Selling Mechs/Equipment/Weapons
#1
Posted 26 June 2012 - 08:34 AM
Will we be able to sell our mechs/equipment/weapons to other players?
If I were to buy the Legendary Founders package and didn't want my Jenner, could I sell that to someone else?
Sorry if this has already been addressed.
If anyone has a link to that discussion, I'd appreciate it.
#2
Posted 26 June 2012 - 09:02 AM
#3
Posted 26 June 2012 - 09:06 AM
I was just thinking that it would be pointless to have mechs that I probably won't use.
#4
Posted 26 June 2012 - 09:10 AM
I'm guessing the market will be like WoT (OMG!!!!) where all exchanges are between the player and PGI.
#5
Posted 26 June 2012 - 09:11 AM
#6
Posted 26 June 2012 - 09:12 AM
#7
Posted 26 June 2012 - 09:14 AM
Delthius, on 26 June 2012 - 09:12 AM, said:
They've already stated that the founder's mechs give you more slots (and that you can't sell them). So I'd figure it's safe to assume you'll be able to buy more space int eh garage since it's already flexible between 4 and 8.
#8
Posted 26 June 2012 - 09:14 AM
OmegaMale92, on 26 June 2012 - 08:34 AM, said:
Will we be able to sell our mechs/equipment/weapons to other players?
If I were to buy the Legendary Founders package and didn't want my Jenner, could I sell that to someone else?
Sorry if this has already been addressed.
If anyone has a link to that discussion, I'd appreciate it.
No. F2p doesnt survive on a player trading economy.
#9
Posted 26 June 2012 - 09:18 AM
#10
Posted 26 June 2012 - 09:18 AM
Delthius, on 26 June 2012 - 09:12 AM, said:
It makes sense to me that we will be able to expand our garage slots via c-bills or real money. The developers to my knowledge haven't commented on this.
Edit - Ninja'ed
Edited by kantee, 26 June 2012 - 09:19 AM.
#11
Posted 26 June 2012 - 09:21 AM
Delthius, on 26 June 2012 - 09:12 AM, said:
Without a Founders(Or at Veterans) a player will start with 4 slots with the ability to buy up to 8 total with C Bills.
An Elite or Legendary Founders player however starts with Founder version Mechs, and these do not eat up a normal slot. So basically as Elite, you will start with 5, being able to obtain up to 9 total.(4+4+1) As Legendary you will simply start with 8 and be able to buy up to 12 total.(4+4+4)
#13
Posted 26 June 2012 - 09:25 AM
You will probably be able to buy more garage slots, 'JUST like in World of Tanks!'
#14
Posted 26 June 2012 - 09:30 AM
grimzod, on 26 June 2012 - 09:14 AM, said:
No. F2p doesnt survive on a player trading economy.
^ This is true. If rich players are able to sell in game currency themselves, then what is to force players to buy it from the store, as opposed to buying it more cheaply from other players? As unwanted C-Bills pile up players will naturally undercut the official store to sell it and then take siphon money away that rightfully belongs to the game company. If you are able to sell your C-Bills via trading it, then people will buy it from you for a better deal, and YOU get that money, NOT Piranha. They need that funding to run the game. These things don't pay for themselves kids.
#15
Posted 26 June 2012 - 09:53 AM
Bluten, on 26 June 2012 - 09:30 AM, said:
Never though of it like this, but I see your point and agree.
Maybe they could make it so that you could sell your mech back to their store and they in turn could resell or auction that mech. I realize that it's all just 1's and 0's, but if the founders mechs were limited they could become rare commodities and sell for more than their normal couterparts.
I mean how cool would it be to have multiple founders' Atlas' (or whichever you prefer) in your garage?
Edited by OmegaMale92, 26 June 2012 - 09:54 AM.
#16
Posted 26 June 2012 - 09:54 AM
Delthius, on 26 June 2012 - 09:12 AM, said:
In a free to play game. You can bet you can buy more spaces. We would go pale and **** ourselves if we logged in to find they had not put a price on such a resource.
As for trading. So glad there is none. Forget it and forget all the issues that come with it.
#17
Posted 26 June 2012 - 12:21 PM
#18
Posted 16 January 2013 - 07:39 PM
Bluten, on 26 June 2012 - 09:30 AM, said:
Not necessarily IF the game dev's put certain controls for the economy into place. For example...
-Founder Mechs cannot be sold.
-Only mechs that can be bought with CB can be sold player to player ... OR ... MC-only mechs (hero mechs) can be sold player to player but the buyer must use MC and the seller only receives CB in return. Plus, MC purchases must always be the same. So, if I bought this hero mech for [X] amount of MC, and I want to sell it to you, then you have to pay that same [X] amount of MC.
-Mechs can only be sold at predetermined minimum prices, so I couldn't sell you my Atlas for 1 CB just because you're my buddy and I'm trying to help you out. The minimum price, for example, could be whatever the mech can be bought for in the mechlab.
-The amount of the CB the seller gets from a sale could be less than the price tag that the seller puts on the mech....call it a seller's fee. It could be more profitable to sell to another player versus the standard "sell mech" function now, but not so lucrative that Used Mech Salesman becomes a preferred career path of the MWO players.
Now with those kinds of restrictions, you might be asking "why even sell player to player?" I think there's still a market for those who want to sell for more than what the game gives them, and for those looking to buy a mech that's already well-equipped and battle-ready versus one from the mechlab shop that needs lots of tweaking and upgrading and they would be willing to pay more for that convenience.
PGI loses and gains nothing from CB, so what players do with it is irrelevant. Their money comes from MC, so as long as things that the original mech buyer purchased with MC are still being bought by the used mech buyer with the same amount of MC, then a sale player to player, or game to player, makes absolutely no difference.
I've also taken MC paint into mind. Let's say you're selling a standard (non-hero) mech that has some MC premium paint job applied to it. The buyer could be given 2 options:
[1] The buyer can use MC (the same amount the previous owner paid for that paint job) toward that part of the purchase
[2] The buyer can just pay for the mech with CB, and the MC paint is automatically removed and replaced by the standard green that all mechs come with now.
Likewise, all MC purchased accessories, cosmetics, or upgrades can work in that same fashion.
Also, all sales are final - no refunds - no exchanges.
#20
Posted 16 January 2013 - 08:01 PM
better than all the whine I guess.
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