The Birdeater, on 12 January 2013 - 02:55 AM, said:
That's really agile for an 95 ton assault mech, but it would make the Banshee unique!
It would be much more maneuverable than a stock HBK-4G.
I don't know if you can make the Banshee that fast, because of engine cap.
Zeus, Hatamoto-Chi, Cyclops and Banshee all have the same stock speed. The smaller the mech, the faster it can be. Personally, I would prefer the Hatamoto-Chi, just for the dual ballistics variant (HTM-27W).
If you guys want a very fast assault mech, you start wishing for the Charger. With some serious mechlab job, it could be a good mech. And it has plenty of variants (including jumping ones).
Excluding the C3 variant, the Charger variants should be something like this:
Charger CGR-1A1 (86.4 km/h) [energy quirks?]
LA 1e (small laser)
LT 1e (small laser)
CT
H 1e (small laser)
RT 1e (small laser)
RA 1e [+2e?] (small laser)
--------------------------
Charger CGR-1A5 (64.8 km/h) [missile and ballistic quirks?]
LA
LT 2m (2x SRM6)
CT 1e (medium laser)
H 1e (small laser)
RT 1b [+2b?] (AC/20)
RA
--------------------------
Charger CGR-1A9 (64.8 km/h, jump) [medium laser and LRM quirks?]
LA 1e (medium laser)
LT 1e (medium laser)
CT
H 1e (small laser)
RT 1e, 1m [+1m?] (medium laser, LRM20)
RA 1e (medium laser)
--------------------------
Charger CGR-1L (86.4 km/h) [medium laser quirks?]
LA
LT 1e [+1e?] (medium laser)
CT
H
RT 1e [+1e?] (medium laser)
RA 1e [+2e?] (large laser)
--------------------------
Charger CGR-SB (54 km/h) [large laser quirks?]
LA 1e [+1e?] (large laser)
LT 1e (large laser)
CT
H 1e (medium laser)
RT 1e (large laser)
RA 1e [+1e?] (large laser)
--------------------------
Charger CGR-3K (86.4 km/h, jump, DHS, XL engine) [medium pulse laser and missile quirks?]
LA 1e (medium pulse laser)
LT 1e (medium pulse laser)
CT
H
RT 1e, 1m [+2m?] (medium pulse laser, LRM20)
RA 1e (medium pulse laser)
You know what? I kind of like what I see here.
EDIT: possible hero mech - Terry Ford's
Number Seven.
Edited by Odanan, 23 December 2015 - 07:48 AM.