Some people have been asking for a gradual push from the attackers, where defenders have to be pushed back untill the attackers finally make their way through the gates, past the defenses and all the way to the orbital cannon.
Other people have been asking for gate breaching to be more significant. They want to open up the maps to make more fighting take place at the gates, not just have 3-4 mechs on both sides snipe over the walls.
http://mwomercs.com/...almost-useless/
My understanding from listening to the Town Hall meeting is that Russ wants almost the exact opposite. He wants a good brawl inside the base, does not want to make gate breaching a more significant part of the game, because he thinks trading shots at the gate leads to boring gameplay. So basically, the idea is to change Invasion game mode for more brawling inside the base.
Just to be clear, I'm not saying Russ Bullock is doing something contrary to the desire of the majority of players. I'm not saying it's an unpopular decision. His decision may indeed be what the community wants, for all I know. I'm just starting a thread to explain how gameplay will change, because it's useful to know what plans Russ has made.
TL;DR - Forget the gates, forget the areas outside the gates. Moar brawling in the base incoming.
Edited by Alistair Winter, 17 December 2014 - 08:10 PM.