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Ultimate Mech Discussion Thread

BattleMech Balance

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#13961 xVLFBERHxT

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Posted 10 July 2016 - 08:59 AM

i mean its one of THE house kurita mechs...

#13962 FLG 01

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Posted 10 July 2016 - 10:08 AM

Apropos Kurita Mechs:

The new Combat Manual introduced a new Panther variant, the PNT-9ALAG used by the Amphigean Light Assault Group. It trades its JJ for a larger engine.

(And the MWO PXH definitely looks better than CGL's...)

#13963 Bishop Steiner

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Posted 10 July 2016 - 08:48 PM

probably gonna come off sounding like an ungrateful, jealous cur, but the Linebacker's legs are about 10-15% too big, proportionately. Seriously, they look to mass 35 tons by themselves.

#13964 CK16

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Posted 10 July 2016 - 09:13 PM

Huh? Idk, compared to the mini, the legs are more realistic to a fast mech imo.

#13965 Bishop Steiner

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Posted 10 July 2016 - 09:49 PM

View PostCK16, on 10 July 2016 - 09:13 PM, said:

Huh? Idk, compared to the mini, the legs are more realistic to a fast mech imo.

Length would make sense, but not girth. Big heavy legs are actually not conducive to speed

#13966 CK16

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Posted 10 July 2016 - 09:51 PM

View PostBishop Steiner, on 10 July 2016 - 09:49 PM, said:

Length would make sense, but not girth. Big heavy legs are actually not conducive to speed


Idk some Olympic sprints are pretty thick in the thighs o.O

#13967 Bishop Steiner

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Posted 10 July 2016 - 09:57 PM

View PostCK16, on 10 July 2016 - 09:51 PM, said:


Idk some Olympic sprints are pretty thick in the thighs o.O

Moving pounds vs moving tons, really can't compare. And thick butt/thigh is a hell of a lot different than cankles.

#13968 Karl Streiger

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Posted 10 July 2016 - 11:04 PM

View PostFLG 01, on 10 July 2016 - 10:08 AM, said:


(And the MWO PXH definitely looks better than CGL's...)

indeed in comparison with the CombatManualMercs they have chosen to use 3d models (blocky = sketchup?) this time.

On the cover the PHX looks decent

#13969 CK16

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Posted 12 July 2016 - 07:03 AM

You know, I wonder if Russ might hold off on just throwing all the unseens in one after another. Why? Because marketing. There is probably just as much demand for unseens as there is for future/current designs, if they trickle both in now at a constant rate it keeps the older players sticking around waiting for more unseens and the younger crowed does not get annoyed waiting around either. Just something to think on, not saying like a whole year but like say we get Bushwacker next, not unseen, but pretty popular and is quite demanded often enough as well. After that maybe another non-unseen. But since the big 4 or 5 dropped maybe they hold a few back for keeping stuff around and interesting?

Also just realized, Linebackers legs look like supper fat Cicada legs almost xD

#13970 Pariah Devalis

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Posted 12 July 2016 - 07:10 AM

View PostCK16, on 12 July 2016 - 07:03 AM, said:

Also just realized, Linebackers legs look like supper fat Cicada legs almost xD


First thing I noticed after appreciating the overall enhanced looks of the mech - relatively speaking. It's a biiiig chicken!

#13971 Bishop Steiner

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Posted 12 July 2016 - 07:29 AM

View PostKarl Streiger, on 10 July 2016 - 11:04 PM, said:

indeed in comparison with the CombatManualMercs they have chosen to use 3d models (blocky = sketchup?) this time.

On the cover the PHX looks decent

pics?

#13972 Karl Streiger

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Posted 12 July 2016 - 10:41 PM

View PostBishop Steiner, on 12 July 2016 - 07:29 AM, said:

pics?

I deliver: oh close up - they are equal..
Spoiler

here a comparison between wasp as 3d model and "drawing" (no so sure if it is a drawing at all)
Spoiler


oh the new Unseen as Miniatures
Spoiler


#13973 Juodas Varnas

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Posted 12 July 2016 - 10:48 PM

View PostKarl Streiger, on 12 July 2016 - 10:41 PM, said:

I deliver: oh close up - they are equal..
Spoiler

here a comparison between wasp as 3d model and "drawing" (no so sure if it is a drawing at all)
Spoiler


oh the new Unseen as Miniatures
Spoiler


Oh goodness.
That Marauder looks so good.
I very much prefer THIS design over the Overly-sleek design of MW:O.

Also, it retains the iconic cockpit design from the old TROs, instead of having the large, open cockpit of the MW:O design.

#13974 Karl Streiger

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Posted 12 July 2016 - 11:00 PM

View PostJuodas Varnas, on 12 July 2016 - 10:48 PM, said:

Also, it retains the iconic cockpit design from the old TROs, instead of having the large, open cockpit of the MW:O design.

the MWO MAD is a MAD IIC by everything but name - but the only real issue are LegoWeapons

#13975 Bishop Steiner

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Posted 13 July 2016 - 03:05 AM

View PostKarl Streiger, on 12 July 2016 - 10:41 PM, said:



oh the new Unseen as Miniatures
Spoiler


Not a fan of the Hawk at all.

