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Sorry Mist Lynx, Mad Cat Is The Best Clan Scout
#1
Posted 24 November 2014 - 07:08 PM
19?
19!
Lose my arms after the first spot in a Mist Lynx. Think I will scout with the Mad Cat from now on.
#2
Posted 24 November 2014 - 07:13 PM
107kph will let you outrun a few things....not going to get out of real trouble with just 89.
EDIT forgot ice ferret---the fastest Clam mech.
Edited by Kain Thul, 24 November 2014 - 07:25 PM.
#3
Posted 24 November 2014 - 07:13 PM
#4
Posted 24 November 2014 - 07:18 PM
#5
Posted 24 November 2014 - 07:20 PM
The Mist Lynx does a great impression of a pinata though.
#7
Posted 24 November 2014 - 07:25 PM
#8
Posted 24 November 2014 - 08:36 PM
That said, I firmly believe the Mist Lynx is just about the worst mech in the game right now, period.
Yes, I know you can have good games i them ... why just today I had a 3 kill match. Woohoo. The mech is just horrid ... can't take a hit, carries pitiful armament ... and is freakishly slow.
I know folks call the Warhawk the Peacedove and the Adder the Badder ... but this one is really far far far worse than any of the other clan mechs. Maybe we should call it "Missed, Stinks".
#9
Posted 24 November 2014 - 08:44 PM
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
#10
Posted 24 November 2014 - 08:45 PM
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
#11
Posted 24 November 2014 - 08:46 PM
#12
Posted 24 November 2014 - 08:50 PM
#13
Posted 24 November 2014 - 08:54 PM
Khobai, on 24 November 2014 - 08:50 PM, said:
I think that sensors should probably be based more on actual mech tonnage (and/or quirks) than just weight class. We've already seen with things like class matching and 3/3/3/3 that assuming all mechs in a class to be equal doesn't end well unless they're actually equal (which they aren't).
So, a Commando should be harder for an enemy to detect than something like a Jenner or whatever, because it already has serious disadvantages by being lighter. Also, some mechs might get quirks to further differentiate their sensor roles, such as Ravens probably being stealthier (at least the 3L variant, not counting the usage of ECM) than other 35 ton lights.
#14
Posted 24 November 2014 - 11:47 PM
Something like.detection Range = 400 + ( 5 x Tonnage ) ? Meaning, you detect a Locust at 500 meters, a Centurion at 650, an an Atlas at 900?
#15
Posted 25 November 2014 - 12:02 AM
#16
Posted 25 November 2014 - 12:31 AM
NextGame, on 25 November 2014 - 12:02 AM, said:
As "fast" as a Kitfox/Adder/Stormcrow when the Mist Lynx doesn't have speed tweak (and those mechs having it), and still yet generally slower than a Cicada. This and 6.5 tons to play with. That's just awesome.
#17
Posted 25 November 2014 - 01:31 AM
Edited by kesmai, 25 November 2014 - 01:33 AM.
#18
Posted 25 November 2014 - 02:14 AM
Macksheen, on 24 November 2014 - 08:36 PM, said:
That said, I firmly believe the Mist Lynx is just about the worst mech in the game right now, period.
Yes, I know you can have good games i them ... why just today I had a 3 kill match. Woohoo. The mech is just horrid ... can't take a hit, carries pitiful armament ... and is freakishly slow.
I know folks call the Warhawk the Peacedove and the Adder the Badder ... but this one is really far far far worse than any of the other clan mechs. Maybe we should call it "Missed, Stinks".
I know the Adder and Warhawk get a bad rep, but the Nova has them beat as the worst clan mech, hands down. I'll put it this way: Before the IS mechs got quirks, the only mech that finished worse in the chassis tournament than the Nova was the Vindicator. At least the Adder doesn't take up a slot that could be filled by a different, better clan light, and the Warhawk is limited in how terrible it can be just by virtue of being an assault in MWO.
I don't own a Mist Lynx (and I don't think I want to) but after seeing them in battle, I think the Nova faces real competition for the title of worst clan mech.
#19
Posted 25 November 2014 - 02:19 AM
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