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Ultimate Mech Discussion Thread

BattleMech Balance

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#6821 Bishop Steiner

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Posted 20 January 2014 - 12:48 PM

View PostMonkeyDCecil, on 20 January 2014 - 12:41 PM, said:


Is that a torrent mounted weapon on its back? And if so man that would be hard to use. Unless you have a co-polite. I have always wondered why there are no torrent mounted weapons on mechs. Torrent mounted weapons + co-polite = cover fire at all times.

Well, I considered making one, and I still might. But you would have to mount a double cockpit, and a mech turret, which I forget the rules for, but I think have to be on a side torso (for some dumb reason) and I don't think they give a full 360 fire arc.

#6822 FireSlade

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Posted 20 January 2014 - 01:04 PM

View PostMonkeyDCecil, on 20 January 2014 - 12:41 PM, said:


Is that a torrent mounted weapon on its back? And if so man that would be hard to use. Unless you have a co-polite. I have always wondered why there are no torrent mounted weapons on mechs. Torrent mounted weapons + co-polite = cover fire at all times.

PGI could easily add turrets mounted weapons to the game by having them act like "arms". So it makes me wonder if they would add them or not. As for a lore base reason, most of the functions and movements are handled by computers within the mech that are directed by the pilots controls. If you think about how difficult that it is for a human to walk and stay balanced then try to control those same actions with a joystick, foot pedals, and very minimal control through the neurohelmet you can see why a computer has to handle most of the actions.

#6823 FireSlade

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Posted 20 January 2014 - 02:18 PM

Congratulations Bishop on your recent win of the "Pimp my Mech" contest.

http://mwomercs.com/...80#entry3086801

#6824 The Unknown Pilot

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Posted 20 January 2014 - 03:11 PM

Mark this 100% guarantee: Firestarter!!!

#6825 Bishop Steiner

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Posted 20 January 2014 - 03:38 PM

View PostFireSlade, on 20 January 2014 - 02:18 PM, said:

Congratulations Bishop on your recent win of the "Pimp my Mech" contest.

http://mwomercs.com/...80#entry3086801

thanks!

#6826 Odanan

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Posted 20 January 2014 - 03:59 PM

View PostFireSlade, on 20 January 2014 - 02:18 PM, said:

Congratulations Bishop on your recent win of the "Pimp my Mech" contest.

http://mwomercs.com/...80#entry3086801

Your Pug and CarrionCrows' bombshell are the best. Congrats! Well deserved!

(yours has a pug and an UrbanMech, how more adorable it can get?)

Edited by Odanan, 20 January 2014 - 03:59 PM.


#6827 Bishop Steiner

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Posted 20 January 2014 - 04:47 PM

View PostOdanan, on 20 January 2014 - 03:59 PM, said:

Your Pug and CarrionCrows' bombshell are the best. Congrats! Well deserved!

(yours has a pug and an UrbanMech, how more adorable it can get?)

ah, thanks too! Definitely think Carrion had the best one though, but I might be biased by the cleanness computer rendering allows.

#6828 Odanan

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Posted 21 January 2014 - 04:43 PM

It looks like that was a decent patch, I will check it out tonight. (slowly returning to play MWO)

BTW, in 14 days new light mech! (win win situation)

#6829 Solis Obscuri

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Posted 22 January 2014 - 04:22 PM

View PostBishop Steiner, on 18 January 2014 - 12:28 PM, said:

Posted Image

That really looks outstanding, Bishop! I've always had a soft spot for the Hussar.

#6830 Ens

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Posted 23 January 2014 - 12:33 PM

did i miss something?
in ngng they stated a new chassis ( hero first ) is coming on feb 4th but:

where is the confirmation about it being a light mech?

#6831 Bishop Steiner

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Posted 23 January 2014 - 12:41 PM

View PostEns, on 23 January 2014 - 12:33 PM, said:

did i miss something?
in ngng they stated a new chassis ( hero first ) is coming on feb 4th but:

where is the confirmation about it being a light mech?

in NGNG they stated a new light Hero was coming out feb 4, actually, then played the guessing game where the only other tidbit was that it WON'T be a Panther.

http://mwomercs.com/...te-jan-18-2014/

#6832 John MatriX82

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Posted 23 January 2014 - 12:42 PM

View PostEns, on 23 January 2014 - 12:33 PM, said:

did i miss something?
in ngng they stated a new chassis ( hero first ) is coming on feb 4th but:

where is the confirmation about it being a light mech?


