

#19461
Posted 12 July 2018 - 12:05 AM
#19463
Posted 12 July 2018 - 07:38 AM
TheArisen, on 12 July 2018 - 12:05 AM, said:
and yet, it seems to be the go to "solution" anti-mechpackers immediately default to. One of a long line of gaming myths that somehow are kept alive. *SMH*
Sometimes I wonder why I even read the forums anymore. It was the forum idiocy (admittedly combined with IRL crapfest and hardware issues) that finally soured me to MWO.
Edited by Bishop Steiner, 12 July 2018 - 07:40 AM.
#19464
Posted 12 July 2018 - 09:04 AM
The Lighthouse, on 11 July 2018 - 10:53 PM, said:
No, I don't mean that.
For instance, PGI can release "New Map Booster" and for next 3 months after the map is released, anyone with the booster will gain additional cbills and/or even very small amount of MCs, you know, something like that.
Credit where it's due: You know what, that suggestion's got more going for it than most "monetize the maps" suggestions I've seen.
I'm not sure it would be imemented well by PGI, or whether folks would get the map enough to feel like they got their money's worth, but the starter idea's the closest to workable I've seen regarding money-for-maps.
Edited by Virlutris, 12 July 2018 - 09:07 AM.
#19465
Posted 12 July 2018 - 09:25 AM
The Lighthouse, on 11 July 2018 - 10:53 PM, said:
No, I don't mean that.
For instance, PGI can release "New Map Booster" and for next 3 months after the map is released, anyone with the booster will gain additional cbills and/or even very small amount of MCs, you know, something like that.
The tournament supporter pack is a great model that is widely anticipated by this community, even by those of us that don’t play in it or watch many of the games. I would gladly pay $10 towards new map development for a mini premium time type boost. Say like TSP, 5 or 10 percent all the time, then thirty percent on the map in question for say three months duration. Excellent way for them to make another 40 bucks a year, and I would love to see a new map on a quarterly schedule (and don’t feel that would be an overwhelming amount of work/unrealistic expectation.)
#19466
Posted 12 July 2018 - 11:49 AM
They offer it in four fields, one for each weight class, and you design a mech of IS or Clan origins around that limitation. You gotta make a prime variation and three variants after.
The winner could get their mech before anyone else, along with a special color scheme for them and maybe for those they can hand it out too. That along with like, 10,000MC.
#19467
Posted 12 July 2018 - 01:33 PM

