about me? what is my SOLO challenge for the weekend? I have invested over $500 in this game so I would kind of, sort of like to be able to participate and earn a Warhorn this weekend as well....without having to make friends.
#23
Posted 06 November 2014 - 09:59 PM
That is not a sentence. I'm not even sure what it is trying to say, and I correct bad writing for a living.
Edited by Felio, 06 November 2014 - 09:59 PM.
#24
Posted 06 November 2014 - 10:07 PM
#25
Posted 06 November 2014 - 10:28 PM
Deathlike, on 06 November 2014 - 05:47 PM, said:

That gives me an idea. I want a module that doubles warhorn sound intensity, and another module that quadruples it's range.

PGI, get on it. I am willing to pay good cash for such modules.
Edited by Mystere, 06 November 2014 - 10:29 PM.
#26
Posted 06 November 2014 - 10:58 PM
#28
Posted 07 November 2014 - 12:17 AM
White Bear 84, on 06 November 2014 - 10:58 PM, said:
And of course grinding for a TimberGod.
Over 3 days, and nearly every win should get you the 140 points, it should go by fairly easily. I wouldn't do that in a single sitting, though.
That would be a little extreme.
#29
Posted 07 November 2014 - 12:27 AM
Hell NO.
I'll keep working in my personal goldmine for c-billz. (farming puggies is fun)
#30
Posted 07 November 2014 - 12:37 AM
#33
Posted 07 November 2014 - 12:54 AM
Deathlike, on 06 November 2014 - 05:41 PM, said:
The match score is not that high, given the scoring system.
You need 7 assists to collect the point... or 6 assists, 300 damage. It's even easier if you spot, with TAG or not. For every spotting bonus, you need 1 less assist. If anything, this shouldn't be hard outside of major roflstomps. Unfortunately, 2 kills = 1 assist, but if you are doing spotting bonuses, this is irrelevant.
I dont get that high a match score when I get games over 1k
#34
Posted 07 November 2014 - 12:58 AM
guess i be playing a other game or something.
#35
Posted 07 November 2014 - 01:16 AM

#36
Posted 07 November 2014 - 02:20 AM
is this the new smoke jaguar skin on the timber?

like the one on the maddog:

#37
Posted 07 November 2014 - 02:50 AM
#38
Posted 07 November 2014 - 03:56 AM
#39
Posted 07 November 2014 - 04:03 AM
Alexander MacTaggart, on 06 November 2014 - 05:33 PM, said:
What was wrong with the previous event only needing a score of 30?
timberwolf time, and those matches come easily.
which adds the question, why is a group of 2 able to take 200tons, this will msotlikely cause people to use grps of 2 or 3. the 2grp limit should be like 145t.
Edited by Lily from animove, 07 November 2014 - 04:17 AM.
#40
Posted 07 November 2014 - 04:25 AM
Tonnage Limit: 200
WAT??
6 groups of 2 people = 1200 tons?
How does that work?
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