Jump to content

To The Victors



739 replies to this topic

#641 I 0____o I

    Member

  • PipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 88 posts

Posted 24 November 2014 - 09:49 AM

166kph Spider, stealin' ur kills :ph34r:

Posted Image

#642 valt901

    Member

  • PipPipPip
  • Rage
  • Rage
  • 92 posts

Posted 24 November 2014 - 09:51 AM

The halloween challenge was a good model for week end events. Do more like that one where you get stuff after reaching a certian milestone. While that is what this one was, the milestone was rather steep.

#643 jackal40

    Member

  • PipPipPipPipPip
  • Mercenary
  • 180 posts

Posted 24 November 2014 - 09:55 AM

Well, I spent most of my time trying to get 1 friggin' point - watched my team mates hang back, run away and hide, or similar stupid stunts.

Last match of the challenge I got my first point. I'm just an average player, this challenge made me want to swear off MWO for awhile.

Please figure out some way that average players have a chance to obtain the goal of the challenge. In my opinion, Everyone of the players who won this dis so by shafting their teammates.

Will not participate in another challenge built along these lines.

Edited by jackal40, 24 November 2014 - 09:56 AM.


#644 Sandtiger

    Member

  • PipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 262 posts
  • LocationVernal Utah

Posted 24 November 2014 - 10:04 AM

View PostAppogee, on 21 November 2014 - 02:03 PM, said:

If I have scored my one required kill in a match, and if the attrition numbers indicate a team win seems likely, I start trying to leg enemy Mechs rather than kill them.

It's good to help your team score some challenge points too.


Here Here! I killed three mechs last night in Crimson Straits. I was damaged but not so much that I wasn't a presence to be trifled with. I had someone start yelling at me to get in the fight when we were winning 7-0. I told him that I was following as support so that other people could get kills. I didn't intentionally take the other two, and was feeling kind of piggy. Once I explained that he lightened up and thanked me. I didn't complete the challenge. I can deal death, but staying alive was a real learning curve for me. Ahh well, time to become a better pilot ~Grins

View Postjackal40, on 24 November 2014 - 09:55 AM, said:

Well, I spent most of my time trying to get 1 friggin' point - watched my team mates hang back, run away and hide, or similar stupid stunts.

Last match of the challenge I got my first point. I'm just an average player, this challenge made me want to swear off MWO for awhile.

Please figure out some way that average players have a chance to obtain the goal of the challenge. In my opinion, Everyone of the players who won this dis so by shafting their teammates.

Will not participate in another challenge built along these lines.



I feel your pain brother... It was disgraceful to watch pilots get their kill, run off and power down. Not all acted in this cowardly fashion, but a great many did, and I am ashamed of their actions.

#645 jarien13

    Member

  • PipPipPip
  • The Death Wish
  • The Death Wish
  • 61 posts

Posted 24 November 2014 - 10:05 AM

Last second win in last possible drop scores final point.
No, really. We had 11 v 1, but he almost spoiled us with a conquest cap, we nailed him just in time.

Took 80+ matches (I'm tired and may have miscounted, but it was 80+ for sure). Time to take a nice, long break from MW:O, the holidays are stressful enough as it is.

#646 Sandtiger

    Member

  • PipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 262 posts
  • LocationVernal Utah

Posted 24 November 2014 - 10:08 AM

View Posts0hno, on 24 November 2014 - 09:40 AM, said:

I disagree. Just an example: a good Atlas (or assault overall) will push. That's why they're called assault, and they're eventually gonna go down while pushing.
And a good team, on the other hand, will kill the others before they kill your pushing Atlas :D
An Atlas standing behind and shooting his LRMs is always a letdown to see, because it misses the purpose of an assault mech.
Playing smart does not mean playing cowardish.

I'd like to see a challenge with team bonuses as requirements, for example: get 8 assists+kills and 1 "most damage dealt" reward.


Well Spoken!

View PostMotroid, on 24 November 2014 - 09:25 AM, said:

Thanks PGI for the nice challenge.
I had lots of fun. PT and VTR is much appreciated too.
Surviving should matter most in every single MW:O match. There are enough online games out there where dying has little to no consequences. I hope you will do more challenges along these lines in the future.


