Fog On The New Map
#1
Posted 02 December 2014 - 08:18 AM
#2
Posted 02 December 2014 - 08:18 AM
#4
Posted 02 December 2014 - 08:27 AM
Kalimaster, on 02 December 2014 - 08:18 AM, said:
No.
When it was thick, people just used heat view. No challenge, just less color.
And there is so much cover where you can hide that it doesn't make a difference if there is fog or not, imho.
#5
Posted 02 December 2014 - 08:28 AM
Unless dusk or dawn there is often no fog in swamps at all.
#6
Posted 02 December 2014 - 08:35 AM
#7
Posted 02 December 2014 - 08:39 AM
I know, it's "really" because you have to use heat vision.
K.
#8
Posted 02 December 2014 - 08:44 AM
TrollvomiT, on 02 December 2014 - 08:35 AM, said:
You must have access to some exclusive DLC map packs. Name 2 maps that have weather elements that hinder sight. You can't use Viridian either... since you were happy the fog was taken out because "most maps" have weather related sight issues.
Edited by Moonlander, 02 December 2014 - 08:45 AM.
#9
Posted 02 December 2014 - 08:44 AM
#10
Posted 02 December 2014 - 08:45 AM
bobF, on 02 December 2014 - 08:39 AM, said:
I know, it's "really" because you have to use heat vision.
K.
People just have to have their way. If they can't see 1000m across a map, it's not fair.
#11
Posted 02 December 2014 - 08:46 AM
For the fog, I'm with Brody up there - it would be cool if the fog had an ambient temperature that was close to that of the mechs, making heat vision useless and making the map much more claustrophobic and "brawly."
#12
Posted 02 December 2014 - 09:12 AM
Moonlander, on 02 December 2014 - 08:45 AM, said:
Uhmm....
Moonlander, on 01 December 2014 - 05:44 PM, said:
Moonlander, on 01 December 2014 - 06:54 PM, said:
Moonlander, on 01 December 2014 - 10:38 PM, said:
Also, thermal sometimes causes my framerate to drop down to ~15fps which is very annoying if you can't see 100m without it.
It's a known problem, but it still happens. So, for me, every map where I don't have to use thermal view is great.
#13
Posted 02 December 2014 - 09:17 AM
Roadbuster, on 02 December 2014 - 09:12 AM, said:
Uhmm....
Also, thermal sometimes causes my framerate to drop down to ~15fps which is very annoying if you can't see 100m without it.
It's a known problem, but it still happens. So, for me, every map where I don't have to use thermal view is great.
Look at the date when I got my new monitors. At least a week after the changes to the map. Even back then, if you look hard enough, you can find posts that I hated the change to the fog. A for effort tho.
#14
Posted 02 December 2014 - 09:17 AM
Moonlander, on 02 December 2014 - 08:44 AM, said:
You must have access to some exclusive DLC map packs. Name 2 maps that have weather elements that hinder sight. You can't use Viridian either... since you were happy the fog was taken out because "most maps" have weather related sight issues.
Frozen city
River City night
sort of Forest colony
So ok most is perhaps a overstatement but it is not unheard of.
#15
Posted 02 December 2014 - 09:20 AM
AlexEss, on 02 December 2014 - 09:17 AM, said:
Frozen city
River City night
sort of Forest colony
So ok most is perhaps a overstatement but it is not unheard of.
Oooh, I wasn't aware that night time was actually weather. I'll have to keep an eye out for those forecasts.
#16
Posted 02 December 2014 - 09:26 AM
Moonlander, on 02 December 2014 - 09:20 AM, said:
Oooh, I wasn't aware that night time was actually weather. I'll have to keep an eye out for those forecasts.
Well for all intents and purposes it is... Seeing how no map really have changing weather or day/nigh cycle.. But it does not matter.. you asked to have two maps named and i gave you two,,, Even if the weather effect on Forest colony is very low in impact.
I guess i could bring up the haze on caustic too if i would like to play your game of being overly picky...
#17
Posted 02 December 2014 - 09:28 AM
AlexEss, on 02 December 2014 - 09:26 AM, said:
Well for all intents and purposes it is... Seeing how no map really have changing weather or day/nigh cycle.. But it does not matter.. you asked to have two maps named and i gave you two,,, Even if the weather effect on Forest colony is very low in impact.
I guess i could bring up the haze on caustic too if i would like to play your game of being overly picky...
Overly picky is just as bad as over exaggerating... amarrite? For the record, night isn't weather.
Edited by Moonlander, 02 December 2014 - 09:28 AM.
#18
Posted 02 December 2014 - 09:28 AM
#19
Posted 02 December 2014 - 09:29 AM
Brody319, on 02 December 2014 - 08:44 AM, said:
If they implemented true heat textures, the world would look very different. It's just a "lightness" map, and when a mech heats up, it gets brighter. That is why you still see the exact textures on rocks, water, snow, as you would without heat vision. they just go greyscale and look darker.
In the bog, you would have a very difficult time differentiating the trees and branches and roots that stick up from the water, and it would almost be worse to be in thermal vision because you would not have as good depth perception.
But instead when you shoot the ground and it leaves a black mark, it isn't hot in thermal, it's a black blob because thermal isn't thermal. it's brightness vison.
Edited by MoonUnitBeta, 02 December 2014 - 09:32 AM.
#20
Posted 02 December 2014 - 09:36 AM
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