Bishop Steiner, on 31 January 2016 - 07:26 AM, said:
that the no torso twist thing never made sense...
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but then, since the official miniature was based off that cover, I never thought of it as particularly squat, either
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MW3
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MW4
only in that one pic inside the TRO
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was it ever "waistless".
And since pretty much nothing in lore art or games have ever been based off that pic (as much as I liked Loose's work in 3025/3026 TRos, really felt he sorta sold it in on the 3058... though from what Stackpole said about FASA and getting paid.. I might not blame the guy.)
It's also funny... because at least in the TRO description, I remember it being described as long and lean, but not squat (and that the production version was helped into fruition by studying the architecture of a Mad Dog, another not squat mech)....... Whereas the Cauldron Born very much was described to be squat (and traditionally was drawn with no waist)
Wide is the death of a mech, more than tall.
Cheat up the arms like so
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and it might be pretty dang tough, regardless.
Indeed, the TRO describes the BSW as having "a long, narrow upper torso designed to present a minimal target profile to enemy units".
Trial Under Fire by Loren Coleman, the canonical novelization of the MW3 storyline, described the BSW's proportions in greater detail:
"Standing just shy of eight meters in height the
Bushwacker was shorter than the average 'Mech, and with its turret-style shoulder joints and far-spread arms was actually wider than it was tall."
And, then, there is the description of the "No Torso Twist" Design Quirk on page 198 of StratOps:
"Some 'Mech designs, like the
Bushwacker, lack the flexibility to twist at the waist (or don’t possess a waist to twist). A ’Mech with this quirk cannot torso twist."
(The technically-not-canon-in-itself
Faction Assignment & Rarity Tables document also points to the BSW (potentially & as-yet unofficially) having the "Narrow/Low Profile" Design Quirk (found on page 195 of StratOps; provides the unit with a +1 to-hit modifier versus ranged attacks), based on the statement from the TRO.)
So, as far as BT is concerned, the BSW is a long, wide 'Mech with a vaguely-cruciform or vaguely-
psi-shaped planform when viewed from above, that is also incapable of torso-twisting.
We can see from other 'Mechs that the no-torso-twist aspect is unlikely to be carried over into MWO, and that the BSW will likely end up being significantly taller than it would otherwise be as a result.
On top of that, the BSW is also known - and iconic - for being long and wide, with the TRO line art having the arms being at (or very close to) the same level as the torso-mounted direct-fire weapons (which, in turn, are below - but close to - the canopy of the 'Mech); a MWO BSW could/would have length-related issues similar to those of the MWO
Marauder & width-related issues similar to those of the MWO
Cauldron Born, in a 'Mech that is lighter (and, thus, less heavily armored or armed) than both.