Yes it's new, it's a light, it's "controversial", it's not the panther. Some speculation is two pages behind, due to the "controversial" it could be the Urbie, others here point @ the Hussar.

#6833 Bishop Steiner

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Posted 23 January 2014 - 12:55 PM

View PostJohn MatriX82, on 23 January 2014 - 12:42 PM, said:


Yes it's new, it's a light, it's "controversial", it's not the panther. Some speculation is two pages behind, due to the "controversial" it could be the Urbie, others here point @ the Hussar.

actually, just thought it was a good way to promote my Hussar II 1000-X design.
Posted Image

During Fortress Republic, the RotS looked for every advantage, every force multiplier possible. One design used to great effect was the brainchild of Ghost Knight Bishop Steiner. Long before the Jihad, Steiner had started his career as the first Lyran born Rabid Fox in Davion's MIIO, so he understood the advantages stealth provides better than most Mech pilots. After old age took him from active duty, he embraced learning the ins and outs of Mech Engineering. Still active, though wheel chair bound at the age of 132, he designed the Hussar II, for the Fidelis and Ghost Knights to use. Based off of the venerable Hussar, and sparing no expense, it is built almost entirely of Clan Tech components. Endo Steel w/ Triple Strength Myomer. 5 tons of Ferro-Fibrous Armor. A 360XXL engine and Small Cockpit. A Clan-tech Extended range Large Laser, limited jump capability and an Angel ECM suite all allow it to massively outperform it's predecessor. But the final component is what makes it the deadliest fast raider and head hunter in the Republic's arsenal: the resurrected Chameleon Light Polarization Shield and Null Signature System. The Void system was considered, but rejected due to it's lack of usefulness at high speed.

Edited by Bishop Steiner, 23 January 2014 - 12:57 PM.


#6834 SgtMagor

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Posted 23 January 2014 - 01:23 PM

Hussar, Posted Image

#6835 Strum Wealh

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Posted 23 January 2014 - 01:51 PM

View PostEns, on 23 January 2014 - 12:33 PM, said:

did i miss something?
in ngng they stated a new chassis ( hero first ) is coming on feb 4th but:

where is the confirmation about it being a light mech?

IIRC, it was indicated in a previous NGNG that the upcoming new 'Mech (that is, new chassis rather than a new variant of an already announced chassis) would be 1.) a light, 2.) "humanoid", and 3.) "controversial".

#6836 John MatriX82

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Posted 23 January 2014 - 03:05 PM

View PostBishop Steiner, on 23 January 2014 - 12:55 PM, said:

actually, just thought it was a good way to promote my Hussar II 1000-X design.


Whatever it was to stimulate wild speculation-ness :huh:

#6837 Tkhaw

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Posted 23 January 2014 - 03:29 PM

Humanoid...

Firestarter or Javelin?

or better,

the Urbie!!!

#6838 DocBach

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Posted 23 January 2014 - 03:31 PM

Javelin would be a great addition - a light with jump and tons of missile hard points = jumping streakboat aka can of RAID for bugmechs like Spiders, Cicadas

#6839 Bishop Steiner

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Posted 23 January 2014 - 03:58 PM

View PostDocBach, on 23 January 2014 - 03:31 PM, said:

Javelin would be a great addition - a light with jump and tons of missile hard points = jumping streakboat aka can of RAID for bugmechs like Spiders, Cicadas

but oh so limited and boring. Firestarter would be much more interesting, IMO. Same speed, better armor, 6 energy hardpoints and 2 ballistic on the prime? Of course, I want the Urbanmech, but it'd do in a pinch. Or the Hussar (which ain't humanoid, so.......)

#6840 DocBach

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Posted 23 January 2014 - 04:15 PM

How many Firestarters are actually going to have flamers, though?

The advanced configuration, does have ECM, though, which could make it a little useful. But I think the food chain needs something that can hunt other lights better, especially little ******* ones with ECM.





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