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Ultimate Mech Discussion Thread

BattleMech Balance

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#18261 Metus regem

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Posted 11 December 2017 - 08:43 AM

View PostGasoline, on 11 December 2017 - 08:07 AM, said:


Don't quote me on that, but wasn't there an interview somewhere where Russ mentioned something like they don't plan to port MWO to UE anytime soon as all their focus is currently on MW5:M and seeing how it plays out before even considering porting MWO?

I mean it would be a huge project porting a game like MWO to a completely new graphics engine.



While true, a lot of the ground work required for it is going to be completed thanks to MW5;M, this is evident by the fact that MW5;M is looking to have up to 4 player co-op, this means that net code will be baked into it. Now if they go that route and make a competitive PvP version of MW5;M, than I would think sticking to teams of 4-8 would be best, rather than the gong show of 12v12 that we get here.

Now don't get me wrong, I'm not saying it wouldn't be a lot of work on PGI's part, rather I am saying that some of the ground work for a re-worked MWO in Unreal is being done by MW5:M.

#18262 Bishop Steiner

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Posted 11 December 2017 - 09:19 AM

View PostMetus regem, on 11 December 2017 - 08:43 AM, said:



While true, a lot of the ground work required for it is going to be completed thanks to MW5;M, this is evident by the fact that MW5;M is looking to have up to 4 player co-op, this means that net code will be baked into it. Now if they go that route and make a competitive PvP version of MW5;M, than I would think sticking to teams of 4-8 would be best, rather than the gong show of 12v12 that we get here.

Now don't get me wrong, I'm not saying it wouldn't be a lot of work on PGI's part, rather I am saying that some of the ground work for a re-worked MWO in Unreal is being done by MW5:M.

Also while a lot of work up front, having both games on the same engine I would imagine would make porting assets between the two a LOT smoother and simpler from that point forward. I also know Russ has said he WANTS to do it... but let's be realistic about resource cost... ATM that would be a pretty big undertaking, when MW5 itself appears to be a all hands on deck Hero Task. After MW5 launches? Then depending on their financial status, I would imagine would be the soonest they could really consider doing it at this point.

#18263 Valdarion Silarius

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Posted 11 December 2017 - 09:48 AM

View PostPariah Devalis, on 11 December 2017 - 06:49 AM, said:


Due to that warpage on the arms, might I suggest snagging some thin copper tubing and replacing the arm barrels entirely? Should be a cheap mod, but increase the quality a bit. The rest of the model looks great, though!

Thanks. The warped arms were fixed since I last took this picture. All that I did was take two hard cover books and compressed them for a few minutes. It straightened itself out and the barrels are evenly aligned now (there is still some minor warping with the over\under setup but it's hardly noticeable). Here's an updated pic with the base board and the Jade Falcon Rifleman IIC that I snagged off of Ebay for scale.

Posted Image

Edited by Arnold The Governator, 11 December 2017 - 10:13 AM.


#18264 xVLFBERHxT

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Posted 11 December 2017 - 09:57 AM

View PostArnold The Governator, on 11 December 2017 - 09:48 AM, said:

The warped arms were fixed since I last took this picture. All that I did was take two hard cover books and compressed them for a few minutes. It straightened itself out and the barrels are evenly aligned now (there is still some minor warpage with the over\under setup but it's hardly noticeable). Here's an updated pic with the base board and the Jade Falcon Rifleman IIC that I snagged off of Ebay for scale.
Posted Image


It seems the left guy has always eaten his breakfast Posted Image .

#18265 Valdarion Silarius

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Posted 11 December 2017 - 10:12 AM

View PostxVLFBERHxT, on 11 December 2017 - 09:57 AM, said:

It seems the left guy has always eaten his breakfast Posted Image .

He eats his daily portions of HarJel from clan diamond shark. HarJel, it does the mech body good. Posted Image

#18266 xVLFBERHxT

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Posted 11 December 2017 - 10:45 AM

Almost 1000 pages...

