Rick Rawlings, on 08 December 2014 - 11:29 AM, said:
quote
You had a good experience with a game using voice chat? Congrats! But, yeah sorry, that doesn’t make me wrong? But your pitiful summary of my post just shows me that you completely misunderstood my post all together.
I never said “I’m not interested in it so no one should have it too…”.
I think it’ll be great if works out. But my point in my previous post is that people on these forums have in-game voip fixed in their head as an end-all be-all solution to team play. It’s not. It won’t be. Sorry. You can’t achieve that if half the team isn’t even listening. I told you why most people will be turning it off. I know too many people that simply turn it off as soon as they find out it’s a feature. People who already use and prefer 3
rd party programs will automatically turn off the feature to avoid cross-chatter.
If people talking in MWO’s chat is any indication to how they’re going to talk in voice chat, you can guarantee that I’m turning it off, as with most people. I know a few people that have zero tolerance for any of the examples I’ve listed above. I don’t need lip smackers and big talkers telling me that I suck, or hearing some exasperated sigh because he died, or a spectator trying to talk me through my life problems. I’ve encountered more worse experiences with voice chat than I have good ones, and that’s just listening both in-game and 3
rd party.
And what about new players? They’re already talked down in typed chat, can you image when you give the right people the power to ACTUALLY CONTROL THE NEW PLAYER THROUGH HIS EARS?! Those back seat drivers are ganna have a hay day on those poor new people, “back up! Do this! Do that! No! Yes! Kill him! Get his CT! His CT! Shoot his CT! OMG! His CT not his leg! CT!!!” ho-lee-sheet. Give me a break. No thank you. Not even once man.
What do you mean I didn’t talk about wasted development? A feature that hardly gets used kinda of conveys that, dontchathink? I just hope they put off voip development as long as they can.
What do you mean I didn’t talk about increased net traffic? It’s not going to be an issue because the MWO population is relatively small, and my presumption is that a very small percentage will have it muted, or continue using 3
rd party programs.
Does it need to be spelled out for you?
In your argument, all you have going for you is, “if 4 people use it, it’s better than nothing.” And that’s all I can partially agree with.
Vassago Rain, on 08 December 2014 - 12:33 PM, said:
His main point is that OUTSIDE THIRD PARTY CHATS ARE BETTER!!!!!!! but you can't get random pubs on those third party chats, so it's a worthless argument.
It wasn't even that.
It's about the amount of people that disable the voice chat because no one wants to hear the garbage that comes with it.
DId you totally skip this part?
Bad microphone etiquette:
- *heavy breathing*
- *chewing*
- *drinking*
- *coughing*
- *snorting*
- *throat clearing*
- *mics set to voice activation, but ambient noise has it continually on*
- *DJ’ing your crappy music*
Shouting:
- “OMG! GET OUT OF MY WAYa. MOVE!”
Voice clutter:
- “OMG there’s so many there! Eaahhh!!! Ahhahahahah! Wee!”
- “OH AHHAHA! Did you see that?!!”
Demanding:
- “Stop blocking my shots!”
- “kill this guy!”
Put-downs:
- “thanks for the help… NOOBS.”
- “Wow. What a ****** team.”
- “You guys suck.”
Back seat driving:
- (dead) “use thermal ____.”
- (dead) “why aren’t you using thermal, ____?”
- (dead) “Unlock your arms ____! Walk backwards when he’s circling you…”
- (dead) “man this guy is so bad"
Edited by MoonUnitBeta, 08 December 2014 - 12:39 PM.