PANZERBUNNY, on 25 June 2012 - 02:46 PM, said:
Many of the lighter mechs are likely mashed metal by the time their heavier opponents are running out of ammo.
People like to compare their odds against heavier opponents as if their scout mech is completely unscathed with full ammo. Is that REALLY a likely comparison for the battlefield and your odds 1V1 against behemoths?
You take leg damage, you aren't making attack runs to attract attention.
You take a few incoming shots getting behind enemy lines and you are playing for time before you get tagged and ripped apart, hoping you have back up that can take the heat off of you.
Playing against PUGS is one thing, but attempting to be an ace scout pilot attacking the backs of larger mechs gets harder when they have people looking out for you and chasing you down, stepping on you with glee.
People who rejoice in actually downing larger mechs with a light or medium are usually cherry picking holed mechs, teaming up, rarely whittling them down on their own.
It happens, but not often.
agree...seems like lots of posts how lights because of their speed will have enough advantage to regularly take down assaults. Certainly if an assault is found out by it's lonesome and a lance of lights swarms it (I think of Replicators from Stargate at this point). But it is no certainty despite speed of a light to take down an assault if the assault pilot has any skill. Just one hit from an alpha could cause the light to lose most of it's weapons, get legged, or sent sprawling (at which point death will ensue). I'm glad all mechs will be useful and I plan on trying them all, but it's weird cause it just seems like the majority of posts in a thread like this is that the goal is to personally take down an assault. It will happen, and will prolly happen to me (oh the shame
Edited by Coolant, 25 June 2012 - 04:31 PM.



















