AgarethPT, on 14 November 2014 - 06:30 AM, said:
Since you brought up the subject, what would be more important for MWO? Raw preformance per core (intel) or more cores (AMD)?
Right now MWO prefers Intel CPUs, preferable an i5 for it's four cores. AMD CPUs need a considerable overclock to compare to Intel for this game.
Sandtiger, on 14 November 2014 - 06:35 AM, said:
Ego,
I'm glad I caught you on this topic. I have a slick gaming rig that I use. I myself have high ping issues. I have a dedicated 12mb upload & download speed. Any suggestions how I could lower mine? *crosses fingers* Any help would be greatly appreciated. =]
Bloomfield 12 core liquid cooled processor
64 GB Ram 1833
Dual Nvidia 780 GTX Titan Graphics Cards
Asus Rampage Extreme Republic of Gamers Motherboard
3 terabyte solid state drives
WOW, sounds like a beast to me.
Your connection bandwidth has nothing to do with your ping. Your hardware isn't responsible either (at least not to an amount that would be really noticable).
A ping is the time a specific package needs to be send to the server and until the server response comes back to you. This can be influenced by many factors.
Most common are
routing (a problem mostly lying with your service provider and the ones who own the routers inbetween you and your target) and
package loss (could be caused for various own reasons).
To see if you have routing problem you can run a command prompt and insert:
tracert mwomercs.com
You will recieve a result page like this
C:\>tracert mwomercs.com
Routenverfolgung zu mwomercs.com [192.99.109.192] über maximal 30 Abschnitte:
1 <1 ms <1 ms <1 ms fritz.box [192.168.178.1]
2 6 ms 5 ms 5 ms 217.0.119.235
3 9 ms 9 ms 6 ms 87.186.235.182
4 11 ms 11 ms 11 ms 217.239.40.234
5 * * 12 ms fra-1-6k.de.eu [94.23.122.153]
6 15 ms 14 ms 15 ms sbg-g2-a9.fr.eu [91.121.128.82]
7 15 ms 14 ms 14 ms 37.187.36.155
8 * * * Zeitüberschreitung der Anforderung.
9 106 ms 105 ms 105 ms mwomercs.com [192.99.109.192]
Ablaufverfolgung beendet.
To see if you lose packages along the way you can run the following command:
ping mwomercs.com -t
This will give you a continous ping on the MWO servers until you end it with a press on
ctrl+c. It will look like this (let it run for while between 30 seconds to a minute):
C:\>ping mwomercs.com -t
Ping wird ausgeführt für mwomercs.com [192.99.109.192] mit 32 Bytes Daten:
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=105ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=106ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=105ms TTL=56
Antwort von 192.99.109.192: Bytes=32 Zeit=105ms TTL=56
Ping-Statistik für 192.99.109.192:
Pakete: Gesendet = 12, Empfangen = 12, Verloren = 0
(0% Verlust),
Ca. Zeitangaben in Millisek.:
Minimum = 105ms, Maximum = 107ms, Mittelwert = 105ms
STRG-C
^C
C:\>
If you end up with lost packages something can be wrong along the whole line. It can be on your end, it can be routers inbetween and it can be at the recievers end. In that case, all you can do is run diagnostics on your network card and, if you have one, private router and, if that comes up empty, ask your provider to do the same with the line.
The only ways to lower ones ping are:
- disabling of all other network accessing programs (sometimes it's some software or driver coming with the network card, I often hear something like this for the drivers of Killer network cards)
- moving physically closer to the target
There is no trick to quicken the speed a package travels through the internet. Phyiscal distance takes time and every hop over another router as well. You can force it on another route, that might be shorter then the one it is normaly using, which essentially is a variation of
moving closer, by using a VPN connection to an exit point near the servers. Most of those cost money and there is no guarantee that they will actually improve your performance.
Edited by Egomane, 14 November 2014 - 07:11 AM.