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Invasion Challenge
#241
Posted 14 December 2014 - 12:48 PM
#243
Posted 14 December 2014 - 01:56 PM
#244
Posted 14 December 2014 - 02:03 PM
Smegmw, on 14 December 2014 - 10:00 AM, said:
I'll disagree on that one. Getting 80 points in a CW match is easy, in fact out of the 21 matches I've played over the weekend I have only had one match with a too low score and that was when we failed to get an enemy team to fight us. One match I got 85 and that was a clan stomp where they rushed us on the second wave on the sulphur map and got our cannon. Sure, I got some 300+ point matches as well but still, I'm not a fantastic player at this game.
#245
Posted 14 December 2014 - 02:55 PM
Zolaz, on 14 December 2014 - 12:48 PM, said:
Yup but its 50/50 if your actually playing some one or getting a free ride...
#246
Posted 14 December 2014 - 03:53 PM
Every new challange makes me want to play the game less and less. There is no way I will farm 10 games with those waiting times and playing almost always against 12 man drops with randoms and what feels always attacking (I got defense whole two times).
A pattern emerges, less MC/mechslots every challange, only doable painless in 12 man groups.
Edited by Karenai, 14 December 2014 - 03:53 PM.
#247
Posted 14 December 2014 - 04:37 PM
#248
Posted 14 December 2014 - 05:07 PM
I love the CW idea and it looks great on NGNG streams but it would be nice to have a little more time to try participate and make the first tier score.
If people have hints/tips on speeding up the chance of drop please let me know.
#249
Posted 14 December 2014 - 06:44 PM
Bad Haircut, on 14 December 2014 - 05:07 PM, said:
I love the CW idea and it looks great on NGNG streams but it would be nice to have a little more time to try participate and make the first tier score.
If people have hints/tips on speeding up the chance of drop please let me know.
there are many hints and tips throughout this thread if you read through it
#251
Posted 14 December 2014 - 07:57 PM
Also, I'd rather not have such a challenge where it gives people incentive to act like d**ba**es sitting at the gate shooting at each other for 30 minutes.
#252
Posted 14 December 2014 - 08:08 PM
knightsljx, on 14 December 2014 - 07:57 PM, said:
Also, I'd rather not have such a challenge where it gives people incentive to act like d**ba**es sitting at the gate shooting at each other for 30 minutes.
Again its another example of a challenge promoting behavior that runs counter to winning the match, attackers focusing on shooting the enemy because damage is what get you the bulk of your match score win or lose, instead of focusing on turrets and Omega.
#253
Posted 14 December 2014 - 08:09 PM
knightsljx, on 14 December 2014 - 07:57 PM, said:
Also, I'd rather not have such a challenge where it gives people incentive to act like d**ba**es sitting at the gate shooting at each other for 30 minutes.
Thanks mate, will do.
#254
Posted 14 December 2014 - 08:40 PM
The only way you will likely make all 20 is with a 12-man group, dropping into the clan territories boundaries to defend. That, or spend 8 hours a day, Friday Saturday, Sunday and Monday. I suppose I make more c-bill pugging anyway.
#255
Posted 14 December 2014 - 09:58 PM
Not complaining they got CW out early, props to PGI for all their hard work there, just wish they'd have given it a week to settle, to allow players to actually get used to it, get their mechs together, before running an event like this.
As it is, I'm going to try my best mon-tues to get as far as i can, but not having had much time this weekend, and not having all my mechs ready, well, I think PGI caught me with my pants down on this one. Ah well, here's hoping the xmas event makes up for the poor timing choice of this one.
#256
Posted 14 December 2014 - 10:06 PM
I will continue launching old public matches after the event, but Community Warfare could easily become my favorite game type in the future.
#257
Posted 14 December 2014 - 10:45 PM
#258
Posted 15 December 2014 - 01:42 AM
Edited by Soulscour, 15 December 2014 - 01:49 AM.
#259
Posted 15 December 2014 - 02:07 AM
This event should really be suspended and re-run after CW is working correctly.
#260
Posted 15 December 2014 - 03:16 AM
I still haven't managed match
10x 20 to 25 ton mechs?
Oh what fun you could have
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