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Mwo - Potential E-Sport


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#41 Bhael Fire

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Posted 17 November 2014 - 09:54 PM

The only way this game could be an epeen....errr...I mean esport is if everyone had matching mechs with the same exact loadouts, modules, etc..

Basically, ALL gear the same...the only difference being the skill between each player.

That said, I like a good competition sometimes...but as a general rule, I think most sports are kinda lame and promote a rigid and stagnant mentality amongst the players.

#42 Eboli

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Posted 17 November 2014 - 09:55 PM

View PostTarogato, on 17 November 2014 - 09:06 PM, said:

[/size]
We might not be thinking of the same thing. You're thinking of the weekend leaderboards, and I'm referring to events like these:



I know where you're coming from, though, and believe me, I'm totally for MW2-like missions, with actual objectives other than standard fps-style game modes. But hey, I think a more competitive environment that is completely separated from that would fair well, since there are obviously plenty of meta-hogs to populate it.


If MWO continues to grow I see this as being part of the game. Video commentary with a bird eye view as tournament teams going at it for monetary (MC) and e-peen prizes/titles.

This will not be for everyone but whether people like it or not, there are teams out there where this will be their bread and butter. To them it would be an E-Sport, others may not care. But, should such an idea be dismissed? No, even if it may not likely happen any time soon.

I would certainly be interested in watching such tournaments play out from such a perspective and listening to the commentary. I suppose it could also form part of a Solaris type environment that is not coming any time soon.

I prefer to drop solo most times but I am not dismissive that this type of thing is possible. If it adds another layer to the game for future and current player use than that is good as it could possibly add to the continued life of MWO. And isn't that what we all want?

But, we (PGI) have a long way to go before that happens :)

Cheers!
Eboli

#43 Sigilum Sanctum

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Posted 17 November 2014 - 10:01 PM

View PostMechwarrior Buddah, on 17 November 2014 - 09:52 PM, said:


Wast this Paul or Bryan's idea? Dev alt detected - the OP not the quoted


I started playing this game back in March, the moment this game takes any kind of shift towards e-sports I will throw my PC out the window, buy a new one, find a new game and never look back.

I don't want one my my favorite franchises becoming another Starcraft

Edited by Sigilum Sanctum, 17 November 2014 - 10:10 PM.


#44 Impyrium

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Posted 17 November 2014 - 10:01 PM

The way I see it, every time PGI try and make this more like an E-Sport, it becomes a worse BattleTech game. And the problem there is, most of us want the BattleTech game, not the next LoL. So I'd rather it didn't go in that direction, because the game can only get worse. Maybe it was IGP? I'm not sure. But PGI have certainly started working closer to what the community wants now.

#45 Legionary Titus Pullo

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Posted 17 November 2014 - 10:05 PM

The original question is, do you want this games community to grow or not? How much growth is too much then, because people also gripe about the population becoming stagnate.

#46 Sigilum Sanctum

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Posted 17 November 2014 - 10:11 PM

View PostRezn876, on 17 November 2014 - 10:05 PM, said:

The original question is, do you want this games community to grow or not? How much growth is too much then, because people also gripe about the population becoming stagnate.


Growth is necessary, but it depends on what kind of growth.

We want to grow success, not cancer.

#47 Legionary Titus Pullo

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Posted 17 November 2014 - 10:16 PM

Success is what begets esports, therefore success is cancer too. Or perhaps i misunderstand what you mean by "success"

#48 LordKnightFandragon

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Posted 17 November 2014 - 10:18 PM

Lol, people wanting Solaris, that is basically what this game is turning into. We should totally get an ingame announcer, a big loud buzzer, not warhorns, every time a mech dies, an a play by play of each match.......

Cuz this isnt Mechwarrior, its a Football game played with mechs....

#49 Yumemi79

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Posted 17 November 2014 - 10:19 PM

View PostRangerGee412, on 17 November 2014 - 08:20 PM, said:

if people insist on it I'd want it to be stock mechs, no modules no consumables, bare bone tech 1 with tonnage limits.


