Bishop Steiner, on 31 January 2016 - 07:26 AM, said:
that the no torso twist thing never made sense...
but then, since the official miniature was based off that cover, I never thought of it as particularly squat, either
MW3
MW4
only in that one pic inside the TRO
was it ever "waistless".
And since pretty much nothing in lore art or games have ever been based off that pic (as much as I liked Loose's work in 3025/3026 TRos, really felt he sorta sold it in on the 3058... though from what Stackpole said about FASA and getting paid.. I might not blame the guy.)
It's also funny... because at least in the TRO description, I remember it being described as long and lean, but not squat (and that the production version was helped into fruition by studying the architecture of a Mad Dog, another not squat mech)....... Whereas the Cauldron Born very much was described to be squat (and traditionally was drawn with no waist)
Wide is the death of a mech, more than tall.
Cheat up the arms like so
and it might be pretty dang tough, regardless.
Indeed, the TRO describes the BSW as having "a long, narrow upper torso designed to present a minimal target profile to enemy units".
Trial Under Fire by Loren Coleman, the canonical novelization of the MW3 storyline, described the BSW's proportions in greater detail:
"Standing just shy of eight meters in height the
Bushwacker was shorter than the average 'Mech, and with its turret-style shoulder joints and far-spread arms was actually wider than it was tall."
And, then, there is the description of the "No Torso Twist" Design Quirk on page 198 of StratOps:
"Some 'Mech designs, like the
Bushwacker, lack the flexibility to twist at the waist (or don’t possess a waist to twist). A ’Mech with this quirk cannot torso twist."
(The technically-not-canon-in-itself
Faction Assignment & Rarity Tables document also points to the BSW (potentially & as-yet unofficially) having the "Narrow/Low Profile" Design Quirk (found on page 195 of StratOps; provides the unit with a +1 to-hit modifier versus ranged attacks), based on the statement from the TRO.)
So, as far as BT is concerned, the BSW is a long, wide 'Mech with a vaguely-cruciform or vaguely-
psi-shaped planform when viewed from above, that is also incapable of torso-twisting.
We can see from other 'Mechs that the no-torso-twist aspect is unlikely to be carried over into MWO, and that the BSW will likely end up being significantly taller than it would otherwise be as a result.
On top of that, the BSW is also known - and iconic - for being long and wide, with the TRO line art having the arms being at (or very close to) the same level as the torso-mounted direct-fire weapons (which, in turn, are below - but close to - the canopy of the 'Mech); a MWO BSW could/would have length-related issues similar to those of the MWO
Marauder & width-related issues similar to those of the MWO
Cauldron Born, in a 'Mech that is lighter (and, thus, less heavily armored or armed) than both.