

Long Range Missiles, Change The Name, Or Change The Angle Of Attack.
#1
Posted 17 November 2014 - 11:01 PM
#2
Posted 17 November 2014 - 11:04 PM

It takes too long for the LRMs to reach that mech not 400 meters away in the open.
Edited by El Bandito, 17 November 2014 - 11:05 PM.
#3
Posted 17 November 2014 - 11:24 PM
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
So, more like this?

but seriously, this isn't a game that takes place in 1944. Missiles aren't giant bottle rockets that just go forward.
*********************************************************************
Oh wait, I missed this part of your comment
Quote
You're the one whining bub. look in a mirror.
#4
Posted 18 November 2014 - 12:16 AM
#5
Posted 18 November 2014 - 12:49 AM
Kilo 40, on 17 November 2014 - 11:24 PM, said:
That's exactly how every missile works, always. They're giant "bottle rockets" with guidance packages and warheads. Some take ballistic trajectories, others go straight in, some do other interesting things. But they all go forward by design.
Also, there were a huge number of guided weapons by 1944-45, mainly in German service. America was doing some very interesting things with self-guided infrared "cruise missiles", but they would get confused by more than one object in their FoV... Sometimes it'd track the shoreline like a target, or a stray wave that caught its attention. Not every 1944-45 missile design were "bottle rockets that just go forward".
#6
Posted 18 November 2014 - 12:52 AM
Alek Ituin, on 18 November 2014 - 12:49 AM, said:
That's exactly how every missile works, always. They're giant "bottle rockets" with guidance packages and warheads. Some take ballistic trajectories, others go straight in, some do other interesting things. But they all go forward by design.
Also, there were a huge number of guided weapons by 1944-45, mainly in German service. America was doing some very interesting things with self-guided infrared "cruise missiles", but they would get confused by more than one object in their FoV... Sometimes it'd track the shoreline like a target, or a stray wave that caught its attention. Not every 1944-45 missile design were "bottle rockets that just go forward".
lrms go forward too, and no missiles are not "bottle rockets" a missile is not always a rocket, while a rocket is always a missile.
#8
Posted 18 November 2014 - 01:11 AM
Kilo 40, on 17 November 2014 - 11:24 PM, said:
Lily from animove, on 18 November 2014 - 12:16 AM, said:
If missiles would be more realistic there would be no need for battlemechs, because they are toys compared to the weapons available in 2014.
MWO is a game.
And having good balance in a game is more important than being realistic.
I'd also welcome a slight reduction of the dive angle of LRMs.
#9
Posted 18 November 2014 - 01:58 AM
I find that missiles hit low wide hills and hop over buildings.
#11
Posted 18 November 2014 - 02:57 AM
Roadbuster, on 18 November 2014 - 01:11 AM, said:
If missiles would be more realistic there would be no need for battlemechs, because they are toys compared to the weapons available in 2014.
MWO is a game.
And having good balance in a game is more important than being realistic.
I'd also welcome a slight reduction of the dive angle of LRMs.
the OP is the one who was asking for realism.
#12
Posted 18 November 2014 - 03:37 AM
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
This is amusing as I can name a lot of steep cover on any map that will reliably stop LRMs dead in their tracks. This is because I often make use of them when picking my movement paths and positioning. Even when using shallow cover like the lip of the crater in Caustic you can avoid whole volleys of LRM fire by cutting to the left or the right as you back up and break LoS.
Seriously, I laugh when I get the Incoming Missile warning as that means that not only has someone brought significant tonnage in weapons and ammo that will outright lose in a direct firefight and not only is that weapon system really not a threat to me as I don't put myself into the wide open areas that it denies for extended periods of time and not only is it giving away the positioning of the LRM boat that is likely in the back line and maybe isolated from teammates BUT it is also directly wasting ammo tonnage firing high explosive tracking missiles INTO ROCKS.
Let them LRM till they blot out the sun, I will continue to sip fine wine without spilling a drop as my ride remains as smooth as ever. Now, the few heavyweights that decide to stick back and act as protection for the LRM boats? Those I will be scared of. They are the ones that will hold my attention and I will be concerned about.
#14
Posted 18 November 2014 - 04:26 AM
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
Pardon my snarkiness, but I'm curious as to which military you served in as an Artilleryman to come up with that conclusion.
I only know how the US Army MLRS (Multiple Launch Rocket System) operates. They tend to fly on an arcing trajectory, to guarantee the fuse on the nose of the missle will actually impact what they're aiming at.
I only ask because I'm curious as to whether other militaries have come up with something different.
#15
Posted 18 November 2014 - 04:34 AM
#16
Posted 18 November 2014 - 06:04 AM
Kilo 40, on 18 November 2014 - 02:53 AM, said:
No, it's me pointing out what an idiotic statement you made about rocket projectiles.
Lily from animove, on 18 November 2014 - 04:20 AM, said:
Or I wont because it's just as stupid as Kilo 40's comment. Also, yes, all missiles are rockets. That's kind of they're designed and built, ya know? Anything thing that produces thrust entirely from internal fuel stores is a rocket, which is how conventional missiles work.
#18
Posted 18 November 2014 - 06:43 AM
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
Im guessing youre new
Or youd know they have changed the angle of attack a few times already,
An remember - the LRM is SUPPOSED A support weapon, not primary
#19
Posted 18 November 2014 - 08:57 AM
Many posts have been directed to this topic.
But, just to repeat the LRM feature of having 'direct sight' Artimis equipped systems.
- If the LRM launcher's target is in direct sight and the launcher has Artimis, the missiles should not have to keep there high arc 'normal' trajectory. (that's what this systems is designed to do, aid guidance.)
For all other 'shoots' the normal arc, but line of sight with Artimis, flatter arc.
(effectively giving the shooter a shorter time to target for the missiles.)
9erRed
Edited by 9erRed, 18 November 2014 - 08:59 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users