I have gamed the system a teeny bit. A handful of matches I might not have qualified if I had gone for the kill. That being said, I still try to cripple the mech best I can so others can get the kill easily. For example, today, rather than focus on a Raven that I just legged I let my team tear into it. When I tore both side torsos off a Stalker leaving it weaponless, I went elsewhere leaving teammates to mop it up. When I legged a Summoner and ripped off a side torso, leaving it with one measly Medium Laser, I moved on to more dangerous enemies. Its one part gaming the system and one part prioritizing targets. So I've been a participant, but I'm not exactly going the "**** you, got mine" route either.
Anyways, I have three proposals to deal with this.
Proposal one and two are to make damage 10 damage to 1 point and assists and kill worth the same. I have a match where I got one kill, eight assists and 739 damage in a glorious victory that my team fought hard to win, garnering me a qualifying score of 219. Yet, in one of my worst matches of the weekend, I got no kills, ten assists, and 300 damage - qualifying score of 220. That is just plain wrong. In every aspect possible, I did better in the former match, yet I got a score eclipsed by a match where I made a lot of poor decisions in which the team only won because it was one of those elo stomps that happen every so often.
Proposal three if the prior two don't fix the problem of gaming the system, is to give everybody some MC for playing in 'x' amount of matches. I like the Hula Girl, but many are chasing the MC prize. If somebody earns MC just for participation, I think that people would be less likely to try to game the system for MC if they receive some MC regardless. Could be totally wrong, though, I think that the first two proposals are better.
Edit: My last match, I dominated in it. Two kills, five assists, 530 damage. This was the matchwith the Stalker and Summoner I mentioned. If I had gone in for the kill with both of them, that would've reduced it to 135, and I would've been so busy fighting them that I wouldn't have gotten an assist via a member of the opposing team that I hadn't tagged. I wouldn't have qualifed with four kills, three assists and 530 damage. Thats messed up.
Edited by MarsAtlas, 15 November 2014 - 06:56 PM.