

When Are We Getting An Isml/sl Heat Reduction?
#1
Posted 08 December 2014 - 11:06 AM
#2
Posted 08 December 2014 - 11:07 AM
SL are still pretty lame compared to SPL.
#3
Posted 08 December 2014 - 11:09 AM
#4
Posted 08 December 2014 - 12:03 PM
Mcgral18, on 08 December 2014 - 11:09 AM, said:
I don't advocate lower heat for a return to TT values, I advocate lower heat for game balance reasons.
For example: the ISERPPC has TT heat value, and is basically an entirely pointless weapon. It requires over *twenty* DHS to keep a single ISERPPC cool, and that is ridiculous.
That being said, for most IS mehs we see them taking long range energy options or ballistic options over short range energy options, because MLs and SLs are too hot to justify taking them over trying to fit in more heat sinks for most effective builds.
#5
Posted 08 December 2014 - 12:21 PM
#6
Posted 08 December 2014 - 12:22 PM
Lefty Lucy, on 08 December 2014 - 12:03 PM, said:
I don't advocate lower heat for a return to TT values, I advocate lower heat for game balance reasons.
For example: the ISERPPC has TT heat value, and is basically an entirely pointless weapon. It requires over *twenty* DHS to keep a single ISERPPC cool, and that is ridiculous.
That being said, for most IS mehs we see them taking long range energy options or ballistic options over short range energy options, because MLs and SLs are too hot to justify taking them over trying to fit in more heat sinks for most effective builds.
I agree on the ER PPCs both IS and Clan. I honestly, no matter how hard I try, cannot get them to work efficiently into any builds. Generally it is just too much heat for too little return.
IS MLs are fine. They are the go to weapon on almost all my IS mechs.
#7
Posted 08 December 2014 - 12:27 PM
#8
Posted 08 December 2014 - 12:29 PM
And yes, Monkey, Flamers should also be reworked to not be useless.

#9
Posted 08 December 2014 - 12:38 PM
#10
Posted 08 December 2014 - 12:43 PM
topgun505, on 08 December 2014 - 12:38 PM, said:
Yes, let us nerf an entire weapons system because the lone mech you gave uber-quirks with that weapon is viewed by some as OP.
*facepalm*
#11
Posted 08 December 2014 - 12:43 PM
Lefty Lucy, on 08 December 2014 - 12:03 PM, said:
I don't advocate lower heat for a return to TT values, I advocate lower heat for game balance reasons.
For example: the ISERPPC has TT heat value, and is basically an entirely pointless weapon. It requires over *twenty* DHS to keep a single ISERPPC cool, and that is ridiculous.
That being said, for most IS mehs we see them taking long range energy options or ballistic options over short range energy options, because MLs and SLs are too hot to justify taking them over trying to fit in more heat sinks for most effective builds.
Are you talking about never overheating with a single ER PPC? That is kind of a silly goal. With 10 engine DHS you can fire a single ER PPC for 41 seconds before shutdown.
Edited by Rouken, 08 December 2014 - 12:44 PM.
#12
Posted 08 December 2014 - 12:44 PM
Ghost Badger, on 08 December 2014 - 12:43 PM, said:
Yes, let us nerf an entire weapons system because the lone mech you gave uber-quirks with that weapon is viewed by some as OP.
*facepalm*
And the quirks weren't even "uber," more like +15% to range and -15% heat for Small Pulses.
#13
Posted 08 December 2014 - 01:59 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users