Rip Snorgan, on 24 November 2014 - 07:05 PM, said:
My one suggestion for any upcoming similar versions of this event PGI, would be remove the "kill + assist + survive + win" criteria, and make it "4-6+ kills OR assists in any combination + survive + win". I really would love to see how that one pans out.
Out of curiousity, to all of you who didn't qualify this time around, how might the above change have affected your score this time around?
How many matches did you have where maybe you might have won, AND survived, AND have had 4-6 or more asisists, but no kills?
How many points closer might you have been? And for those of you unaware of the graph, you should be able to scroll down and see your stats for this challenge near the bottom of this link here -
https://mwomercs.com/tournaments
*Edited to add link to Russ's tweet.
´@Rip: Due to the abysmal win rate of my teams and overall results: Your formula would have meant that I would have gone down from 4 to only 3, because the change would have added ONE AND disqualified TWO more.

It is extremely hard to get even 4 assists, if the enemy team typically loses around 3 mechs, total...

I played numerous game that had such weird results that in some cases even the winning team did not have ANYONE qualify, the enemy claiming the last kill having 0 assists...
To be honest, unless teamwork is somehow magically improved during next weekend, I am going to stay disqualified even after next weekend. I am not certain I even want to try, which is a pretty sad state of affairs.

MWO is one of only three games that I play a lot, the other two being World of Warcraft and War Thunder.
I know I am a not good pilot, but playing almost 90 games and getting only 4 points is, quite frankly, depressing.
EDIT: My idea, which would cut down on "cowardice", "kill stealing" and other bad effects is to make "history be written by victors":
Eliminate the need to survive, if you get at least one kill AND assist OR eliminate the need to get a kill (but must get assist(s), IF you survive the win. In other words, one can die bravely and "be remembered" or survive to "fight another day". This would also make lighter mechs more viable play options.
The major breakpoint here was the fact that one had to satisfy 4 conditions in the same game. Yes, there are good pilots around who do this with ease, but one has to remember that the difference between, for example, me and the people who routinely place in the top 50 in the tournaments is measured in light years, not seconds...
I KNOW people are going to laugh at my stats and say to themselves: "That guy SUCKS!", but I am posting my stats anyway:
Kills / Death 54 / 546 (15 of the kills were achieved during this challenge)
Wins / Losses 230 / 364 (also have a couple of draws)
Edited by ERescue, 25 November 2014 - 02:03 AM.