I just want to talk about how awesome this mech is. It basically has everything I could possibly want in a mech, except jump jets. I don't think I'll be playing any other mechs from now on, on my Clan account. It's just me and my Hellbringer Prime.
Let me count the ways I love this mech.
- At first glance, the mech's 'head' or 'nose' looks a bit odd. But it's a kind of ugly that grows on you, like an Apache gunship, an A-10 Warthog or a V-22 Osprey. And after looking at it for a couple of days, it's very much like a helicopter gunship Transformer that just morphed into humanoid shape. In a word, it's beautiful.
- It's a heavy mech with ECM. It's hard to explain how awesome that is. It means you can actually use the mech to pull off daring maneuvers, without constantly worrying about being hit by a gauss round or running into a Streak Crow. While you still have to work with your team, the ECM makes you feel like a stealth fighter, capable of just disappearing and appearing as needed.
- Compared to a Thunderbolt of equal weight and armour with a STD315 engine, it's slightly faster and has more weight available, even if you give the Thunderbolt Endo-steel. It also has more hardpoints available.
- Its cockpit is like a ****ing Palantir. If you stare into it for long enough, Sauron will stare back at you and devour your soul. Get the Palantir weapon module for extra range.
- The cockpit has excellent visibility. Easily one of the best in the game, although it's a little tricky to spot UAVs above. Checkout this screenshot of my Loki looking at a fellow Warhawk who got tired and had to sit down. It's not even zoomed in, you can barely see the cockpit along the edges of the screen.
- The Hellbringer is one of the most versatile omnimechs in the game. I love the Summoner, but there's basically only 3 or 4 builds that work for the Summoner. There's over 9000 viable weapon combinations for the Hellbringer. It can do ACs, SRMs, lasers, PPCs, Streaks, MGs, gauss, even LRMs. Not only do you get a lot of variation from the modules, but the high number of hardpoints means you always have enough backup weapons when you go for big ballistics and energy weapons. This is where the Summoner & Warhawk fall down. Put a couple of big ACs on them, and you lose precious hardpoints in the process.
- Did I mention it looks super awesome?
- It has a energy hardpoint mounted above its cockpit. You can mount a large laser on there, and thanks to ECM, you'll be virtually impossible to detect when you just pop your cockpit over the top of a hill.
- The Invasion model has very distinct and retro custom geometry arms. I do feel bad that these are only available to people who pre-purchased. I wish this sort of custom geometry could be bought for all mechs, by all players. Make it available for 500 MC, like camo patterns, or something.
- It has a damned sexy walking animation. We're talking real swag here. At 50 kph, it gently sways from side to side as it walks. At 89 kph, it really puts its shoulders into the running. Reminds me of old MW cutscenes.
- Did I mention it has ECM? On a mech with 400+ armour and 89 kph speed?
- It has the coolest torso twisting sound of any mech in the game. It sounds like a Velociraptor purring. That really matters a lot. The torso twisting sound of the Griffin sounds like a malfunctioning vacuum cleaner. I hate listening to that sound, and you hear it alot when you're playing the Griffin, which is one of my favourite mechs. The sound of a Hellbringer twisting its torso makes you feel like a Predator, looking for its next prey.
Edited by Alistair Winter, 29 November 2014 - 09:06 PM.