#841
Posted 04 November 2012 - 02:21 PM
Whitworth:
Vindicator:
Someone (and I mean Alex Iglesias) has been practicing...
#842
Posted 04 November 2012 - 05:35 PM
The Vindicator has a decent array of weapons on it's base chassis which would be nice for flexibility in hardpoints, and has jump jets that can either be stripped for weight, or kept if that's the pilot's prerogative. Might make for a good replacement for the Wolfhound if it doesn't make it into game.
And...while it's awesome artwork...I haven't touched a Whitworth since the Crescent Hawk games. It's also a lighter Trebuchet...which if we're going to go that route I'd just want a Dervish then.
#844
Posted 05 November 2012 - 05:00 PM
http://www.sarna.net/wiki/Vindicator
Edited by Maverick01, 05 November 2012 - 05:12 PM.
#845
Posted 05 November 2012 - 05:26 PM
#846
Posted 05 November 2012 - 05:44 PM
Quote
A: You'll see [Garth]
Only options, I believe, are the Black Knight, the Orion, and Flashman. All would be great additions. (Side note...there's very few 75 ton 'mechs, Clan or not, out there.) I for one would NOT want to pilot a Black Knight nor a Flashman with how Double Heat Sinks won't actually be double. Orion go!
Quote
A: We don't have a set number - we're adding them as quickly as we can. Though yes the weight classes will have (roughly) the same number total. [Garth]
So, with the previous idea that there's 32 'mechs planned, it's kind of cool that we could see quite a few before the game actually "launches." So, if the mech you want isn't in game...more hope it'll be sooner then later.
Edited by Jack Gallows, 05 November 2012 - 05:49 PM.
#847
Posted 05 November 2012 - 07:03 PM
#848
Posted 05 November 2012 - 07:30 PM
Jack Gallows, on 05 November 2012 - 05:44 PM, said:
Unfortunately, neither the Black Knight nor the Flashman would have the requisite three variants until the 3060s.
Strum Wealh, on 18 October 2012 - 03:41 AM, said:
"Fewer than 500 Flashman 'Mechs were operational at the beginning of the First Succession War. All were assigned to the front lines in the initial fighting. The factory complexes of the Flashman's producer, Renault-Prime, were slagged in 2796, destroying all molds, prototypes, spare parts, and blueprints. The few remaining Flashman 'Mechs continued to operate on the front lines, until the 'Mech all but disappeared from Successor State forces."
The "downgraded" FLS-7K, built by Defiance on Hesperus II, is the only variant in production until the -8K resumes production in 3054.
The next variant to come into production, according to the Master Unit List, is the FLS-9C... which isn't available until 3061.
The Marauder is Unseen, the Flashman has too few variants in production, the Black Knight likewise has only one variant (the BL-7-KNT) in production until 3052 (the debut of ComStar's BL-9-KNT "Clanbuster" model; the "basic/original" BL-6-KNT doesn't restart production until 3065), and everything else in the 75-ton bracket is Clan-built and/or doesn't come into production until later.
This effectively leaves the Orion as the only available 75-ton IS 'Mech with enough timeline-appropriate variants (the ON1-K, ON1-V, ON1-VA, ON1-V-DC, and ON1-M (available in 3049, according to the Master Unit List)) to meet the requirements of the MWO advancement system.
#850
Posted 05 November 2012 - 09:05 PM
http://www.mechwarri...Warrior_Tactics
- Atlas
- Awesome
- Catapult
- Dragon
- Grasshopper
- Hunchback
- Jenner
- Orion
- Spider
- Stalker
- Trebuchet
http://www.sarna.net/wiki/Grasshopper
http://www.sarna.net/wiki/Orion
Edited by Maverick01, 05 November 2012 - 09:16 PM.
#851
Posted 06 November 2012 - 03:43 AM
PS: not that the MWT redesigns are bad... the problem is the art direction totally misses the decadent, pessimist feel of the Battletech. It's like making a cute anime of cyber-punk.
#852
Posted 06 November 2012 - 04:28 AM
Maverick01, on 05 November 2012 - 05:00 PM, said:
http://www.sarna.net/wiki/Vindicator
Why I think the Blackjack is more appropriate:
Vindicator vs Blackjack.
#853
Posted 06 November 2012 - 04:32 AM
#854
Posted 06 November 2012 - 04:37 AM
#855
Posted 06 November 2012 - 04:41 AM
Very cool looking well armed light mech produced in 302 so it fits into the timeline.
#857
Posted 06 November 2012 - 05:22 AM
The other 2 variants are virtually the same.
Come one, if you want a Wolfhound, pilot a Jenner. Same tonnage, and 6 energy hardpoints for you laser boats.
#858
Posted 06 November 2012 - 05:59 AM
But I see your point. I just have a bit of a dislike to Jenners.
#859
Posted 06 November 2012 - 08:19 AM
Jenkss, on 06 November 2012 - 05:59 AM, said:
But I see your point. I just have a bit of a dislike to Jenners.
There are Ravens with a lot of energy hardpoints too.
PS: I know the Wolfhound is an excellent mech in TT. It is actually one of the very few good stock mechs. But it just don't work in MWO.
Jenkss, on 06 November 2012 - 05:59 AM, said:
But I see your point. I just have a bit of a dislike to Jenners.
And yes, we lose many different mechs. But in MWO's defense, many of these mechs don't add much to the TT either...
What's the problem with the Jenny?
#860
Posted 06 November 2012 - 09:28 AM
well..not really...but please?!
The Orion would make a great 75 tonner for this era.
27 user(s) are reading this topic
0 members, 27 guests, 0 anonymous users