

#1
Posted 19 November 2014 - 10:49 AM
*activate heat vision*
#2
Posted 19 November 2014 - 10:58 AM
But hey....gotta do what you gotta do to stay competitive.
#3
Posted 19 November 2014 - 11:00 AM
What you should try though, its heat vision on terra therma. Makes mechs stand out a lot.
#4
Posted 19 November 2014 - 11:02 AM
#5
Posted 19 November 2014 - 11:03 AM
Brody319, on 19 November 2014 - 11:00 AM, said:
What you should try though, its heat vision on terra therma. Makes mechs stand out a lot.
I always found it funny that the map itself is hotter than an active mech is. How do they avoid overheating at ALL?
#6
Posted 19 November 2014 - 11:04 AM
#7
Posted 19 November 2014 - 11:07 AM
Kassatsu, on 19 November 2014 - 11:03 AM, said:
I always found it funny that the map itself is hotter than an active mech is. How do they avoid overheating at ALL?
So your air conditioning doesn't work when it's warmer outside than in your house? Think about it.
RetroActive, on 19 November 2014 - 11:04 AM, said:
Same here. Turning it on and leaving it on is as dumb as not turning it on at all. Some areas mechs show up better in normal view and some in thermal so you flip back and forth as needed. I've spectated people and watched them miss mechs moving past them because it barely showed up in thermal or they shot the blob of mech that would have been perfectly visible in normal vision and missed the CT because it was more difficult to see the facing in thermal.
#8
Posted 19 November 2014 - 11:10 AM
Halcyon201, on 19 November 2014 - 10:58 AM, said:
But hey....gotta do what you gotta do to stay competitive.
The map would be much better in my opinion if the environment made radar spotty and heat vision useless. Force pilots to creep through the jungle and try to identify enemies by sight. Would make it so much more fun.
#9
Posted 19 November 2014 - 11:14 AM
Still only one drop on it in 2 days (9 hours of play). Please increase the frequency PGI...
#10
Posted 19 November 2014 - 11:22 AM
Quxudica, on 19 November 2014 - 11:10 AM, said:
The map would be much better in my opinion if the environment made radar spotty and heat vision useless. Force pilots to creep through the jungle and try to identify enemies by sight. Would make it so much more fun.
And make it 23 v 1. The 1 enemy Mech is a jumpy cloaking Light, with three TAG lasers to the right of the cockpit, and a shoulder turret super-ERPPC.
Wait, that sounds familiar...
#11
Posted 19 November 2014 - 11:24 AM
#12
Posted 19 November 2014 - 11:28 AM
#13
Posted 19 November 2014 - 11:29 AM
#14
Posted 19 November 2014 - 11:32 AM
Edited by Moonlander, 19 November 2014 - 11:32 AM.
#15
Posted 19 November 2014 - 11:33 AM
I love the map, I'm a brawler by nature, the playstyle is highly dynamic and chaotic yet very tactical. Brilliant map. To bad the FPS is lowish on my ****** rig.
#16
Posted 19 November 2014 - 11:44 AM

#17
Posted 19 November 2014 - 12:33 PM
#18
Posted 19 November 2014 - 12:38 PM
Of course, I was in a Brawlerine... SRMs galore. But still.
#19
Posted 19 November 2014 - 12:51 PM
#20
Posted 19 November 2014 - 12:54 PM

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