Because that would go hand in hand with the IS quirks? ^^

#50 Legionary Titus Pullo

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Posted 17 November 2014 - 10:19 PM

View PostLordKnightFandragon, on 17 November 2014 - 10:18 PM, said:

Lol, people wanting Solaris, that is basically what this game is turning into. We should totally get an ingame announcer, a big loud buzzer, not warhorns, every time a mech dies, an a play by play of each match.......

Cuz this isnt Mechwarrior, its a Football game played with mechs....


What makes you say this?

#51 Sigilum Sanctum

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Posted 17 November 2014 - 10:27 PM

View PostRezn876, on 17 November 2014 - 10:16 PM, said:

Success is what begets esports, therefore success is cancer too. Or perhaps i misunderstand what you mean by "success"


Success for MechWarrior Online for me constitutes a larger community with much more content focused on Community Warfare and regular play in Solo and Group queue. Maps, more mechs (while avoiding overlapping archetypes) and more events. This game doesn't need anymore hyper-competitive attitudes only focused on winning, tossing out mechs and weapons and weapon combos that don't net them a kill or victory in 0.5 seconds. This is why the Quirk pass was such a wonderful thing. I can count the number of times on my hands on how many Awesome I have see in game before the quirk pass. Now? I see them almost every other game, and they're effective and scary and its great. This is happening with other mechs too.

Maybe I'm assuming too much or over exaggerating, but to me, this game having an e-sport focus would alienate a lot of people who don't have the time or patience to be "WIN WIN WIN **** YEAH **** YOU WIN WIN WIN" every night.

Edited by Sigilum Sanctum, 17 November 2014 - 10:28 PM.


#52 Legionary Titus Pullo

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Posted 17 November 2014 - 10:33 PM

View PostQuxudica, on 17 November 2014 - 09:51 PM, said:


E-Sports need to be fun to watch and accessible enough for non-players to grasp. MWO fails on both counts. Plus the game has no tools to support such a thing. No Replays, No spectator mode, it just woudn't work well.

You could have a Mechwarrior title as an E-Sport, assuming there was enough interest in it (there isn't and never will be though), but MWO isn't that game.


Your right about the accessibility and therefore the harder for outsiders to watch. I feel that is the biggest barrier for large scale appeal without sacrificing the core values at play here. But i feel most people are hypocrites about how serious they want a game and how much "fun" it is. Some people talk as if it should be cold and merciless. Which means imbalance, just like real war. THEN say it lacks balance for a even playing field, which then leans on esports and casual play. What are you willing to sacrifice?

#53 Sigilum Sanctum

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Posted 17 November 2014 - 10:39 PM

View PostRezn876, on 17 November 2014 - 10:33 PM, said:


Your right about the accessibility and therefore the harder for outsiders to watch. I feel that is the biggest barrier for large scale appeal without sacrificing the core values at play here. But i feel most people are hypocrites about how serious they want a game and how much "fun" it is. Some people talk as if it should be cold and merciless. Which means imbalance, just like real war. THEN say it lacks balance for a even playing field, which then leans on esports and casual play. What are you willing to sacrifice?


On a side note, that bolded word is very important in gaming. I can't remember a gaming developer trying to make a game in their series accessible, and it turning out good.

EXAMPLE: Project ACES sought to make Ace Combat more accessible to western audiences, so they made drastic changes and shifted formulas in Ace Combat: Assault Horizon to make it "accessible."

The result? The game was trash compared to previous entries.

#54 Legionary Titus Pullo

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Posted 17 November 2014 - 10:43 PM

View PostSigilum Sanctum, on 17 November 2014 - 10:27 PM, said:


Success for MechWarrior Online for me constitutes a larger community with much more content focused on Community Warfare and regular play in Solo and Group queue. Maps, more mechs (while avoiding overlapping archetypes) and more events. This game doesn't need anymore hyper-competitive attitudes only focused on winning, tossing out mechs and weapons and weapon combos that don't net them a kill or victory in 0.5 seconds. This is why the Quirk pass was such a wonderful thing. I can count the number of times on my hands on how many Awesome I have see in game before the quirk pass. Now? I see them almost every other game, and they're effective and scary and its great. This is happening with other mechs too.

Maybe I'm assuming too much or over exaggerating, but to me, this game having an e-sport focus would alienate a lot of people who don't have the time or patience to be "WIN WIN WIN **** YEAH **** YOU WIN WIN WIN" every night.


