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King Crab's Ac20 Tiny


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#1 Tennex

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Posted 07 December 2014 - 02:23 PM

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its almost like they recycled the AC5 from the jagermech instead of making new assets so that this mech looks like the concept art.

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Here is a mock up

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Edited by Tennex, 07 December 2014 - 03:47 PM.


#2 627

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Posted 07 December 2014 - 02:37 PM

it shoukd take the whole space as you can't fit anything beside it. even if not really doable the locust has a fine model for the ac20 and having the right size for it.

#3 MATRAKA14

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Posted 07 December 2014 - 02:39 PM

I agree its like the centurion arm. It looks strange.

#4 Jin Ma

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Posted 07 December 2014 - 02:44 PM

View Post627, on 07 December 2014 - 02:37 PM, said:

it shoukd take the whole space as you can't fit anything beside it. even if not really doable the locust has a fine model for the ac20 and having the right size for it.


right? its the AC20 takes up allt the crit space so its not like it needs that second box to make room for anything.

#5 Brody319

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Posted 07 December 2014 - 02:45 PM

At least the King Crab can hide it in its claws unlike the Centurion.

#6 Sean Lang

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Posted 07 December 2014 - 02:48 PM

It's not shooting out cars people. The scale is actually correct, just visually it will look smaller compared to the rest of the mech. It's also behind the covers until you fire and then they are covered again, so again not a big issue.

#7 627

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Posted 07 December 2014 - 02:50 PM

View PostSean Lang, on 07 December 2014 - 02:48 PM, said:

It's not shooting out cars people. The scale is actually correct, just visually it will look smaller compared to the rest of the mech. It's also behind the covers until you fire and then they are covered again, so again not a big issue.


Hey I nearly heard the same from my wife some time ago.... what an interesting coincidence...

Edited by 627, 07 December 2014 - 02:51 PM.


#8 Sean Lang

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Posted 07 December 2014 - 02:57 PM

View Post627, on 07 December 2014 - 02:50 PM, said:

Hey I nearly heard the same from my wife some time ago.... what an interesting coincidence...


haha nice one!

#9 Alistair Winter

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Posted 07 December 2014 - 02:59 PM

View Post627, on 07 December 2014 - 02:50 PM, said:

Hey I nearly heard the same from my wife some time ago.... what an interesting coincidence...

Mine actually does shoot out cars though. Maybe I should see someone about that.

#10 Jin Ma

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Posted 07 December 2014 - 03:01 PM

View PostSean Lang, on 07 December 2014 - 02:48 PM, said:

It's not shooting out cars people. The scale is actually correct, just visually it will look smaller compared to the rest of the mech. It's also behind the covers until you fire and then they are covered again, so again not a big issue.


But compared to what tho? The concept art or the other mechs?

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But if you ask me i think concept art is the only reference for a mech that should be considered "correct". Because alex has an artistic take on which ratios look the best.

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Edited by Jin Ma, 08 December 2014 - 04:11 AM.


#11 100 Tonne

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Posted 07 December 2014 - 03:02 PM

sorry, compared to what sticks out of an atlas's side - its small!

#12 Tennex

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Posted 07 December 2014 - 03:05 PM

View PostSean Lang, on 07 December 2014 - 02:48 PM, said:

It's also behind the covers until you fire and then they are covered again, so again not a big issue.


That's like saying its not an issue cuz you can hide the issue -_-

#13 Agent 0 Fortune

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Posted 07 December 2014 - 03:12 PM

View PostSean Lang, on 07 December 2014 - 02:48 PM, said:

It's not shooting out cars people. The scale is actually correct, just visually it will look smaller compared to the rest of the mech. It's also behind the covers until you fire and then they are covered again, so again not a big issue.


Just so I understand, you are saying the gun that encompasses the entire shoulder of my Hunchback is designed to the same scale as the King Crab AC20.

#14 Amethyst Blade

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Posted 07 December 2014 - 03:16 PM

I'm just ecstatic about the firing animation. It they made the barrel any bigger it would look like it should not fit.

Mark Chark

#15 Kdogg788

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Posted 07 December 2014 - 03:24 PM

View PostAgent 0 Fortune, on 07 December 2014 - 03:12 PM, said:


Just so I understand, you are saying the gun that encompasses the entire shoulder of my Hunchback is designed to the same scale as the King Crab AC20.


Also on a mech which is less than half the size of a king crab. The barrel may be a little thin but then again not every AC is equivalent in size across every mech.

-k

#16 Jin Ma

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Posted 07 December 2014 - 03:56 PM

If the AC20 is that small will the AC5 look like MGs

#17 Revorn

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Posted 07 December 2014 - 04:12 PM

View PostSean Lang, on 07 December 2014 - 02:48 PM, said:

It's not shooting out cars people.


We know, but-- but.....but it should.

#18 Bishop Steiner

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Posted 07 December 2014 - 05:09 PM

View PostSean Lang, on 07 December 2014 - 02:48 PM, said:

It's not shooting out cars people. The scale is actually correct, just visually it will look smaller compared to the rest of the mech. It's also behind the covers until you fire and then they are covered again, so again not a big issue.

My Atlas and Banshee would beg to differ.......

#19 zagibu

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Posted 07 December 2014 - 06:31 PM

Their dynamic visual geometry system isn't very flexible. The hardpoints are fixed, no matter what you put there, so they can't do a centered, larger gun, when it's possible to mount 2 or more there. The gun will be attached to one of the two fixed points, so you can't really give it the required diameter.
I guess it would get too complex if there were additional hardpoints for when you only mount a certain number of guns.

#20 Tennex

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Posted 07 December 2014 - 06:40 PM

View Postzagibu, on 07 December 2014 - 06:31 PM, said:

Their dynamic visual geometry system isn't very flexible. The hardpoints are fixed, no matter what you put there, so they can't do a centered, larger gun, when it's possible to mount 2 or more there. The gun will be attached to one of the two fixed points, so you can't really give it the required diameter.
I guess it would get too complex if there were additional hardpoints for when you only mount a certain number of guns.

to my knowledge the summoner/hellbringer/timerwolf do that but i havent really checked it out in depth





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