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2 Man Drops


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#1 EnzyteBob82

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Posted 29 November 2014 - 02:04 PM

Sup all?

I have a bit of a gripe concerning the placement of a 2 man group when queuing for a drop. My brother and I routinely play together. However, getting dropped against a 12 man group is never a fun thing.

I don't understand why a group as small as 2 people needs to be regulated like that. I don't mind the competition, but its not exactly apples to apples when an entire team is coordinated against a lance or even half a lance of people who are communicating with each other.

I suppose all I'm saying is, why not allow 2 man groups in the solo queue? Its too small a group to make any kind of difference in there anyhow. And its not nearly big enough to make a difference against 4 man and higher drops in the group queue.

It seems as though 2 man groups really don't have a home in this game, and it sucks because it wasn't always the case. Why not let 2 mans in the solo queue?

#2 Sembrin

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Posted 29 November 2014 - 02:05 PM

Two man groups DON'T have a home in this game, PGI has said so. Their only use is to allow 10 man groups in the group que. That's it. Don't expect more because PGI don't give a ****.

#3 Sandpit

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Posted 29 November 2014 - 04:12 PM

OP, there are tons of threads about this already. You should really search them and there's a reason it's not allowed. When the queues were first split a few months ago, those in the solo queue complained
a lot
so PGI removed them from the solo queue. Originally 2-4 mans were allowed in the solo queue and those dropping solo didn't like it, they were removed. That's essentially the "why" of the matter.

It's not because

View PostSembrin, on 29 November 2014 - 02:05 PM, said:

Don't expect more because PGI don't give a ****.

as some of the more..... "colorful" would like to suggest, it was done at the request of the players.

#4 The Wakelord

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Posted 29 November 2014 - 04:51 PM

PGI did a knee-jerk and got rid of the 2-4 mans in the PUG queue, but they really need to re-evaluate it and try putting the 2mans back in.

#5 Sandpit

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Posted 29 November 2014 - 04:54 PM

View PostThe Wakelord, on 29 November 2014 - 04:51 PM, said:

PGI did a knee-jerk and got rid of the 2-4 mans in the PUG queue, but they really need to re-evaluate it and try putting the 2mans back in.

They didn't "knee jerk" anything. The complaints were non-stop and flooding the forums and twitter. Whether you agree with it or not this wasn't a "small minority" complaint. Tons of those in the solo queues were complaining everywhere they could.

Seriously, stuff like this makes it seem like PGI just did whatever without any regards to the community. It was the community that asked for it. At least get the facts straight ;)

#6 MrZakalwe

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Posted 29 November 2014 - 04:54 PM

Chill- you're in a group so you go in the group queue. If you were solo you'd go in the solo queue.

Groups don't belong in the solo queue and if you are unhappy with the size of your group I'd suggest joining a larger one.

#7 Sembrin

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Posted 29 November 2014 - 09:12 PM

Yes, because 2 mans should really be compared to 3 and 4 man groups? PGI took an axe to a problem where a butter knife would've been fine. This is by FAR the most unfriendly game for playing with a friend. And I'm willing to bet there are a helluva lot more people that would like to play in 2 man groups than any other group size. Clans/guild/merc groups might be highly visible and vocal, but they represent a minority of the players. I would *love* to know how many people cycle through the solo que vs the group que in an average day.

#8 Sandpit

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Posted 29 November 2014 - 09:37 PM

Once again, you're blaming PGI for what the players asked for.

If you're really concerned about it, stop complaining, give some ideas on how to fix it, and gain support for your ideas

#9 Sembrin

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Posted 29 November 2014 - 10:04 PM

Yes, I'm blaming the people that own the game and are actually responsible for coding and running it, silly me.

Good (at least better, imo) solutions have been offered multiple times and ignored. PGI ain't changing this as they've said very recently.

#10 Elizander

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Posted 29 November 2014 - 10:13 PM

Keep groups out of my solo queue. :ph34r:

#11 Roland

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Posted 29 November 2014 - 10:18 PM

Your two man group isn't getting put against twelve man teams with any sort of frequency.

#12 Sandpit

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Posted 29 November 2014 - 10:40 PM

View PostSembrin, on 29 November 2014 - 10:04 PM, said:

Yes, I'm blaming the people that own the game and are actually responsible for coding and running it, silly me.

Good (at least better, imo) solutions have been offered multiple times and ignored. PGI ain't changing this as they've said very recently.

