pwnface, on 19 December 2014 - 01:14 PM, said:
In game VOIP would go quite a ways to bridge this gap, however most units play together and even practice together regularly. Chances are a random group of 12 in comms will still have a difficult time beating an organized team who know each others strengths and weaknesses and have practiced running specific tactics together.
Most definitely, although a 2-3 groups of 4-3 man units would certainly have an easier time working together with a bit more structure implemented.
I heard someone in game put it perfectyl "Too many chiefs, not enough indians".
Coordinating small groups to work with each other can often be more tasking than herding cats with solo players.
Whilst a bunch of solo players still wouldn't have much of a hope against a bunch of battle hardened veterens who play together regularly, the soloists would certainly have a higher quality of game.
Small units however the change could be more profound. There can be a lot of skill hiding in those smaller units and I think seeing them come together more effectively, once given the tools to do so, would bring some surprising results.
And ultimately it's all about match quality, losing is far more palatable as long as it's a good fight.
Void2258, on 19 December 2014 - 02:08 PM, said:
The problem is that in a game that clearly needs universal integrated voice chat, we have none. The extremely slipshod "integration" with C3 is nowhere near practical.
Good lord is that thing still around?
Edited by Sadist Cain, 19 December 2014 - 03:04 PM.