Madstats - Free Browser Extension For Stats Sorting
#61
Posted 04 February 2015 - 09:01 AM
#62
Posted 04 February 2015 - 03:20 PM
That Dawg, on 04 February 2015 - 09:01 AM, said:
Sorry you're having issues. Can you tell me if you're getting an error message (from f12 javascript console) or any kind of other details about what's failing?
Edited by MadLibrarian, 04 February 2015 - 03:22 PM.
#63
Posted 04 February 2015 - 05:44 PM
#64
Posted 04 February 2015 - 07:12 PM
MadLibrarian, on 04 February 2015 - 03:20 PM, said:
Sorry you're having issues. Can you tell me if you're getting an error message (from f12 javascript console) or any kind of other details about what's failing?
Thanks, nothing is happening, no error code, and the appearance doesn't change, the extension is "active" according to chrome.
i'll mess around and see what I missed
#65
Posted 04 February 2015 - 10:24 PM
Edited by MadLibrarian, 04 February 2015 - 10:43 PM.
#66
Posted 04 February 2015 - 11:53 PM
That Dawg, on 04 February 2015 - 07:12 PM, said:
Thanks, nothing is happening, no error code, and the appearance doesn't change, the extension is "active" according to chrome.
i'll mess around and see what I missed
Victory! New chrome version is publishing, and will update before long. Even tidied up some code and made a little progress on newer stuff.
All is well again. (for me at least) Would love to confirm if it's fixed for you, as well.
Sorry everybody!
Edited by MadLibrarian, 04 February 2015 - 11:55 PM.
#67
Posted 05 February 2015 - 04:43 AM
GTFO
I use stats, I love stats, I like to compare stats, that we are unable to sort them is maddening.
I also KNOW stats- I mean wink wink know stats.
You can figure that the real life numbers are 9-11%. That is the typical representative number of posters in any given forum.
9-11% who say "good job, nice, neet, cool, thanks" really means if 20 say good job, the real number is about 200 actually liked it.
The numbers are way higher for complainers... its appreciated. Perhaps they will use your complex voodoo magic and simply incorporate into the forum, you know, like they incorporated smurfy into the gam....oh...right..........
#68
Posted 05 February 2015 - 04:48 AM
It works! OUTSTANDING, thanks!!
I had to update chrome- relaunch and then, taddaa, it magically started..
I'd post more,but frankly, stats need sorting.
#69
Posted 05 February 2015 - 07:14 AM
Hahaha, Thanks! I mostly just feel silly for it taking so long when it turned out to be simple, just buried.
Any thoughts on other statistical fun I could add?
Edited by MadLibrarian, 05 February 2015 - 07:16 AM.
#70
Posted 05 February 2015 - 10:07 AM
#71
Posted 07 February 2015 - 08:15 AM
this should be mandatory, only fools and barbarians dont love stats sorted...seriously
I was STUNNED to find my kitfox second highest XP earning mech..behind the vomit AC5 banshee but in front of the dire with almost a 3 to 1 kill to death ratio?
I guess I need to run it more, been sitting under a tarp for the last couple of patches.
#72
Posted 13 February 2015 - 11:25 AM
That Dawg, on 07 February 2015 - 08:15 AM, said:
this should be mandatory, only fools and barbarians dont love stats sorted...seriously
I was STUNNED to find my kitfox second highest XP earning mech..behind the vomit AC5 banshee but in front of the dire with almost a 3 to 1 kill to death ratio?
I guess I need to run it more, been sitting under a tarp for the last couple of patches.
Yes this is very useful Indeed!!
#73
Posted 19 February 2015 - 08:32 AM
Thank you for your help.
Updated.
Major features / projects of which I've spoken previously are either mothballed indefinitely or tested and just waiting until I have time for and interest in them again.
Edited by MadLibrarian, 20 February 2015 - 12:03 PM.
#74
Posted 20 February 2015 - 01:12 PM
Can anyone report on how/if the resistance mechs are working yet?
Also, what do you think of the table styling? Specifically the table header's color, and the hover column/row highlighting?
Any bugs?
Planning to make the table header stick at the top after scrolling, but the simple way didn't preserve the sorting functionality, so it'll have to wait until next update. Styled Tooltips too.
Edited by MadLibrarian, 20 February 2015 - 01:42 PM.
#75
Posted 20 February 2015 - 02:54 PM
(In case it matters: Firefox 35.0.1 has the plugin, Safari 8.0.3 doesn't.)