Yes silly you. You're blaming pgi for doing what the majority of players asked them to do
Smh

#13 mania3c

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Posted 29 November 2014 - 10:53 PM

View PostSandpit, on 29 November 2014 - 10:40 PM, said:

Yes silly you. You're blaming pgi for doing what the majority of players asked them to do
Smh

No they did knee-jerk reaction and really broke game for 2 man groups..

first of all..negative reactions toward small groups weren't because some 2 man groups ruined games..it was because several 2-4 man groups were sync-dropping and it was quite easy to have like 3-4 4man groups in rotation and at least two always ended in same game..many times another group of same sync group was in other side and they just played with their team-mates anyway.

2-man group was never a problem and players never ever blamed 2 man groups for anything..if something people really want back in the game, it is 2 man group be possible put into solo queue again...so stop saying that majority of the people wanted 2-man groups out of the solo queue...IT IS NOT TRUE!

Edited by mania3c, 29 November 2014 - 10:54 PM.


#14 The Wakelord

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Posted 29 November 2014 - 11:12 PM

View PostSandpit, on 29 November 2014 - 04:54 PM, said:

They didn't "knee jerk" anything. The complaints were non-stop and flooding the forums and twitter. Whether you agree with it or not this wasn't a "small minority" complaint. Tons of those in the solo queues were complaining everywhere they could.

Seriously, stuff like this makes it seem like PGI just did whatever without any regards to the community. It was the community that asked for it. At least get the facts straight ;)


I wasn't as clear as I should be sorry- I've posted a few times about this is all.

I agree that 4-mans were deadly and unfair on PUGs, and approve their removal. 3-mans ... so-so. 2-mans, I feel should be kept in the solo queue as a large % of 2-mans are not the ultra-elite, co-ordinated, complementary-build groups that some people talk about. Most 2 mans are 2 friends casually playing an online game together, maybe with VOIP probably with chat.

#15 Kushko

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Posted 29 November 2014 - 11:14 PM

We are all well aware that PGI wants to keep the current group mechanics to allow people to make any size groups but to be perfectly honest that only caters to what...a couple hundred players? Maybe a thousand? While casual players that number in 10s or even 100s of thousands get a raw deal out of it, not to mention all the potential new players that MWO could get from people bringing friends in to the game.

As it currently is i dont even bother trying to get my friends to play mwo with me since it would pretty much come down to telling them to avoid grouping while they learn the game/grind mechs and much later MAYBE have fun together in a group queue. Thats like telling a little kid he has to eat veggies for 6months only to have a chance to later fight a bigger and meaner kid for a piece of candy.

It would be so easy and effective to limit group queue groups to lances (4/8/12) and allow 1-3 mans to join solo queue with matchmaker putting the same size group on both sides (maybe after a while in queue relax it to allow 3man on one side and 2x2 on the other).

Would be better for MWO (far more new players) and better for casuals while not really punishing hardcore players that much since if you are hardcore you shouldnt have much trouble getting a lance or several lance sized group together...how many organized hardcore groups actually run 9-10 groups? I would bet that not many at all (if any).

#16 Nick Makiaveli

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Posted 29 November 2014 - 11:42 PM

Yea put them back in and solos will whine about comms being OP, and that 12 mans are sync dropping as deuces...

Oh and the group players will be complaining as 10 mans will be useless, just like 11 mans....

View PostKushko, on 29 November 2014 - 11:14 PM, said:

We are all well aware that PGI wants to keep the current group mechanics to allow people to make any size groups but to be perfectly honest that only caters to what...a couple hundred players? Maybe a thousand? While casual players that number in 10s or even 100s of thousands get a raw deal out of it, not to mention all the potential new players that MWO could get from people bringing friends in to the game.

As it currently is i dont even bother trying to get my friends to play mwo with me since it would pretty much come down to telling them to avoid grouping while they learn the game/grind mechs and much later MAYBE have fun together in a group queue. Thats like telling a little kid he has to eat veggies for 6months only to have a chance to later fight a bigger and meaner kid for a piece of candy.

It would be so easy and effective to limit group queue groups to lances (4/8/12) and allow 1-3 mans to join solo queue with matchmaker putting the same size group on both sides (maybe after a while in queue relax it to allow 3man on one side and 2x2 on the other).

Would be better for MWO (far more new players) and better for casuals while not really punishing hardcore players that much since if you are hardcore you shouldnt have much trouble getting a lance or several lance sized group together...how many organized hardcore groups actually run 9-10 groups? I would bet that not many at all (if any).


Please provide sources for your numbers. Otherwise I will counter with the "fact" that there are only 42 people playing in the solo queue, while literally 42 billion people are in the group queue at any given moment....

