2) Only 1 Gate + multiple attack points, meaning you are stuck on your own base, anywhere you move leaves it vunerable to anyone of the entry ways.
Where as, IF you could actually bypass your own gate, and you hard 2 gate they hard to bypass, you would actually have some sort of room to move, in between gates as a PROPER buffer zone.
3) There is no overhead way of bypassing your own gates. Defenders are just as hindered, or even more hindered by their own defenses.
If there was some sort of way, I dunno, to cross your own gates, either a drop down platform of bridge to make defense smart, or some kinda actual defense platform and things easier for the defender as they should be...
4) Spawn points are static
5) There is no way to defend your gate turrets. The only way to engage the enemy is to LET them break thru your defenses.
6) with the way maps are set up, it is impossible for the defenders to go to the attackers spawn point and pre-empt them.
Things are balanced so that attackers can sit back and reform on heavily disorganiazed crowded defenders. Who die as they spawn.
7) There is no input form your own defenses where they are being attacked etc.
Edited by ManDaisy, 11 December 2014 - 08:47 PM.