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Patch Notes - 1.3.354 - 09-Dec-2014


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#141 Barkem Squirrel

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Posted 09 December 2014 - 07:02 AM

NO!

We want the statues, so that while some is being LRMed they can not get away.

http://i243.photobuc...lameThrower.jpg

Posted Image

Edited by Barkem Squirrel, 09 December 2014 - 07:05 AM.


#142 Gauvan

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Posted 09 December 2014 - 07:17 AM

View PostInnerSphereNews, on 08 December 2014 - 05:05 PM, said:

Gameplay

- Quirk Update
- Myst Lynx, Nova and Summoner received 'Mech Quirks.
- Inner Sphere 'Mech Quirks (only Chassis with changes listed in PDF, Some listed variants did not receive changes)
- https://static.mwome...%20December.pdf


In the future, would you please list quirk changes with the old and new values for easy comparison?

#143 xeromynd

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Posted 09 December 2014 - 07:56 AM

View PostPunk Oblivion, on 09 December 2014 - 12:12 AM, said:


While the AC20 on the arrow is meh, I have been running an AC10 with 5 MG's and a couple lasers and have been tearing it up.

Also The BJ-1X "Wubjack" has been scoring me some great matches as a light-hunter/harrasser


You've given me some builds to try out, thanks. Was totally unaware that the BJ-1x got wub-quirks. Hmmmm.

#144 Kalamity27

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Posted 09 December 2014 - 08:16 AM

Thank you PGI!

#145 Desintegrator

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Posted 09 December 2014 - 08:38 AM

No - no - no !!

No hit box adjustments for the Spider and the Firestarter after 2 years of playing !

Now all fun is gone with these two Lights !

#146 Leigus

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Posted 09 December 2014 - 08:40 AM

Releasing another patch early: WAY COOL!

Buffing the Gray Death to further solidify its position in the meta: not cool...

It already had -> 4x ML, 1x AC/20 (something no other Shadowhawk could do)
Now it has -> Extra structure LA&RA, with reduced duration on Lasers (not to mention the same Ballistic and turning quirks as its C-Bill competitor, the SHD-2D).

Using quirks to sell Hero mechs, if that's what's really going on here, is a very underhanded business tactic. (Especially if you do intend to "rebalance" those same mechs later).

Oh, and you micro-buffed PPC-Gauss on the Dragon Slayer... That's just... adorable. <_<

Edited by Leigus, 09 December 2014 - 08:49 AM.


#147 Jaspbo1

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Posted 09 December 2014 - 08:47 AM

View PostLeigus, on 09 December 2014 - 08:40 AM, said:

Releasing another patch early: WAY COOL!

Buffing the Gray Death to further solidify its position in the meta: not cool...

It already had -> 4x ML, 1x AC/20 (something no other Shadowhawk could do)
Now it has -> Extra structure LA&RA, with reduced duration on Lasers (not to mention the same Ballistic and turning quirks as its C-Bill competitor, the SHD-2D).

Using quirks to sell Hero mechs, if that's what's really going on here, is a very underhanded business tactic. (Especially if you do intend to "rebalance" those same mechs later).


Remember, these Quirks are still probably under review and may be subject to change in the future again.

#148 Veebora

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Posted 09 December 2014 - 08:52 AM

View PostJaspbo1, on 09 December 2014 - 08:47 AM, said:


Remember, these Quirks are still probably under review and may be subject to change in the future again.


Sorry, but it doesn't matter for Heroes and Champions as you must buy it with real money.

For the rest I don't really bother, otherwise it is like he said, you buff a Hero to sell it a lot and so you nerf it after.

This is not right!

#149 Leigus

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Posted 09 December 2014 - 08:54 AM

View PostJaspbo1, on 09 December 2014 - 08:47 AM, said:


Remember, these Quirks are still probably under review and may be subject to change in the future again.


That's what I'm most afraid of. "Let's sell Hero mechs with slight buffs to lure high-Elo players to purchase them and gain that *slight* advantage they need to beat their peers. It'll all be fine in the long run because we just nerf them after a few months!" </deviousness>

Edited by Leigus, 09 December 2014 - 08:55 AM.


#150 Boyka

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Posted 09 December 2014 - 09:10 AM

Where we can check mechs hit box adjustments?

The patch sounds good, in general lots of chassis received some benefit, but I see some mechs have been heavy nerfed like the Dragon 5N, not so good for those who have bought it..

#151 jper4

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Posted 09 December 2014 - 09:21 AM

View PostInRev, on 08 December 2014 - 05:23 PM, said:

Posted Image


aw man now half my team's gonna run off and chase that now...

#152 BooRadly

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Posted 09 December 2014 - 09:24 AM

YES YES YES YES ......THE KING CRAB IS HERE! me so happy! :D

#153 James Montana

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Posted 09 December 2014 - 09:30 AM

WOOOOT!!!! Good job, PGI!

View PostDesintegrator, on 09 December 2014 - 08:38 AM, said:

No - no - no !!

No hit box adjustments for the Spider and the Firestarter after 2 years of playing !

Now all fun is gone with these two Lights !


I can't wait until I test out your new hit boxes with my AC20 B)

#154 Xoxim SC

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Posted 09 December 2014 - 09:34 AM

Congrats PGI, you may have just caused me to fail this semester by releasing this patch early. Damn priorities >_<

#155 Dimento Graven

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Posted 09 December 2014 - 09:48 AM

Quote

- River City/River City Night: Statues have been removed to prevent players from getting stuck.


NO NO NO NO NO NO NO!!!!

GODDAMNIT YOU WERE SUPPOSED TO MAKE THEM DESTRUCTABLE!!!

The first minutes of every match in that map for the next two years would start off like:

Red Team: Truce to blow up statues?
Blue Team: RGR, c'mon down let's kill those *******

* Then for the next 5 to 10 minutes an orgy of frustration relieving statue destruction.

Blue Team: Ok, we'll give you two minutes to go back up top, have fun!

Red Team: You too!

And then the game would proceed as normal...

Y'know at this point I would have PAID for the option to do that!!!

#156 Bigbacon

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Posted 09 December 2014 - 09:49 AM

oh no... Firestarter and spider hit box fixes!

Statues gone!!!!

I am upset with many of the Dragon changes. They helped with builds I already used.

The AC20 range loss on the Flame definitely sucks though as does the AC2 quirks going bye bye. I enjoyed my 3xAC2 for what it was.

Edited by Bigbacon, 09 December 2014 - 09:52 AM.


#157 Bigbacon

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Posted 09 December 2014 - 09:54 AM

Also, since you guys messed with River City...did you check and make sure out of bounds was working ok? You broke it once before not too long ago :)

#158 Nehkrosis

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Posted 09 December 2014 - 09:54 AM

cmon cmon patch.
6 mins!!

my skin is burning!!!

#159 DONTOR

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Posted 09 December 2014 - 09:58 AM

View PostWhite Bear 84, on 08 December 2014 - 07:41 PM, said:

KING CRAB YESS!!!

Posted Image



:P

I think it is literally impossible to not hit the like button on an Admiral Ackbar* Meme.

#160 Vincent V. Kerensky

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Posted 09 December 2014 - 10:04 AM

View PostInnerSphereNews, on 08 December 2014 - 05:05 PM, said:

- Viridian Bog: Fixed ballistics from passing through the arthropod shells.


Ballistics? Never had trouble with that... MISSILES however... They pass through like there is no shell!





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