#17 EnzyteBob82

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Posted 29 November 2014 - 11:48 PM

I started this thread because I feel that having an enjoyable experience whilst playing this game with a buddy should be an option. Right now, it isn't. The only option is to sync drop and hope for the best. Otherwise it equates to lost match after lost match.

And the rate at which I personally get put in a match against a 12 man as a 2 man happens at perhaps a 1 in 3-4 match rate. That's pretty bad. Sometimes it even worse depending on the time of day. So yes, it's frequent enough........

If 8 mans and up were restricted to ONLY playing a group of comparable size, say + or - 1, I would have no issues. The playing field would be equal. I don't see this happening because the wait times would be redic, however. 3 player groups in solo is too much though, I agree.

I don't see why they should spoil the fun for groups of two by limiting them only to the group pool just to appease the bigger groups. At the end of the day, a group of two is NOT going to dominate a match in the solo pool. They WILL get dominated in the group pool, though.

As was said, axe instead of a scalpel. Break out the small knife PGI! Groups of two in the solo would in fact be a happy medium in which there are no losers.

Edited by EnzyteBob82, 30 November 2014 - 12:05 AM.


#18 Sandpit

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Posted 30 November 2014 - 12:07 AM

View Postmania3c, on 29 November 2014 - 10:53 PM, said:

so stop saying that majority of the people wanted 2-man groups out of the solo queue...IT IS NOT TRUE!

Since you're calling me a liar I'd like your proof. My proof is based in statements and data from pgi

#19 Nick Makiaveli

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Posted 30 November 2014 - 12:22 AM

View PostEnzyteBob82, on 29 November 2014 - 11:48 PM, said:

I started this thread because I feel that having an enjoyable experience whilst playing this game with a buddy should be an option. Right now, it isn't. The only option is to sync drop and hope for the best. Otherwise it equates to lost match after lost match.

And the rate at which I personally get put in a match against a 12 man as a 2 man happens at perhaps a 1 in 3-4 match rate. That's pretty bad. Sometimes it even worse depending on the time of day. So yes, it's frequent enough........

If 8 mans and up were restricted to ONLY playing a group of comparable size, say + or - 1, I would have no issues. The playing field would be equal. I don't see this happening because the wait times would be redic, however. 3 player groups in solo is too much though, I agree.

I don't see why they should spoil the fun for groups of two by limiting them only to the group pool just to appease the bigger groups. At the end of the day, a group of two is NOT going to dominate a match in the solo pool. They WILL get dominated in the group pool, though.

As was said, axe instead of a scalpel. Break out the small knife PGI! Groups of two in the solo would in fact be a happy medium in which there are no losers.


I get what you are saying about friends. It sucks to be in a small group etc. But as to actual 12 mans, are you sure? As in all one unit tag? If so, that's rough, but I've dropped with 8 mans and gone 0-12. Roflstomps happen.

As to "a happy medium in which there are no losers." have you met Mudhutwarrior? He is the champion of "comms are OP!!" He whines to this day about sync dropping and claims to have "video evidence" of it.

One of my favs was we dropped as a 4 man with 3 BoomJagers and a Hunchie (ie 7 AC/20s in the group). He walked in front of us and disintegrated. Ah got to love seeing your enemies driven before you and to hear the lamentations of their women....course in Mud's case it's one and the same.

But I digress. People would scream absolutely bloody murder if they even thought about mixing groups in with solos. Hell, they opposed letting people flag themselves as willing to drop in group queues.

Wait till the great unwashed masses find out CW is one queue. The wailing and gnashing of teeth will be epic....

#20 The Wakelord

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Posted 30 November 2014 - 12:32 AM

View PostNick Makiaveli, on 29 November 2014 - 11:42 PM, said:

Yea put them back in and solos will whine about comms being OP, and that 12 mans are sync dropping as deuces...

Oh and the group players will be complaining as 10 mans will be useless, just like 11 mans....



Please provide sources for your numbers. Otherwise I will counter with the "fact" that there are only 42 people playing in the solo queue, while literally 42 billion people are in the group queue at any given moment....

Are you genuinely trying to dispute that there are more people playing in solo than group queue? Have you played both?

The wait time is longer by several times in group queue, unless you play American prime time.

Quote

I started this thread because I feel that having an enjoyable experience whilst playing this game with a buddy should be an option. Right now, it isn't. The only option is to sync drop and hope for the best. Otherwise it equates to lost match after lost match.
I agree 100%





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