CocoaJin, on 17 February 2015 - 11:36 PM, said:
Maybe...maybe not. If I'm with lance, me getting cored requires we all failed. If we Assault push, why can't I be shaking the target's cockpit with LRMs while we advance within brawling range and also during the brawl? Why would my dual-PPCs or ER-PPCs and AC10 and MLs not be contributing to kills just because I have a LRM equipped?
Honestly, how often do 4 Assaults get to move in line abreast? It is generally 2, maybe 3 moving through a choke point, so why would you frown at my LRMs raining in over your heads onto the target if I can't even bring my other direct fire weapons to bear because two of you guys are blocking my line of fire? It's not like I'm trying to hang out in the back of the map and LRM...I'm trying to be right behind the rest of the Assaults, using my LRMs at 200-300m while I get into position to use direct fire weapons with the Assault push.
a long range assault is probably ok in solo queue where literally nothing matters but a total liability in organised CW where teams like nkva are under ECM coverage 80%-100% of the time. i can count the number of times i've been struck by LRMs to any actual effect on one hand in our CW drops, and i know we've raw dogged PLENTY of really bad atlases that have nothing but long-range weapons while we run around in nothing but lights.
you are of course free to use whatever you want but this kind of stupid argument is always present: someone thinks 'role playing' totally precludes good mechanics and takes a hodgepodge bunch of stuff or a totally weak build and gets all defensive about it and makes up all these hypothetical situations in which it's devastating. the truth is that assault mechs can absorb a ton of damage and if you can't get a formation going where 3 of them can run forward unimpeded then you might as well just all do whatever anyway. your job is to eat mouthfuls of missiles and lasers and punch people in the nuts so hard they puke and fall over because you won't live that long but the rest of your team will completely stomp everyone who has had to concentrate on shooting you because if they don't, your ECM coverage and short-range burst will be a huge problem (as opposed to your LRMs and PPCs which are more of a worry over time)
ok carepost over. good luck friend!!
edit: this isn't like "you're bad lmao" it's just trying to hammer home that LRMs are, at a high level, extremely unreliable weapons. yes it sounds good in practice but unless you are already in a winning position, they aren't going to really do much to improve your chance in a given game and are taking up valuable tons that something punchy and fast like SRMs or an AC20 could be sitting in. or, in the case of the DDC, an ECM making you and your pals immune to LRMs. etc.
Edited by An Anime Princess, 18 February 2015 - 12:54 AM.