

Hit Detection Not Working Properly?
#1
Posted 12 December 2014 - 02:58 AM
#2
Posted 12 December 2014 - 03:08 AM
#3
Posted 12 December 2014 - 04:30 AM
#4
Posted 12 December 2014 - 04:34 AM
#5
Posted 12 December 2014 - 04:48 AM
#6
Posted 12 December 2014 - 05:21 AM
#7
Posted 12 December 2014 - 06:15 AM
#8
Posted 12 December 2014 - 07:13 AM
5 bad patch
pgi....
#9
Posted 12 December 2014 - 07:22 AM
#10
Posted 12 December 2014 - 07:47 AM
#11
Posted 12 December 2014 - 09:30 AM
#12
Posted 12 December 2014 - 09:36 AM
Anyone else notice a lot of rubber banding at the end of CW matches?
#13
Posted 12 December 2014 - 09:41 AM
Edited by Steinkrieg, 12 December 2014 - 09:41 AM.
#14
Posted 12 December 2014 - 12:02 PM
#15
Posted 12 December 2014 - 01:22 PM
#16
Posted 12 December 2014 - 02:15 PM
See my previous thread on this:
http://mwomercs.com/...eg-still-sucks/
Seems like they haven't bought any more servers and have to keep throwing ice on the ones they do have to keep them working because of how overloaded they must be.
Still no acknowledgement from PGI on the issue either.
Prove me wrong PGI, Prove. Me. Wrong.
#17
Posted 12 December 2014 - 10:00 PM
#18
Posted 12 December 2014 - 10:03 PM
#19
Posted 13 December 2014 - 05:43 AM
#20
Posted 13 December 2014 - 06:14 AM
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