#76
Posted 20 February 2015 - 03:24 PM
Dvorak, on 20 February 2015 - 02:54 PM, said:
(In case it matters: Firefox 35.0.1 has the plugin, Safari 8.0.3 doesn't.)
Thanks for the report. The info I need to know is how the mechs are labeled on the /Profile page, and the mech stats page so I can make them match.
If you're interested, you can try installing this: xxx
It's the development version, and I just switched it back to before attempting adjustments to compensate for R mechs. Still might not work though. I can't test most of those special mechs because I don't own them.
Debug mode is on by default in dev version. You can press F12 from the stats page and look through the console after running the update to see if the data from "Line: 124" lists the R mechs properly. Also you can just copy/paste that object's contents here and I'll see if I can sort it out.
Edited by MadLibrarian, 01 December 2015 - 03:04 PM.
#77
Posted 20 February 2015 - 04:04 PM
MadLibrarian, on 20 February 2015 - 03:24 PM, said:
Happy to help - installed the development version; no change. (Maybe it's because I'm using the OS X build of firefox, but the drop-down menu that usually slides out when I click on the "Profile" button didn't do so with the dev build. No worries.)
Looking at the /profile page, it looks like they used a totally different naming scheme for the founder packs. The text above the affected mechs is "JR7-D-FOUNDER", "CPLT-C1-FOUNDER", "HBK-4G-FOUNDER", and "AS7-D-FOUNDER", with "JR7-D(F)", "CPLT-C1(F)", "HBK-4G(F)", and "AS7-D(F)" underneath.
I haven't played matches in all of the founders' mechs today, but I'll log on tonight and do a match in my Hunchback and Atlas as well as the Resistance ones to test them. For the mechs I do have matches in, they appear as "JENNER JR7-D" and "CATAPULT CPLT-C1" on the /stats page. Thanks again for the plugin!
Edited by Dvorak, 20 February 2015 - 04:08 PM.
#78
Posted 20 February 2015 - 05:21 PM
Dvorak, on 20 February 2015 - 04:04 PM, said:
Happy to help - installed the development version; no change. (Maybe it's because I'm using the OS X build of firefox, but the drop-down menu that usually slides out when I click on the "Profile" button didn't do so with the dev build. No worries.)
Looking at the /profile page, it looks like they used a totally different naming scheme for the founder packs. The text above the affected mechs is "JR7-D-FOUNDER", "CPLT-C1-FOUNDER", "HBK-4G-FOUNDER", and "AS7-D-FOUNDER", with "JR7-D(F)", "CPLT-C1(F)", "HBK-4G(F)", and "AS7-D(F)" underneath.
I haven't played matches in all of the founders' mechs today, but I'll log on tonight and do a match in my Hunchback and Atlas as well as the Resistance ones to test them. For the mechs I do have matches in, they appear as "JENNER JR7-D" and "CATAPULT CPLT-C1" on the /stats page. Thanks again for the plugin!
Alright, thanks again for the details. Somewhere in the latest update I apparently removed some of that functionality. Going back over it again. There was a syntax error in the previous version, so that's why the menu wasn't working. It's ready for another attempt now. Just removing all the Resistance stuff for now.
Also, if you haven't tried yet, the primary version might require a manual update of the data from the menu on the stats page. I probably should have thought of that and mentioned it first.
#79
Posted 20 February 2015 - 06:12 PM
There are two entries for them, but I've seen that for other mechs and I seem to remember from a previous post that's not something you have any control over. Hope this helps.
#80
Posted 20 February 2015 - 06:48 PM
Dvorak, on 20 February 2015 - 06:12 PM, said:
There are two entries for them, but I've seen that for other mechs and I seem to remember from a previous post that's not something you have any control over. Hope this helps.
That's good news. Actually the duplicate mechs can be hidden, but I took out the resistance stuff to make sure I got the Founders working again. I've just put it back in, done in the same way as (G) and (I) mechs, since it seems like they are being displayed the same. Still not certain of Founders, but I think it's back.
Apparently the staging version doesn't update appropriately all the time, but I've got a new version up that will hopefully work properly. I added functionality to check the version number against saved data versions and force update, but it might not catch it every time yet. (EG Doesn't notice when you switch usernames again yet.)
Might need to uninstall the staging version, restart browser, then reinstall it, and restart again for it to actually update all the files. :/ If you do though, it might just confirm that it's ready to go.
Muchos Gracias!
Edited by MadLibrarian, 21 February 2015 - 07:51 AM.
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