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Madstats - Free Browser Extension For Stats Sorting


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#121 That Dawg

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Posted 30 April 2015 - 03:46 AM

If I press "reset" does that zero all my stats?
I'm a stat monkey and simply can't risk not knowing how much I sucked a year ago.

#122 MadLibrarian

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Posted 30 April 2015 - 10:21 AM

View PostThat Dawg, on 30 April 2015 - 03:46 AM, said:

If I press "reset" does that zero all my stats?
I'm a stat monkey and simply can't risk not knowing how much I sucked a year ago.

It doesn't reset any stats, it just resets the filter buttons, and the filter inputs, so everything will display again. :)

Regarding your other post, I sent a PM shortly after I started with the easiest way to incorporate a sorting table, but haven't heard back. No worries though.

Edited by MadLibrarian, 30 April 2015 - 04:30 PM.


#123 MadLibrarian

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Posted 30 April 2015 - 10:33 AM

View PostJagdFlanker, on 30 April 2015 - 03:10 AM, said:

i pressed reset and it worked but i think 'owned' and 'unowned' are reversed so maybe that's what's confusing me - i turn off 'owned' and it shows all the mechs i own without the extra prime variants

That does sound like odd behavior, and I can't easily explain it. Perhaps the filters got confused from too many clicks in a short time. Have you refreshed? Did you click Profile > Update?

#124 OznerpaG

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Posted 30 April 2015 - 04:02 PM

i think that may have sorted things out - never knew about the profile>update thing, but seemed to work. thanks!

#125 MadLibrarian

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Posted 30 April 2015 - 04:23 PM

View PostJagdFlanker, on 30 April 2015 - 04:02 PM, said:

i think that may have sorted things out - never knew about the profile>update thing, but seemed to work. thanks!


No problemo. It shouldn't be necessary once I finish this latest version. Made a lot of progress today. :)

Edited by MadLibrarian, 16 May 2015 - 02:31 PM.


#126 Napoleon_Blownapart

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Posted 02 May 2015 - 07:15 AM

make it show the locations of modules and i would try it)

#127 MadLibrarian

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Posted 02 May 2015 - 01:29 PM

View PostGorantir, on 02 May 2015 - 07:15 AM, said:

make it show the locations of modules and i would try it)

Unfortunately that's not going to be possible unless they report that info on the website themselves.

Edited by MadLibrarian, 02 May 2015 - 01:29 PM.


#128 Red Chaos1

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Posted 14 May 2015 - 04:53 PM

Tried to install with Firefox, after the browser restart Avira pipes up claiming it's a virus:
Posted Image

#129 MadLibrarian

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Posted 16 May 2015 - 02:03 PM

View PostRed Chaos1, on 14 May 2015 - 04:53 PM, said:

Tried to install with Firefox, after the browser restart Avira pipes up claiming it's a virus:



It's always best to be on the safe side with browser extensions because they can have access to everything going through the browser. In the case of crossrider, they kind of got screwed because people used their system to make malware and now everyone who uses the framework has to deal with false positives. Usually they show up as PUPs. (Potentially unwanted program, like a toolbar installing as part of some other installer.)

All the code that is isn't from crossrider or the tablesorter plugin is in javascript files that can be read in any text editor. It is basically an empty crossrider extension with a bunch of custom jquery code that only executes on mwomercs.com. (Currently I do have it using minified .js files from the tablesorter release code to improve loading times, but all that code is freely available in a more readible format via github.)

Edited by MadLibrarian, 16 May 2015 - 02:30 PM.


#130 MadLibrarian

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Posted 16 May 2015 - 02:29 PM

Sorry for the lack of an update, not as much time for this lately. There are bug fixes completed, but I found one that wasn't easily fixed and I haven't been able to work on it much since.

On the bright side, the weapon filter buttons are pretty stable and the other minor issues appear resolved.

#131 MadLibrarian

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Posted 18 May 2015 - 08:54 PM

Finally released an update.
Posted Image

I hope changing the menu doesn't bug too many people. I do anticipate another change soon though because I can't justify a red ass icon in the middle of the page any longer than I have to. I'm only leaving it red now because the change might be hard to notice and remember at first. I'm at least going to change it's color in a week. (There should be some other minor improvements elsewhere at that point too.)

Anyone feel like donating an icon to go there instead? (32x32px and #b27204 preferred)
If I do it, it's just going to be as lame as it is now, but in the right color. :P

Edited by MadLibrarian, 18 May 2015 - 08:55 PM.


#132 Sparks Murphey

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Posted 18 May 2015 - 10:06 PM

Thanks for all your work! As a small repayment, let me offer you this:
Posted Image

#133 MadLibrarian

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Posted 18 May 2015 - 10:55 PM

View PostSparks Murphey, on 18 May 2015 - 10:06 PM, said:

Thanks for all your work! As a small repayment, let me offer you this:
Posted Image

Holy smokes, that was fast. Thanks Sparks, you rock! :)
It's now in the staging extension, lookin all good.

It is less noticeable though. Anyone think I should still leave it red for a while?

Edited by MadLibrarian, 18 May 2015 - 10:57 PM.


#134 That Dawg

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Posted 19 May 2015 - 02:34 AM

View PostGorantir, on 02 May 2015 - 07:15 AM, said:

make it show the locations of modules and i would try it)



.............right.............even the developers are clueless how to deal with that!

so far, installed a few days after your first post, been working fine with the couple of updates etc
welcome feature

nice if they'd put in IN GAME....so I could compare quickly while building

#135 Sparks Murphey

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Posted 19 May 2015 - 03:23 AM

View PostMadLibrarian, on 18 May 2015 - 10:55 PM, said:

Holy smokes, that was fast. Thanks Sparks, you rock! :)
It's now in the staging extension, lookin all good.

It is less noticeable though. Anyone think I should still leave it red for a while?

A couple of more noticable versions:
Posted Image
Posted Image

#136 MadLibrarian

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Posted 19 May 2015 - 03:53 AM

View PostSparks Murphey, on 19 May 2015 - 03:23 AM, said:

A couple of more noticable versions:
Posted Image
Posted Image

Switched the staging version to the white version. I think I might make it into an old school rollover using white as the hover, because I haven't done that in a while.

Thanks again, graphics are my kryptonite. :)

I found something else to fix, the filter bar doesn't always hide properly upon initialization, so there will be another update soon on which to piggyback the icon.

#137 Sparks Murphey

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Posted 19 May 2015 - 05:14 AM

Least I could do. Thanks for all your hard work on this!

#138 MadLibrarian

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Posted 21 May 2015 - 07:11 AM

I just went ahead and switched it to Sparks' first icon while fixing the filter bar display bug.

#139 Mighty Wings

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Posted 21 May 2015 - 10:10 AM

I like the pure orange, it blends its well while still being distinct because of the font

#140 Scyther

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Posted 26 May 2015 - 01:37 PM

I probably missed something obvious: saw this in another thread, linked to the madstats.cu.cc site directly, downloaded the IE version, said 'Run Anyway' to the security alert, installed, it said "Needs to close your browser", did that, re-opened browser.

Went to MWO forums, profile, various stats pages but no getting or seein the MadStats icon anywhere. Looking at the top bar, I have MWO Game Media Forums Community Support MC Redeem Online (socials) Profile Logout.

If I enter my Profile, Stats, Challenges etc I just get all the normal PGI stuff, no new buttons.

Is there something I am missing for first-time activation? (I checked in Tools, Manage Add-Ons, it says it is there and enabled.)

Thanks.

(Win11 11.0.96, Windows 7 Home Prem)

Edited by MadBadger, 26 May 2015 - 01:38 PM.






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