I agree about more content in general. Im interested in your idea of how you like to feel during play, though. I feel this game may sit in an awkward position for some people based on your sentiment about winning though. On one hand, some people find the joy of a game is to try to best an opponent whos draws out the best in you. But it strike me that you play to hang out with friends?

*i also agree about the quirks

Edited by Rezn876, 17 November 2014 - 10:44 PM.


#55 PappySmurf

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Posted 17 November 2014 - 10:44 PM

REZ your joking right? MWO is a dumbed down FPS in mech skins with no SIM or META far from what most consider a MechWarrior/BattleTech game should be.

MWO in a nutshell below in the E-SPORT WORLD.

Posted Image

#56 Saint Scarlett Johan

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Posted 17 November 2014 - 10:45 PM

I got three words:

Lack.
Of.
Population.

#57 Sigilum Sanctum

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Posted 17 November 2014 - 10:48 PM

View PostRezn876, on 17 November 2014 - 10:43 PM, said:


I agree about more content in general. Im interested in your idea of how you like to feel during play, though. I feel this game may sit in an awkward position for some people based on your sentiment about winning though. On one hand, some people find the joy of a game is to try to best an opponent whos draws out the best in you. But it strike me that you play to hang out?


I guess so in a way. I play to enjoy a match with friends. A good game for us is good communication, good target focusing, good movement with each other and good situational awareness. This is further amplified when the enemy team is doing all of this as well. In the end, I want to win just to have the extra cbills. However, If I lose, when everyone is playing at their best, I'm not bothered by it. Any game that's a loss with 10-12,11-12, or even 9-12 is a great game. Losses on 2-12 or the like are garbage, next match please.

Point is, I don't need win to necessarily have a good time.

#58 Legionary Titus Pullo

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Posted 17 November 2014 - 10:51 PM

View PostPappySmurf, on 17 November 2014 - 10:44 PM, said:

REZ your joking right? MWO is a dumbed down FPS in mech skins with no SIM or META far from what most consider a MechWarrior/BattleTech game should be.

MWO in a nutshell below in the E-SPORT WORLD.

Posted Image


Wait i dont get it. So are saying LoL is way better then MWO?

View PostLord Scarlett Johan, on 17 November 2014 - 10:45 PM, said:

I got three words:

Lack.
Of.
Population.


In reference to what?

View PostSigilum Sanctum, on 17 November 2014 - 10:48 PM, said:


I guess so in a way. I play to enjoy a match with friends. A good game for us is good communication, good target focusing, good movement with each other and good situational awareness. This is further amplified when the enemy team is doing all of this as well. In the end, I want to win just to have the extra cbills. However, If I lose, when everyone is playing at their best, I'm not bothered by it. Any game that's a loss with 10-12,11-12, or even 9-12 is a great game. Losses on 2-12 or the like are garbage, next match please.

Point is, I don't need win to necessarily have a good time.


Yes i feel the same. Thats exactly what i mean. I want more people to embrace this exactly

#59 Legionary Titus Pullo

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Posted 17 November 2014 - 10:54 PM

Id also like to add however i am fine losing badly if the other team is just WAY better. It makes it real

#60 Sigilum Sanctum

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Posted 17 November 2014 - 10:59 PM

I'm not saying there aren't hyper-competitive people out there that aren't good sports about the whole deal. But generally speaking, in other games with an e-sports focus, if you aren't winning almost all the time there seems to be this stigma against those players. Just because they're not good enough to have a great W/L or K/D as everyone else doesn't give you the right to insult or treat them like trash.

I've had that happen here. Back when poptarting was a thing, I swore against it myself. It just seemed boring and stale to me, I was very vocal about it to. Someone in game responded to me saying "you say that just because you're garbage and don't know how to play."

..excuse me?

Just because I don't want to conform to some competitive mentality just to win doesn't make me a garbage player.

This is what I'm trying to convey, if I've been confusing. I'm afraid an e-sport focus on MWO will create a large shift in that negative mentality. That is the absolute LAST BLOODY THING this game needs right now, considering so many people are already so negative about its future based on PGI's track record.





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