You have something on your nose...

#647 HlynkaCG

    Member

  • PipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 1,263 posts
  • LocationSitting on a 12x multiplier and voting for Terra Therma

Posted 24 November 2014 - 10:09 AM

The "win and survive" would not have been so onerous if you score multiple points per match, as it was the time + opportunity cost of a lost match was just too high IMO. If the challenge had been constructed more along the lines of 1 point for every kill or assist with the requirement that you must survive to collect it would have been much more manageable.

Looking at my scoreboard I would have finished it in 20 matches vice 79

Edited by HlynkaCG, 24 November 2014 - 10:09 AM.


#648 AlmightyAeng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,905 posts

Posted 24 November 2014 - 10:15 AM

If they wanted to cut the difficulty in half, I could see getting a point for every PAIR of kill/assists you made...if you won...and survived. I'd have been done in...*goes to look at stats*...

My first 7 games.

#649 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 24 November 2014 - 10:19 AM

Not happy with the challenge. I'd like to share my personal statistics because for me this event was absolutely completely a bag of shjt.

Almost every single win that did not qualify was a match in which I couldn't secure my own kills. I got a lot of "Solo Kill" and "Kill most damage dealt" rewards only to have my actual kill itself be stolen away by somebody who popped over the ridge behind me to snipe it off at the last second. That's COMPLETELY not fair and I wish Solo Kills and Kills most damage dealt" also counted for this challenge, otherwise it really makes no sense. How is it me in my little Jenner or Cicada, does most of the work to take down a mech and then gets zero credit for it? I work hard, and I lose out.

Matches played: 56
Total points: 16

(avg points per match: 0.286)
(number of matches per point 3.5)

Wins/losses: 28/28
Qualifying wins/non-qualified wins: 16/28
Wins with a kill: 17/28
Wins with survival: 24/28
Assists/match: 4.8

Time played: 9.5 hours.
Mechs played:
GRF-1N (2 matches)
JR7-D (7 matches)
JR7-F (28 matches)
CDA-3M (19 matches)

Let's compare this to my mech stats, which I have in my signature:
Win/lose ratio of all four mechs together: 1.35
Kill/death ratio of all four mechs together: 1.1




All I wanted was the mechbay. The Victor is a nice bonus, but I feel like I worked hard enough and herded enough pugs to earn at least a mechbay.

I apologise to anybody I raged out in the last hour of the event, my losing streak was pretty unbearable. Matchmaker made sure I was put on the losing team for the last 3 hours that I played. (in fact, my last 3 hours have a win/lose ratio of 0.33 ... that's absurd.)

#650 ERescue

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 203 posts

Posted 24 November 2014 - 10:20 AM

*deep sigh* This challenge beat me... badly... I would have to count to get exact figure, but I played about 90 matches...and ended with an end score of 4 / 20... :(

#651 Gattsus

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 843 posts

Posted 24 November 2014 - 10:23 AM

I had a really good time during this community event. I had one or two stomps but overall challenging interesting matches. I'm quite pleased with the results.

View PostTvrdoglavi, on 24 November 2014 - 06:09 AM, said:

Managed to complete the challenge in 68 matches. Completed most of them in my Jenner with MPL's and most of the rest with my other brawler mechs. Did only a couple with my missile boat.
I found it to be a hard but a fun challenge, since I'm the player type who doesn't care about Kill/Death ratio I tend to die a lot and this forced me to change my play style a little.
The reward was worthwhile too.
I give this challenge a thumbs up.


Same here. Though I do care about the K/D ratio.

Edited by Gattsus, 24 November 2014 - 10:22 AM.


#652 DJFrost

    Member

  • PipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 171 posts
  • LocationOntario

Posted 24 November 2014 - 10:29 AM

As an assault pilot who has no problems bashing through lines to help take fire while so my team can get in to take the win, I must say this challenge was a complete slap in the face from PGI. Not only was it ridiculously over crowded and hard to even get into a pug match, once in, the teams I was slugged in with for a good chunk of the time played like this was call of doody running a solo death match.
Here are my main gripes though:

1. get a kill and survive.
Cowardice and backstabbing tactics should not be rewarded. Hit and run is not a great tactic when its one kill then hide.