As for the Minis, I do think that the CGL Marauder is much nice than ours (sorry Alex), though I wish the forearm weapon pods were about 10% bigger and the Autocannon around 15% smaller.

And I still can't get in love with the warhammer. Especially with how thick and bulky the arms are compared to the barrels. Looks like the 1980s Shockwave toy to me.


while there are a thing or two I'd tweak on the MWO version, given a chance, Alex's is (IMO) the far better Warhammer, despite the sleekness.
Posted Image

View PostJuodas Varnas, on 12 July 2016 - 10:48 PM, said:

Oh goodness.
That Marauder looks so good.
I very much prefer THIS design over the Overly-sleek design of MW:O.

Also, it retains the iconic cockpit design from the old TROs, instead of having the large, open cockpit of the MW:O design.

View PostKarl Streiger, on 12 July 2016 - 11:00 PM, said:

the MWO MAD is a MAD IIC by everything but name - but the only real issue are LegoWeapons

The Irony is.... Alex's MWO MAD is so very similar to Shimmering Swords traditional redsesign, which I always disliked because it simply felt too massive and bloated, like a MAD II, instead of the lean and mean look the MAD is supposed to entail.

Then Shimmering Sword goes and does a complete 180º from his usual MAD design for the official TT version and makes one that is pretty fantastic (even if I'd still tweak a few proportions)

Edited by Bishop Steiner, 13 July 2016 - 03:11 AM.


#13976 Odanan

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Posted 13 July 2016 - 05:04 AM

View PostKarl Streiger, on 12 July 2016 - 10:41 PM, said:

I deliver: oh close up - they are equal..
Spoiler

here a comparison between wasp as 3d model and "drawing" (no so sure if it is a drawing at all)
Spoiler


oh the new Unseen as Miniatures
Spoiler


I loved them all!
And I'm impressed with how close to the originals they are.

PS: I have to disagree with Bishop: the Shimmering Sword's redesigned Marauder is the best of all (better than this one).

#13977 MeiSooHaityu

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Posted 13 July 2016 - 05:08 AM

I never really cared for the original Marauder very much. I really like Alex's interpretation in MWO the best. The updated Marauder is better than the original, but still below MWO's IMO. It's funny how opinions can be all over the board on some mechs.

#13978 Juodas Varnas

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Posted 13 July 2016 - 05:34 AM

View PostMeiSooHaityu, on 13 July 2016 - 05:08 AM, said:

I never really cared for the original Marauder very much. I really like Alex's interpretation in MWO the best. The updated Marauder is better than the original, but still below MWO's IMO. It's funny how opinions can be all over the board on some mechs.

That's the reason why probably prefer Alex's take on it over Shimm's CGL piece.

Shimmering Sword kept much closer to the original look of it than Alex. (I wouldn't mind Alex's Marauder that much if it had stuck with the original square cockpit window in the front, instead of the large open cockpit he made)

Edited by Juodas Varnas, 13 July 2016 - 05:35 AM.


#13979 MeiSooHaityu

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Posted 13 July 2016 - 05:41 AM

View PostJuodas Varnas, on 13 July 2016 - 05:34 AM, said:

(I wouldn't mind Alex's Marauder that much if it had stuck with the original square cockpit window in the front, instead of the large open cockpit he made)


I think the decision to change the cockpit might have been 2 fold.

1. It distanced itself further from the Robotech look.

And most likely...

2. It made the mech more MWO friendly. If the design had stayed square, cockpit visibility would have been a cross between the Shadow Hawk and maybe an Atlas.

I kind if like the Shadow Hawk's "view from inside a mailbox" type feel because it is different, but I don't know if it would have worked as well for the slower turning Marauder and it might not have been as well received either.

#13980 Juodas Varnas

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Posted 13 July 2016 - 05:49 AM

View PostMeiSooHaityu, on 13 July 2016 - 05:41 AM, said:

I think the decision to change the cockpit might have been 2 fold.

1. It distanced itself further from the Robotech look.

And most likely...

2. It made the mech more MWO friendly. If the design had stayed square, cockpit visibility would have been a cross between the Shadow Hawk and maybe an Atlas.

I kind if like the Shadow Hawk's "view from inside a mailbox" type feel because it is different, but I don't know if it would have worked as well for the slower turning Marauder and it might not have been as well received either.

I won't argue, since i do agree with your points.
Especially since, as far as i recall, PGI's design was revealed before the CGL's "closer to original" design and it makes sense if they deliberately tried to stay away from the whole Unseen debacle.
And it being more FPS-friendly, well, that is also true, however, i've always been more towards the whole "aesthetics before function" crowd.

Even though i do not like the decision, i do understand it.

Edited by Juodas Varnas, 13 July 2016 - 05:49 AM.






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