#21
Posted 26 November 2014 - 03:54 AM
#22
Posted 26 November 2014 - 05:41 AM
Golden Vulf, on 26 November 2014 - 03:12 AM, said:
technically.....it YOU don't see........ wouldn't that make you the one who is Blind?
Anyhow.....I find Thermal ahs it's use, as it does make spotting "distant" enemies a lot easier.... but navigation a lot harder, so I use it more when scouting, or occasionally, when in heavy combat, as Lights have a way of hiding in the shrubs if they are more that a few hundred meters away.
#23
Posted 26 November 2014 - 06:47 AM
#24
Posted 26 November 2014 - 07:25 AM
#25
Posted 26 November 2014 - 07:34 AM
Golden Vulf, on 26 November 2014 - 03:12 AM, said:
I'm in thermal 70-90% of the time these days once enemy contact happens. And not just on the new map, on all maps.
MWO has this nasty habit of blending in 'mech camo with the surroundings. Not just normally like you'd expect, it literally changes the coloration of a 'mech to the extreme based on the environment. There's something literally broken with the rendering engine and has been this way since sometime after the Founders portion of the closed beta.
#26
Posted 26 November 2014 - 08:31 AM
DuoAngel, on 26 November 2014 - 02:31 AM, said:
disagree, your opinion is just that, "YOUR opinion," mine is that River City Night is 10 times worse than the Bog and Mordor combined
Edited by Uminix, 26 November 2014 - 08:31 AM.
#27
Posted 26 November 2014 - 08:57 AM
#28
Posted 26 November 2014 - 09:03 AM
Bishop Steiner, on 23 November 2014 - 04:20 PM, said:
Chill. It's far less common than Mining Collective was.
I must just be unlucky then. I've had several runs of 5-6 in a row there now and can't even count how many times I've dropped there three straight.
You make an interesting point about Mining Collective. I didn't even notice it happening but it must have been a heavy favorite in the rotation for some time. I decided checked my map stats to see just how often I had been dropped in the Bog in a week and not only found it wasn't in there yet but noticed Mining Collective was up there with my other most-dropped-in maps! That means it made up a gap on several maps in the 150 range in a very short period of time.
#29
Posted 26 November 2014 - 09:07 AM
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#30
Posted 26 November 2014 - 09:08 AM
#31
Posted 26 November 2014 - 09:32 AM
the last 2 maps remind me more of Unreal Tournament than on MW.
#32
Posted 26 November 2014 - 09:35 AM
#34
Posted 26 November 2014 - 09:45 AM
MadMaxMKII, on 26 November 2014 - 09:32 AM, said:
the last 2 maps remind me more of Unreal Tournament than on MW.
Mining Collective makes sense as an objective to fight for. Cutting off someone's resources is always part of a successful campaign.
#35
Posted 26 November 2014 - 09:47 AM
Mudhutwarrior, on 26 November 2014 - 02:43 AM, said:
Go figure.....
Where would any true Mudhutwarrior feel more at home than "in the BOG" dawg, They got you figured Mud.
#37
Posted 26 November 2014 - 09:48 AM
#38
Posted 26 November 2014 - 09:52 AM
MadMaxMKII, on 26 November 2014 - 09:32 AM, said:
the last 2 maps remind me more of Unreal Tournament than on MW.
If you had taken a moment to read the f'ing story line of the Map you would know. They are mining a very profitable BUG based Drug.
Edited by Almond Brown, 26 November 2014 - 09:53 AM.
#39
Posted 26 November 2014 - 10:58 AM
Almond Brown, on 26 November 2014 - 09:52 AM, said:
If you had taken a moment to read the f'ing story line of the Map you would know. They are mining a very profitable BUG based Drug.
omg...that's so beautiful. mind blown. nobel prize for fictional literature goes to...
#40
Posted 26 November 2014 - 11:23 AM
Kain Thul, on 26 November 2014 - 09:03 AM, said:
I must just be unlucky then. I've had several runs of 5-6 in a row there now and can't even count how many times I've dropped there three straight.
You make an interesting point about Mining Collective. I didn't even notice it happening but it must have been a heavy favorite in the rotation for some time. I decided checked my map stats to see just how often I had been dropped in the Bog in a week and not only found it wasn't in there yet but noticed Mining Collective was up there with my other most-dropped-in maps! That means it made up a gap on several maps in the 150 range in a very short period of time.
yeah part of that is how probabilities work. 20% means it has a 20% chance each and every drop, not just going to really average 1 in 5, like some think. It still has about 2.5x higher probability that any other map in the queue, every time you hit drop. And tbh, I think the randomizer is poorly coded or gets in a rut, because you do get stretches of the same map, over and over again.
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