#18267 Odanan

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Posted 11 December 2017 - 04:36 PM

View PostxVLFBERHxT, on 11 December 2017 - 09:57 AM, said:

It seems the left guy has always eaten his breakfast Posted Image .

He eats the other guy's breakfast, that's what he does.

#18268 Bishop Steiner

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Posted 12 December 2017 - 05:37 PM

Posted Image

#18269 Odanan

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Posted 12 December 2017 - 06:18 PM

View PostBishop Steiner, on 12 December 2017 - 05:37 PM, said:

Posted Image

Wow!!!!

#18270 Pariah Devalis

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Posted 12 December 2017 - 06:29 PM

View PostBishop Steiner, on 12 December 2017 - 05:37 PM, said:

Posted Image


Knuckle dragging arms, DOA.

#18271 Bishop Steiner

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Posted 12 December 2017 - 06:38 PM

View PostPariah Devalis, on 12 December 2017 - 06:29 PM, said:


Knuckle dragging arms, DOA.

And just look at the head hitbox.. Bruh... steering wheel much?
(of course, there is the cluster of 3-4 lasers around the cockpit in the STs that you might be overlooking...)

View PostOdanan, on 12 December 2017 - 06:18 PM, said:

Wow!!!!

very much my (very gratified) response! I can't wait to get my own copies in hand!

Edited by Bishop Steiner, 12 December 2017 - 06:40 PM.


#18272 xVLFBERHxT

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Posted 12 December 2017 - 09:33 PM

View PostBishop Steiner, on 12 December 2017 - 05:37 PM, said:

Posted Image


Me gusta

#18273 SuperFunkTron

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Posted 12 December 2017 - 10:08 PM

I know it's the IS turn for a mech now, but seeing has how certain tonnage mechs can repeat, I think the clans really need their medium mech selection filled out. Compared to the IS, we don't really have as many options and it would be nice to get more for FP.

#18274 Odanan

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Posted 13 December 2017 - 01:44 AM

View PostSuperFunkTron, on 12 December 2017 - 10:08 PM, said:

I know it's the IS turn for a mech now, but seeing has how certain tonnage mechs can repeat, I think the clans really need their medium mech selection filled out. Compared to the IS, we don't really have as many options and it would be nice to get more for FP.

Clan mediums? You got a pretty good selection already.
I don't know if there is a role to be filled, but the next Clan medium mechs will be in this list:
  • Vapor Eagle - 55 tons, battlemech. Metamech.
  • Hellhound - 50 tons, battlemech. Hopefully released as the sexy MW4's Hellhound, not as the boring humanoid Conjurer (Wolverine IIC).
  • Mongrel - 45 tons, omnimech.
  • Shadow Hawk IIC - 45 tons, battlemech.
  • Griffin IIC - 40 tons, battlemech.
  • Coyotl - 40 tons, omnimech. Rare, almost extinct, but quite unique looking and interesting platform.
  • Pouncer - 40 tons, omnimech. Another deviation of the Adder.
  • Phantom - 40 tons, omnimech. Extremely fast and with good hardpoints, but with very few weight free for weapons.


#18275 Ovion

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Posted 13 December 2017 - 08:06 AM

Posted Image
Honestly, what we need next, are:
some IS and Clan 20T mechs,
some IS and Clan 25T mechs,
a Clan 60T mech,
a Clan 80T mech,
some IS and Clan 95T mechs.

