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Sneak Peek: King Crab Assault Battlemech


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#1 Sean Lang

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Posted 06 December 2014 - 08:02 PM



Hardpoints & Stock Loadout:
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Posted Image

Edited by Sean Lang, 07 December 2014 - 02:12 PM.


#2 Sigilum Sanctum

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Posted 06 December 2014 - 08:06 PM

Never before have I been so excited for a goddamn robot.

I can't breathe. Someone slap me.

#3 LordKnightFandragon

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Posted 06 December 2014 - 08:09 PM

View PostSigilum Sanctum, on 06 December 2014 - 08:06 PM, said:

Never before have I been so excited for a goddamn robot.

I can't breathe. Someone slap me.

with a fish

Posted Image

IS Can defs stop crying about the Whale now lol. This KGC looks like its going to be pretty amazing. that Dual Gauss x3 LL build looks insanely good :blink:

#4 Alistair Winter

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Posted 06 December 2014 - 08:11 PM

Hmm, kind of disappointed to see that running around with closed claws is only a tiny impulse delay Would have been interesting if you actually had to make a tactical decision about whether to keep the claws open for shorter reaction time or keep them clsoed for protection. Right now, it looks like the impulse delay isn't worth keeping them open, except to look cool.

The cockpit looks fantastic. One of the cooler cockpits we've seen so far in MWO I think.

On a positive note, it's cool that the IS has received a mech that can rival the firepower of Clan assault mechs. I'm also glad to finally see an Inner Sphere mech that can mount 6xAC2 and 2xAC20 without being a huge joke.

On a negative note, power creep is real and we now have one less reason to pilot the Atlas. Especially AS7-D and AS7-K.

PS: Congrats on the achievement unlocks.

#5 FupDup

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Posted 06 December 2014 - 08:12 PM

How much do you want to bet that people will use 6 Machine Guns on the 6 ballistic variant?

Also, tiny assault mech is tiny.

#6 Alistair Winter

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Posted 06 December 2014 - 08:15 PM

View PostFupDup, on 06 December 2014 - 08:12 PM, said:

How much do you want to bet that people will use 6 Machine Guns on the 6 ballistic variant?

Also, tiny assault mech is tiny.

I really want to see this 100 ton assault mech's profile next to the 50 ton Trebuchet for a size comparison.

Gon' be good.

#7 LT. HARDCASE

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Posted 06 December 2014 - 08:16 PM

6 ballistics yeeeeeeahh

Posted Image

#8 August55

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Posted 06 December 2014 - 08:18 PM

I take it we get all 3 crabs on Dec 16th?

#9 Mcgral18

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Posted 06 December 2014 - 08:19 PM

Excellent, we have Dakka.

All the DAKKA.

#10 Bishop Steiner

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Posted 06 December 2014 - 08:21 PM

View PostSean Lang, on 06 December 2014 - 08:02 PM, said:



Hardpoints & Stock Loadout:


top 2 screenies are the same, KGC-0000

and the 3rd has no ammo

#11 Mcgral18

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Posted 06 December 2014 - 08:21 PM

View PostAugust55, on 06 December 2014 - 08:18 PM, said:

I take it we get all 3 crabs on Dec 16th?


If you buy them with MC, yes.

~Jan 20th for the others.

#12 Bishop Steiner

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Posted 06 December 2014 - 08:22 PM

View PostMcgral18, on 06 December 2014 - 08:19 PM, said:

Excellent, we have Dakka.

All the DAKKA.

Hey look.... pre-Quirked......

So chances are, the Gargoyle is too.....yet another layer one cannot predict.

#13 Xetelian

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Posted 06 December 2014 - 08:22 PM

Makes me wish I had 30 more dollars for a Man'o'war pack

#14 Dragomir Zelenka

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Posted 06 December 2014 - 08:22 PM

Man, the Catapult needs to be shown some mercy. It's too damn big by a long shot.

#15 Mcgral18

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Posted 06 December 2014 - 08:23 PM

View PostBishop Steiner, on 06 December 2014 - 08:22 PM, said:

Hey look.... pre-Quirked......

So chances are, the Gargoyle is too.....yet another layer one cannot predict.

Lynx wasnt, Fridge wasn't, Loki wasn't.

IS mechs were. Clams were not.

#16 FupDup

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Posted 06 December 2014 - 08:23 PM

View PostBishop Steiner, on 06 December 2014 - 08:22 PM, said:

Hey look.... pre-Quirked......

So chances are, the Gargoyle is too.....yet another layer one cannot predict.

I dunno, the rest of the Wave II robots had fairly generic and meh quirks applied ahead of time...

I'm expecting a lot of Gargoyles to get eaten by teh Crabz as they both push the assault queue to over 80%.

#17 Bishop Steiner

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Posted 06 December 2014 - 08:24 PM

also, any hints on the 3rd variant?

#18 LordKnightFandragon

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Posted 06 December 2014 - 08:24 PM

View PostFupDup, on 06 December 2014 - 08:23 PM, said:

I dunno, the rest of the Wave II robots had fairly generic and meh quirks applied ahead of time...

I'm expecting a lot of Gargoyles to get eaten by teh Crabz as they both push the assault queue to over 80%.



Clans are still OP and need further nerfing, quirks are only for the IS...atleast good and useful ones.

#19 Mcgral18

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Posted 06 December 2014 - 08:25 PM

View PostBishop Steiner, on 06 December 2014 - 08:24 PM, said:

also, any hints on the 3rd variant?


I see 3 "unique" ones.

6B 2E 2M
4B 3E 3M
2B 4E 4M

I was expecting one with LAAs.

Edited by Mcgral18, 06 December 2014 - 08:25 PM.


#20 Hawk819

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Posted 06 December 2014 - 08:25 PM

Are we getting all three? Or as it was with the Atlas, just the one with 30% bonus?





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