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Ultimate Mech Discussion Thread

BattleMech Balance

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#1581 Zaptruder

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Posted 13 January 2013 - 01:47 AM

Hey, did someone ask for a Shadow Hawk remake? What? No? Oh well, here's one anyway.

Posted Image

#1582 Sennin

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Posted 13 January 2013 - 02:06 AM

Excuse me, I think I need to go clean myself up now... :P

#1583 Odanan

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Posted 13 January 2013 - 03:46 AM

View PostZaptruder, on 13 January 2013 - 01:47 AM, said:

Hey, did someone ask for a Shadow Hawk remake? What? No? Oh well, here's one anyway.


Very good! For the first time I think the Shadow Hawk is a beauty. :P

#1584 Zaptruder

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Posted 13 January 2013 - 04:44 AM

View PostSennin, on 13 January 2013 - 02:06 AM, said:

Excuse me, I think I need to go clean myself up now... <_<

View PostOdanan, on 13 January 2013 - 03:46 AM, said:


Very good! For the first time I think the Shadow Hawk is a beauty. :P


Thanks for the kind words good sirs!

#1585 RagingOyster

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Posted 13 January 2013 - 09:37 AM

Why is my King Crab crossed off? I demand this error be rectified at once!

#1586 ScrapIron Prime

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Posted 13 January 2013 - 10:06 AM

View PostZaptruder, on 13 January 2013 - 04:44 AM, said:

Thanks for the kind words good sirs!


Well it's true. The shadowhawk was a first love for many of us. :rolleyes:

#1587 ScrapIron Prime

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Posted 13 January 2013 - 10:09 AM

And the charger makes a fine mech once you trade out the engine, even for a 400XL. The fact that it has a 400 rated engine as a base means it can go fast if you want to , it makes a fine energy boat, and variants with smaller engines have plenty of missile and ballistic hard points.

Plus, they re-engineered it into the Hatamoto line, so major kudos there!

#1588 Adridos

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Posted 13 January 2013 - 11:30 AM

View PostThontor, on 13 January 2013 - 10:32 AM, said:

the King Crab splits the AC/20's critical slots between the arm and adjacent torso. Something you can't do in MWO.

ES has dynamic criticals, giving King Crab the alternation of the script "should" be a pretty easy solution. Altough it would mean a lot of extra programming, I don't think it's completely off the board.

#1589 Butane9000

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Posted 13 January 2013 - 11:49 AM

View PostRagingOyster, on 13 January 2013 - 09:37 AM, said:

Why is my King Crab crossed off? I demand this error be rectified at once!


As cool and unique looking as it would be in the constraints of the game it just is too unlikely to happen.

#1590 Norris J Packard

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Posted 13 January 2013 - 12:16 PM

Posted Image

It's probably nothing, but still.

#1591 Burning Chrome

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Posted 13 January 2013 - 12:38 PM

View PostNorris J Packard, on 13 January 2013 - 12:16 PM, said:

Posted Image

A bit creepy...

#1592 Norris J Packard

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Posted 13 January 2013 - 12:49 PM

View PostBurning Chrome, on 13 January 2013 - 12:38 PM, said:

A bit creepy...


I'm a creepy guy, but so is FD so it's cool.

#1593 Adridos

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Posted 13 January 2013 - 01:28 PM

View PostNorris J Packard, on 13 January 2013 - 12:16 PM, said:

It's probably nothing, but still.


I take it you thrown yourself into the enemy fire to shield him from enemy fire and nothing happened to him that match... right?

#1594 Norris J Packard

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Posted 13 January 2013 - 01:31 PM

View PostAdridos, on 13 January 2013 - 01:28 PM, said:


I take it you thrown yourself into the enemy fire to shield him from enemy fire and nothing happened to him that match... right?


I tried. The other team had a 4-man and they rallied the pubs to backdoor us. Meanwhile our team was spread out like cheese whiz since it was all solo drops. It was not a long game.

#1595 RagingOyster

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Posted 13 January 2013 - 03:16 PM

View PostButane9000, on 13 January 2013 - 11:49 AM, said:


As cool and unique looking as it would be in the constraints of the game it just is too unlikely to happen.

How is it unlikely? I have not seen anything within the game that would prohibit a KC other than the AC/20s not fitting in the arms under the current system which should be, to my knowledge, not terribly difficult to fix.
*Edit: or rather, AC/20 crit slots not fitting properly within the system, since you cannot spread slots between locations.

Edited by RagingOyster, 13 January 2013 - 03:18 PM.


#1596 RagingOyster

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Posted 13 January 2013 - 03:20 PM

View PostThontor, on 13 January 2013 - 10:32 AM, said:

the King Crab splits the AC/20's critical slots between the arm and adjacent torso. Something you can't do in MWO.

Something you cannot do in MWO right now.

#1597 Sharp Spikes

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Posted 13 January 2013 - 03:35 PM

Longbow. With ECM of course. THAT would be not just SSRM boat, but SSRM battleship :rolleyes:

Edited by Sharp Spikes, 13 January 2013 - 03:36 PM.


#1598 Even Dark

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Posted 13 January 2013 - 03:50 PM

better then a king crab for style

i like to see the Axman (AXM-1N) with a hatchet and ac20 :)
http://www.sarna.net...CG_-_Limited%29

or the Berserker
http://www.sarna.net..._Mercenaries%29
with a close combat hand weapon ^^

http://www.sarna.net/wiki/Hatchet

Edited by Even Dark, 13 January 2013 - 03:54 PM.


#1599 Norris J Packard

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Posted 13 January 2013 - 03:58 PM

View PostEven Dark, on 13 January 2013 - 03:50 PM, said:

better then a king crab for style

i like to see the Axman (AXM-1N) with a hatchet and ac20 :)
http://www.sarna.net...CG_-_Limited%29

or the Berserker
http://www.sarna.net..._Mercenaries%29
with a close combat hand weapon ^^

http://www.sarna.net/wiki/Hatchet


Melee will never be in this game.

Berserker is 6 years out.

#1600 Lagfest

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Posted 13 January 2013 - 09:44 PM

Melee will be in the game Eventually.
About the same time as RAC and H Guass and ATMs





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