#18276 SuperFunkTron

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Posted 13 December 2017 - 08:17 AM

View PostOdanan, on 13 December 2017 - 01:44 AM, said:

Clan mediums? You got a pretty good selection already.
I don't know if there is a role to be filled, but the next Clan medium mechs will be in this list:
  • Vapor Eagle - 55 tons, battlemech. Metamech.
  • Hellhound - 50 tons, battlemech. Hopefully released as the sexy MW4's Hellhound, not as the boring humanoid Conjurer (Wolverine IIC).
  • Mongrel - 45 tons, omnimech.
  • Shadow Hawk IIC - 45 tons, battlemech.
  • Griffin IIC - 40 tons, battlemech.
  • Coyotl - 40 tons, omnimech. Rare, almost extinct, but quite unique looking and interesting platform.
  • Pouncer - 40 tons, omnimech. Another deviation of the Adder.
  • Phantom - 40 tons, omnimech. Extremely fast and with good hardpoints, but with very few weight free for weapons.


I'm really leaning toward the 40 ton mechs, 45 if they want something a bit beefier. Being a huge fan of the 75-85 ton clan mechs allows me to squeeze in mediums, sometimes 2 and I haven't felt like I have had the right tool lately in FP matches. It may just be complacency, but I don't get the same feeling when I look at the variety of IS mediums when playing FP.

Though I'm not a big fan of the IIC mechs in your list, I am curious to see how they would be redesigned for MWO. Converting that Gundam look to BT leaves a lot of room for interpretation.

The two omni mechs at the bottom are by far my favorite options. Phantom would be an upgrade to the ice ferret in terms of speed and hard points with the same restrictions in weight, but it would be an incredible hit and run mech. The Pouncer would be the jumping Adder I always dreamed of.

#18277 CK16

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Posted 13 December 2017 - 08:18 AM

Clan wish list?
20t-Fire Moth
25t-Fire Falcon
60t-Thresher
80t-Warhammer IIC
95t-Turkina

IS
20t-?
25t-?
95t-Sagittaire
Bonus! 100t-Fafnir

Also some IS Omnis, really want a Templar regardless lol.

#18278 Jay Leon Hart

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Posted 13 December 2017 - 08:18 AM

View PostOvion, on 13 December 2017 - 08:06 AM, said:

Spoiler

Honestly, what we need next, are:
some IS and Clan 20T mechs,
some IS and Clan 25T mechs,
a Clan 60T mech,
a Clan 80T mech,
some IS and Clan 95T mechs.

Not too fussed on the 20 tonners. As for the rest:
25 ton Clan - Fire Falcon
60 ton Clan - Hellfire
80 ton Clan - Canis or Warhammer IIC
95 ton Clan - Turkina (the only option Posted Image )
25 ton IS - Raptor
95 ton IS - Sagittaire or Cerberus

#18279 Pariah Devalis

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Posted 13 December 2017 - 09:25 AM

View PostJay Leon Hart, on 13 December 2017 - 08:18 AM, said:

Not too fussed on the 20 tonners. As for the rest:
25 ton Clan - Fire Falcon
60 ton Clan - Hellfire
80 ton Clan - Canis or Warhammer IIC
95 ton Clan - Turkina (the only option Posted Image )
25 ton IS - Raptor
95 ton IS - Sagittaire or Cerberus


See, if PGI invented a 95-tonner, I would actually be fairly happy. 70-tons is not an extremely heavily populated tonnage spot, but we already had two options, there. Meanwhile, 95 is stuck with the Jade Turkey and nothing else. Not much good to choose from, there.

Also, I'd only change out that Hellfire for a Thresher, personally. Otherwise, the Clan list you have there is about the same as mine. It isn't that the Hellfire is a bad mech. It isn't, and should be good. But so should the Thresher, and that sucker offers interesting build options, between MASC (something we have very little of in MWO) and jump jets.

Edited by Pariah Devalis, 13 December 2017 - 09:26 AM.


#18280 Gasoline

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Posted 13 December 2017 - 09:48 AM

20t: IS: Wasp, Clan: Fire Moth (highly unlikely)
25t: IS: Brigand, Clan: Icestorm (highly unlikely)
60t Clan: there's just the Glass Spider currently available and I would prefer the Rifleman IIC
80t Clan: Warhammer IIC
95t: IS: Hauptmann/Sagittaire, Clan: Turkina (meh)





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