Jacob Side, on 14 November 2014 - 11:35 AM, said:
THIS GARBAGE IS NOT FUN! We had it. Hence the References to Dragon bowling. Dragons could knock down anything and couldn't be knocked down themselves. It would cause massive rage quitting and huge barrages of every foul word you can think of to come flying on to comms.
Again knockdowns are not fun.
I'm all for upping the damage from collisions, but knockdowns can go the way of the dodo.
Of an infinite number of ways to implement knockdown and collisions, we saw... one. And they couldn't even get it to work.
There are other ways of doing it. It's the same with people saying "Repair and Rearm didn't work. It's a bad feature." In my opinion, we just saw a single way of implementing that particular feature. There's an infinite number of ways to do it.
For once, it's really nice to know that even though most people are pessimistic, I'm both optimistic and rather certain PGI will actually go through with it anyway. Usually, I'm on the side of people who are pessimistic and are just counting the days until PGI introduces an unwanted feature.
FupDup, on 14 November 2014 - 11:31 AM, said:
You're saying the optimism is higher than it used to be? Or that you see more positive posts than negative posts? If it's the latter, I dare say your glasses are the rose-tinted ones.