2. Hyper pugs.
Not sure how many times I was taking a nice set up cycle of shots at a target, moving back and forth from cover and not being noticed, only to have some random jump in front of me, while I am in mid shot with lasers, steal a kill then complain about taking friendly fire. Also, when I am trying to back up and get out of the enemies line of fire, only to be blocked by someone trying to bash through me to get a kill or to hide, just for me to be dropped. Especially sickening when you have a good score to make a point and its near the end of a winning match....

3. Premium time after one kill.
Was a great thing to offer and give out for sure. Not disagreeing there. BUT, it seemed like there were an awful lot of trolls out just to use the premium time not caring about the victor, and just wanting to lone wolf and get the bills.

I busted my ass off this weekend, because the prize victor was the first mech I racked up kills with while using trials, and I have a bunch of xp built up for it. I could buy it, but would rather spend the bills on setting it up after winning it, or now, on my other chassis......I even pulled a cowering team from a loss by pulling 5 kills and over 700 in dmg, all with a half ct'd one armed atlas....while they stood back getting picked off one by one....

well, here are my horrible stats for the weekend anyway.

Games: 108 between friday and monday
wins: 49
Kills: 48
Assists: 324
qualifying points: 15.......

I may not be the best player, but, I do what I can to help my team win, and I think the assists are a good indicator of that. Not everyone can get a kill. I feel horrible for light pilots trying to win this one.....

next challenge you should really reward actual teamplay. Points for flanking, staying in formation, tagging, narcing, assists, protection/saviour kills....you know, thing that require actual teamplay to work well. Not just kill and survive. Like I keep saying, this is not call of doody or gta. I came to this game to play with a team and play something a little more in depth. Don't ruin that.


Otherwise, thank you for the PT, and for the new maps and everything else that is making this game really good.

#653 Dave222

    Rookie

  • 4 posts
  • LocationCanada

Posted 24 November 2014 - 10:33 AM

I have a tear in my eye 19 points so close. Finally adapted to trying to live lol but too late really hard but good challenge

#654 64K RAM SYSTEM

    Member

  • PipPip
  • 24 posts

Posted 24 November 2014 - 10:35 AM

Not even close to winning this challenge. :P

My results:
90 matches played
34 won
56 lost
12 qualified

Good challenge but a bit too tough for me.

Congratulations to the victors you have earned it!

#655 Dawnstealer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 3,734 posts
  • LocationBlack Earth

Posted 24 November 2014 - 10:40 AM

Figured out where the stats were. Here's mine:

87 games, 20 points - got the Victor, a mech I actually didn't have in my stable (one of the few).

My team won 58.6% of the matches
I scored at least one kill in 44.8% of the matches
I died in 67% of the matches (was hard to put a stopper on my "door-kicker" style)
I got an assist in 87% of matches (these were games where my kills were the only ones)

My longest droughts were 19 games without a point (when I was stuck at 13) and then 10 games when I hit 19.

Laid out the way everyone else did it:

51 Wins, 36 Losses
62 Kills, 59 Deaths
353 Assists
87 Matches, 20 qualified matches

Qualifying matches (I'd get bored or feel like my ELO was creeping up, so would switch mechs frequently):

AS7-BH: 1
AS7-DDC: 1
BLR-1GHE: 1
BLR-1S: 2
GRF-1NP: 2
STK-3F: 7
STK-M: 6

(I did play a few matches with the 9S and then my Pirate's Bane, after I qualified, but didn't include those numbers. Ironically, I had 4 qualifying matches out of those 10 games, too - Pirate's Bane is fun, y'all)

Edited by Dawnstealer, 24 November 2014 - 11:05 AM.


#656 process

    Member

  • PipPipPipPipPipPipPipPip
  • Star Colonel II
  • Star Colonel II
  • 1,667 posts

Posted 24 November 2014 - 10:43 AM

For what it's worth:

44 wins, 27 losses (1.63 W/L)
71 kills, 41 deaths (1.73 K/D)
398 assists
71 matches, 22 qualified matches

Qualifying matches with:

Ice Ferret, 4
Hunchback, 1
Blackjack, 6
Dire Wolf, 5
Adder, 2
Timber Wolf, 2
Mist Lynx, 2

Edited by process, 24 November 2014 - 11:23 AM.