#19468
Posted 12 July 2018 - 01:54 PM
Turkina's likely to happen someday, makes sense for the next ClanTech assault, assuming no IICs.
(I still want the Kingfisher, but that's my geek streak acting up)
Medium next please.
Pretty please?
With sugar on top?
Edited by Virlutris, 12 July 2018 - 01:57 PM.
#19469
Posted 12 July 2018 - 06:13 PM
Very likely an assault, if not medium mech.
It seems PGI nowdays pretty much ignores poll's result.
However, we can see a trend: Older era mechs that can be used for MW5 and Battletech. Look at the mechs; Flea, Vulcan, Champion.... old ones.
If this is going to be an IS assault mech.... I think Emperor has very high chance to appear.
If this is going to be an Clan assault mech.... Stone Rhino is probably quite high up there, but seeing Hellfire being released, Turkina also has a good chance.
If it is medium, Dervish for IS, and Clan.... I have no idea. Maybe Vapor Eagle.
Then again, nothing changes the fact that we need Hollander right now.
#19470
Posted 12 July 2018 - 07:07 PM
- Turkina for assault; (Bane would be amazing; and Stone Rhino kicks a lot of nostalgia, but it's in a grey legal area)
- Vapor Eagle for medium; (since we are picking some obscure mechs, Coyotl would be a great surprise)
- Black Python for heavy; (OK, I prefer the Rifleman IIC, but we don't know how the agreement was set)
- Fire Falcon for light. (next Clan light might take a while, but this is a must)
#19471
Posted 12 July 2018 - 07:33 PM
Odanan, on 12 July 2018 - 07:07 PM, said:
- Turkina for assault; (Bane would be amazing; and Stone Rhino kicks a lot of nostalgia, but it's in a grey legal area)
- Vapor Eagle for medium; (since we are picking some obscure mechs, Coyotl would be a great surprise)
- Black Python for heavy; (OK, I prefer the Rifleman IIC, but we don't know how the agreement was set)
- Fire Falcon for light. (next Clan light might take a while, but this is a must)
Stone Rhino should be as fine as the Incubus, TBH. Yes it's tentatively tied to the Monster, but the version everyone knows has ZERO resemblance to it. Mind you I still say should because as you noted, we don't know the wording of the settlement. So because it did for a brief moment sort of kind of have a connection to the Monster back when Glam Metal was still popular, it might have to be avoided. Of those listed the Vapour eagle was the most promise as a chassis. I would be shocked to see the Coytol still, it's so obscure and out of use. But who knows. By numbers, the Annihilator made no sense either, lol.
#19472
Posted 13 July 2018 - 02:45 AM
Bishop Steiner, on 12 July 2018 - 07:33 PM, said:
Actually, the version most people know is based on a Robotech original design. It's not treading any dangerous waters with the Japanese but it's playing with fire on the home front. Albeit it's one of the less blatant copies so it would most likely get a pass in court even if HG ever tried to act upon it.
#19473
Posted 13 July 2018 - 06:53 AM
If we are looking at an IS mech, especially an assault, I'd like to have something like the grand titan made available.
#19474
Posted 13 July 2018 - 08:24 AM
40 ton Whitworth: This one would be terribad in MWO, but is great on paper and in table top.
55 ton Dervish: This one might be just fine in MWO. It jumps, and fits in with the other 55 ton crowd.
#19475
Posted 13 July 2018 - 10:27 AM
Marauder3D, on 13 July 2018 - 08:24 AM, said:
40 ton Whitworth: This one would be terribad in MWO, but is great on paper and in table top.
55 ton Dervish: This one might be just fine in MWO. It jumps, and fits in with the other 55 ton crowd.
I don't know about the Whitworth. Depending on Hardpoint count it might make for a decent MRM boat. And it's hardly the worst Medium missile boat mech out there.
Edited by Requiemking, 13 July 2018 - 10:27 AM.
#19476
Posted 13 July 2018 - 11:06 AM
Requiemking, on 13 July 2018 - 10:27 AM, said:
Those two mechs would make sense Mechwarrior 5 and Battletech wise due to the fact they are SLDF mechs.
#19477
Posted 13 July 2018 - 12:42 PM
#19479
Posted 13 July 2018 - 01:31 PM
Adridos, on 13 July 2018 - 02:45 AM, said:
Actually, the version most people know is based on a Robotech original design. It's not treading any dangerous waters with the Japanese but it's playing with fire on the home front. Albeit it's one of the less blatant copies so it would most likely get a pass in court even if HG ever tried to act upon it.
THIS

is the stone rhino everyone is most familiar with/wants.
It's tenuously based off of THIS

No court of law ANYWHERE will claim the top picture is derivative of this.
The original Behemoth, as per Battledroids

may have had some issues. But no, the TRO 3055 and later versions are not remotely visually connected, unless EVERY hunched mech with gun arms is a derivative work of the MAC II. With thick enough Beer Goggles one can see something of a very mild resemblance in leg and body (more due to posture than geometry), but once you get to the most iconic aspects, the arms and overhead guns? It totally falls apart.
Requiemking, on 13 July 2018 - 10:27 AM, said:
40 ton 4/6/4 mech .... with barndoor torso base art. As with anything I'm sure it can be massaged and quirked enough to not be terrible, but if it remotely is akin to the original art, it's low speed, terrible hitboxes and skinny arms, are a pretty certain death sentence.
Odanan, on 13 July 2018 - 12:42 PM, said:
was nicknamed Whitworthless from the get go for a reason
#19480
Posted 13 July 2018 - 01:44 PM
Requiemking, on 13 July 2018 - 10:27 AM, said:
It's a small mech with at least 2 missile hardpoints: you surely can't "boat" more than 2 MRMs on it, because of the weight.
Here is your mech.
Do people use MRMs on the Assassin? If not, I don't see why they would do in the Not-worth-it.
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