Paul Inouye, on 02 December 2014 - 06:46 PM, said:
[color=orange]Hit Box corrections[/color] - Further refining of the the Mad Dog, Ice Ferret and Myst Lynx hit boxes. The focus was on reducing Mad Dog Left and Right Torso sizes, Ice Ferret primarily better distribution between the three front torsos better protecting the CT. Mist Lynx with as much reduction on the arm hit boxes as was possible.
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So I know that it's old news unlike the MDD, IFR, and MLX, but the Raven's leg hitboxes are still pretty messed up. They were changed back before HSR was in the game and the Raven was unhittable, but now HSR has long since been put in and it works great, but the Raven's legs are still crippled by the temporary fix that was never removed. Any chance we could get a rework on those, too? Russ said he was pretty happy with all the hitboxes in the game after the Hellbringer fix, but that there would still be some tweaking; and the Raven desperately needs it.
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The change was made to the Raven leg hitbox and resulted in the box not being drawn so tightly to the actual legs of the mech due to their small size. As for the Raven overall they are still small and fast lights which remain difficult to hit, though two ac20's to the face and you can be pretty sure you got one.
Cheers,
daemur
As of the last time I tested this, it is still the case that the Raven legs are much larger than the actual leg itself. The Raven needs help! Please!