Smoke, The Fps-Dropper
#1
Posted 21 November 2014 - 02:15 AM
First it only occurred on Forest Colony (around Theta-Area). Now it´s a geneal issue.
I´m always updating my nVidia drivers. Are there any official statements out there about that?
#2
Posted 21 November 2014 - 08:33 AM
#3
Posted 21 November 2014 - 08:54 AM
Can't understand why PGI doesn't take these issues more serious.
Edited by Averen, 21 November 2014 - 08:54 AM.
#4
Posted 21 November 2014 - 03:15 PM
#5
Posted 21 November 2014 - 03:22 PM
#6
Posted 23 November 2014 - 05:59 AM
My current FPS killer is trying to use Thermal Vision on Viridian bog, which drops me from 30-40 to about 15-20fps
#7
Posted 23 November 2014 - 01:48 PM
thanks for your kind suggestions. I will check it out, when I'm back home tomorrow.
Hopefully this will work.
thx and bye
#8
Posted 23 November 2014 - 02:43 PM
Though apparently there are methods of putting smoke on the screen that don't affect performance as much (or so I've heard). I have no idea whether the implementation is difficult, or even whether what I heard is true or not.
#9
Posted 24 November 2014 - 04:40 AM
RIDDICOLOUS
#11
Posted 24 November 2014 - 01:02 PM
Oddly enough, smoke from other sources (farther away?) don't seem to affect me much.
#12
Posted 24 November 2014 - 01:51 PM
I know old ATI cards used to have issues. Remember smoke grenades in counterstrike?
If your card can't handle fullscreen particles, turn down your particles or resolution or both
#13
Posted 24 November 2014 - 01:59 PM
JimboFBX, on 24 November 2014 - 01:51 PM, said:
I know old ATI cards used to have issues. Remember smoke grenades in counterstrike?
If your card can't handle fullscreen particles, turn down your particles or resolution or both
My issue is, my rig SHOULD handle it quite well. Telling players to play on "low" graphic settings, espically players with higher end rigs is just down right ridiculous.
Modo44, on 24 November 2014 - 05:05 AM, said:
^ THIS
Edited by DTF Kev, 24 November 2014 - 02:00 PM.
#14
Posted 24 November 2014 - 03:28 PM
#15
Posted 24 November 2014 - 06:01 PM
I run 2x gtx 580 and i get 300fps in battlefield 3 (about 150+ in bf4)
I struggle to stay above 60 in mwo
Its gotten way better since the sli fix
But its still stupidity bad
Laser hit effects almost bring my machine to its knees when i use more than 4 at once at under 400m
I cannot imagine how this would be for a min spec player
#16
Posted 24 November 2014 - 08:12 PM
Edited by JimboFBX, 24 November 2014 - 08:19 PM.
#17
Posted 25 November 2014 - 02:25 AM
#18
Posted 25 November 2014 - 03:38 AM
Durant Carlyle, on 23 November 2014 - 02:43 PM, said:
Though apparently there are methods of putting smoke on the screen that don't affect performance as much (or so I've heard). I have no idea whether the implementation is difficult, or even whether what I heard is true or not.
a patch in March or May or so introduced this slowdown, its probably more a Bug somewhere
because the same effects last year caused no slowdowns
Steam from overheating gets my system down from 55-70 fps to 5 or so
last hint
playing Far Cry 4 everything at ultra, even some mild AA (though I have yet to update to 1.04; with the nice Fur simulation thingy I think) and getting the same 50 ish fps in heavy action than in MWO
only solution: turning Particles down, but alas it looks worse
one sidenote:
before a drive went all belly up, I had windows 10 running and that fixed for some reason the Particles issue
but then I can also say that a fresh Windows 7 64-bit install has problems with particles
maybe once I'm more in the mood I'll give it another try
#19
Posted 25 November 2014 - 04:17 AM
#20
Posted 25 November 2014 - 08:35 AM
here my specs:
i7-3770k
16gb RAM
GTX660Ti
I bought that Rig after closed beta So I spent very much on MWO, cause I don´t play any other games. And I don´t think, that my rig is really outdated.
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users