Bishop Steiner, on 05 May 2017 - 02:12 PM, said:
High skill floor is not a guaranteed indicator of low skill/performance ceiling.
Probably my biggest gripe about most gaming metas today is that the meta tends to have to do more often with what gives the best results for the least effort, than what might actually give the best results, but takes more effort.
I think if the old Street Fighter II circuits were played today, all the "Pros" would play the cheese like Chun Li, and the forums would be full of how only "Bads" use Ken or Ryu, because they took more skill to actually use well.
I don't think I disagree with the floor/ceiling bit as you've framed it.
I'd elaborate that some mechs, like the Vindy, are a hard sell because they are not "optimized for max return on effort." Work hard, and they'll do a little work for you, and it'll feel good. I wasn't being terribly careful to qualify my statements there for maximum clarity.
To run with your line of thought, certain variants of the Hunchback IIC are beloved by the comp community, who love optimization. And they're super squishy and require you to be always aware and moving or twisting under threat that you'll wilt under enemy fire if enemy mechs take too keen an interest in you. They also bring a bunch of firepower and a ClanTech XL. Middl-ish floor, high ceiling, perhaps?
Vindys are more fragile, with lower mounts and less firepower. Probably safe to say they've got a higher floor and lower ceiling than the Hunch IIC, but most are more than useable enough to make the challenge of running them fun.
SIB on the other hand is the poster child for high floor, and low ceiling. There's probably not enough clearance in that room for more than a belly crawl. (at least for me, it's my Hard Mode mech) SIB is my definitive "sad but true" exemplar.