Next Time, Try Not To Roll Out So Many New Assaults...
#1
Posted 09 December 2014 - 06:57 PM
#2
Posted 09 December 2014 - 07:01 PM
#3
Posted 09 December 2014 - 07:43 PM
We're probably lucky that the hellbringer is still SOMEWHAT new and catches some of the "shiny new things"-effect.
Edited by Ironwithin, 09 December 2014 - 07:44 PM.
#4
Posted 09 December 2014 - 07:50 PM
But, back to topic... some reason .. ... PGI almost every time gives out a "double pack".. 2 Mechs in the same weight-class.. I really don't know why.. but, if you see the past few months.. Mosty 2 Mech came out in short time.. and mostly, with the same weightclass.. ??? (Shadowhawk/Stromcrow (Sales-challange), (Free) Victor/Warhawk, etc... )
Edited by Sky Hawk, 09 December 2014 - 07:51 PM.
#5
Posted 09 December 2014 - 10:09 PM
#6
Posted 09 December 2014 - 10:16 PM
Oshay, on 09 December 2014 - 10:09 PM, said:
Those lights never had to wait in the queue, and got straight into a game.
The % listed are for people currently waiting.
#7
Posted 09 December 2014 - 11:03 PM
#8
Posted 10 December 2014 - 03:16 PM
I just have never seen a single cue hit the 80%+ the other 3 were 6-7%. Maybe this is an anomaly because it was so anticipated. But still, if they are going to release a couple new mechs, why not put them in different weight classes? that was really my only point here.
Like drop a clan medium and IS heavy.. ext.. I think it would just even out the cue a bit. Like when they dropped the new Cent and Timber near each other, the medium and heavy cue were heavy use, the assault and light where low waits.. Just a thought to help get some better matches is all.
I know things will even out, eventually, but this will keep happening unless they change it.. Though who knows, maybe they like this kinda data?
#9
Posted 10 December 2014 - 03:30 PM
#10
Posted 10 December 2014 - 11:09 PM
Summon3r, on 10 December 2014 - 03:30 PM, said:
I dual Gauss / dual LPL....staying outside of 500m will not save you. bwahahahahahahah.
Seriously though...The wait for anyone dropping in an Assault mech have been a little crazy, but damn I am loving the KGC's.
#11
Posted 11 December 2014 - 08:07 AM
Keira RAVEN McKenna, on 09 December 2014 - 07:01 PM, said:
As a nearly permanent Light Mech pilot, I love the slow assault mechs everywhere (as long as I'm not directly in front of one of them that is). King Crab for dinner every night!
#12
Posted 11 December 2014 - 09:00 AM
At least it's balanced now.
#13
Posted 11 December 2014 - 09:27 AM
I for one love how balanced they are, they certainly add to the gameplay and in no way detract from the fun by making everyone on one team sit behind rocks for 5-10mins.
If only it was mandatory to break the hands of every lrm boating player prior to building and launching a ******* lrm boat.
#14
Posted 11 December 2014 - 11:39 AM
medium and heavy queue is low which is nice so I can work on stuff.
sucks heavily because there is little to no variety in mech class. seeing 5 or 6 assualts on and 1 light is pretty bad. rounds aren't even that much fun when its so lop sided to one type of class. seeing 4 crabs and a dire wolf on your team just seems so meh.
#15
Posted 11 December 2014 - 12:01 PM
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