#657 Hawk819

    Member

  • PipPipPipPipPipPipPipPip
  • Colonel
  • Colonel
  • 1,838 posts
  • Location666 Werewolf Lane. Transylvania, Romania Ph#: Transylvania 6-5000

Posted 24 November 2014 - 11:05 AM

My results:

Battles: 110
Wins: 47 (42%)
Loses: 63 (57%)
Points: 12 (60%)
Assists: 334 (3.03%)
Kills: 52 (47%)
Deaths: 92 (83%)

That's how I averaged in this tournament. What I don't get is this:
  • Get 1 or more Kill, Get 1 or more Assist, Survive, and Win the match via either the Primary or Secondary objectives
I wish they let us opt in and have option to opt out of these tournaments.

Also, if anyone wants to they can check my math on the percentage side of things> I"m not good at checking that, except maybe the batting average part. Now that I do get.

Edited by Hawk819, 24 November 2014 - 11:07 AM.


#658 rascje

    Member

  • PipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 465 posts

Posted 24 November 2014 - 11:08 AM

Imho, this was the mega super ultra frustrating challenge that PGI have ever made.
F-U-C-K OFF, Victor mech!

#659 Tiger Dad

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 176 posts

Posted 24 November 2014 - 11:16 AM

This challenge was extremely frustrating. I already have a complex about not being a good pilot. I started the challenge on Friday night with my assault cause I figured getting the kill was hardest and survivability was something I needed. Took me 3 games before I got a point. WOOT. Got my 3rd point on my 6th match. No problem right? 50%. I'd be done tonight. Needless to say Nope. I got to my 38th match before I got my 10th point and then I had to call it a night (or a morning as it were). It took me 56 matches over 2 days to get the rest of the 10 points. I tried my mediums but kept getting hammered as people backed off brawling or I just couldn't hack my mediums.
Players did a lot of lurming and jumping in front of others to force their way in when they spotted a red CT. I saw a lot of mediums and lights and even heavies running after the first medium or light they saw for kills. Like half the team starts chasing a Firestarter that ran by and leaves the other half, Assaults and heavies with the other 11 opponents. Saw that a lot more this weekend than any. Usually just one or two lights/mediums go chasing. This time it was very surreal. I got shot in the back a lot and I got backhumped a lot. I'm not sure if they were just trying to force their way in to the fight or using me as a meatshield so they wouldn't get hit. I died a lot like that.
But I think for PGI, I did see a lot more spotting from lights for lurms (I guess you could call that team work). I think that caused more people to use BAPs too so people to view red armor faster for the kill. Saw a lot more Lurms and Surms with Artemis. In the end, I just started using my 3 KitFoxes with ECM to 1) provide coverage to others (cause many matches I didn't see a lot of ECMs and the team that didn't got romped.) 2)Lurm a little in the beginning when I see people brawling opponents to try to help them out. 3) Stick to my assaults/heavies when I can 4) Hopefully get a kill when I can.
Again, the rest of the 10 points too 2 days and 56 matches to do. WAS VERY TIRED. I also saw way too much Viridian Bog when I was in my Dires and my Tims. I didn't like navigating in there cause LURMS found you and there seems to be no cover. You also never see the spotter and with all the stuff on the floor, you will never see the light blast you in the back and then run around that weird crab carcass in the middle of the arena. My Dires got stuck on plants, go figure.
But I got the Victor and the MechBay. I also got a scolding from my wife cause I spent a lot of time this weekend doing this. Estimating 95 matches at about 10 minutes a match. 950 mins = almost 16 hours. That was 5 hours a day after I put my kids to sleep.
And now i need a nap.

P.S. I HATE ARTY STRIKES....

Edited by Tiger Dad, 24 November 2014 - 11:28 AM.


#660 Dave222

    Rookie

  • 4 posts
  • LocationCanada

Posted 24 November 2014 - 11:37 AM

wins= 61
lose= 41
kills= 77
kill assist= 395
com-1D=2
com-2D=1
bnc-3E=1
jr7-O=1
jm6-S=2
ctf-X4=1
cplt-K2= 1
SHD-2D2= 10
no lurms lol





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users