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Ultimate Mech Discussion Thread

BattleMech Balance

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#9261 Tkhaw

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Posted 05 October 2014 - 08:37 AM

I would put in mechs from

TRO 2750
TRO 3025
TRO 3039

First

before considering a time jump...

I know it will be a while but hey, every mech needs its moment to shine :)

#9262 MonkeyDCecil

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Posted 05 October 2014 - 09:01 AM

View PostBishop Steiner, on 05 October 2014 - 04:49 AM, said:

That would be a very short sighted move by PGI.

After Operation Revival ends on Tukayyid in May 3052, there are several notable to momentous events:
-3055: Assassination of Melissa Steiner and the Red Corsair Event
-3056: 4th Skye Guards attempt to foment revolt in Isle of Skye/Second Skye Rebellion
-3057: Marik/Liao attack the FedCom in Operation Guerrero, Clan Wolf and Jade Falcon engage in Refusal War, FedCom Split and Chaos March formed.
-3058: Jade Falcons invade Coventry, Victor Steiner Davion leads multi-national task force to remove them. Word of Blake conquers Terra.
-3059: Operations Bird Dog, Bulldog and Serpent are launched, beginning the Twilight of the Clans.
-3060: Smoke Jaguars annihilated, Great Refusal fought on Strana Mechty
-3062: FedCom Civil War begins, Draconis March invades the Draconis Combine.

So a HUGE amount of CW related events, and defining history would be skipped, and just as importantly:
-TRO 3055
-TRO 3058
-TRO 3060

accelerating the timeline to the FedCom CivWar, would severely limit their time and ability to maximize introducing and releasing the designs from these TROs, which would be bad marketing. And the attendant fervor of the slow reveal of things like the Clans ATM launchers, MRMS, Inner Sphere er and LB-x and ultra weapons, Light Gauss, etc.

And greatly reduce time to make needed balance adjustments to minimize power creep in the interim.


Quit making sense.

#9263 Bishop Steiner

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Posted 05 October 2014 - 09:08 AM

do want:
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etc, BEFORE

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even though yes I do eventually want those, too

#9264 Wieland

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Posted 05 October 2014 - 09:56 AM

Quote

Thanks for your vote.

I think we have our winner(s) - can't really go wrong with either.

Will come down certain game design X-factors likely.

These are the closing words for the Assault Mech Poll and i dont like it.
It sounds like, the Zeus has won but we make the Cyclops.

#9265 Odanan

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Posted 05 October 2014 - 10:22 AM

View PostWieland, on 05 October 2014 - 09:56 AM, said:

These are the closing words for the Assault Mech Poll and i dont like it.
It sounds like, the Zeus has won but we make the Cyclops.

Maybe both? (wishful thinking)

Imagine an IS pack with 8, not 4 mechs.

In this case, the heavy poll is for selecting the mech that would go along the Lancelot. (OK, I need to stop now)

#9266 phalanx

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Posted 05 October 2014 - 11:02 AM

So here is my wishlish:
Light:
Mongoose

Medium:
Hermes II

OR

Sentinel

Heavy:
Grasshopper

Assault:
Cyclops

#9267 Nightshade24

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Posted 05 October 2014 - 06:48 PM

My wish list is....

Light:
Wolfhound

Medium:
Crab

Heavy:
Black Knight

Assault:
Zues.


Light could also be a urban mech or flea.

View PostOdanan, on 05 October 2014 - 10:22 AM, said:

Maybe both? (wishful thinking)

Imagine an IS pack with 8, not 4 mechs.

In this case, the heavy poll is for selecting the mech that would go along the Lancelot. (OK, I need to stop now)

Russ said it'll have 4 tiers that'll add to 80 dollars.

I doubt we'll get 6 mechs and variants for 30 dollars per tier, OR looking at it in another way is 1 mech variant for 5 dollars each.

That'll be the cheapest best value pack in MW: O.

#9268 Ovion

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Posted 05 October 2014 - 10:30 PM

View PostNightshade24, on 05 October 2014 - 06:48 PM, said:

My wish list is....

Light:
Wolfhound

Medium:
Crab

Heavy:
Black Knight

Assault:
Zues.


Light could also be a urban mech or flea.


Russ said it'll have 4 tiers that'll add to 80 dollars.

I doubt we'll get 6 mechs and variants for 30 dollars per tier, OR looking at it in another way is 1 mech variant for 5 dollars each.

That'll be the cheapest best value pack in MW: O.
80/4 = 20.
There's a chance it'll be phoenix-esque - US$20 a level, with a 2 mech 'expansion pack' that's cheaper when you buy the main pack.

#9269 Nightshade24

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Posted 05 October 2014 - 11:58 PM

View PostOvion, on 05 October 2014 - 10:30 PM, said:

80/4 = 20.
There's a chance it'll be phoenix-esque - US$20 a level, with a 2 mech 'expansion pack' that's cheaper when you buy the main pack.

oh, so what you're saying is beyond the 4 tiers adding to 80 dollars there could be a "Saber reinforcement" pack like idea where they added 2 more mechs (6 variants) for less money x2?

#9270 Ovion

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Posted 06 October 2014 - 03:16 AM

It's possible, course that's just idle conjecture at this point.

#9271 MeiSooHaityu

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Posted 06 October 2014 - 03:37 AM

Axman :)

#9272 Odanan

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Posted 06 October 2014 - 05:04 AM

View PostMeiSooHaityu, on 06 October 2014 - 03:37 AM, said:

Axman :)

Not enough variants (not to mention the lack of melee in the game).

#9273 Odanan

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Posted 06 October 2014 - 05:45 AM

It is incredible, but the Grasshopper might actually win the heavy poll!

That would give us one more mech from the Battletech Introductory Box.
  • Commando - check
  • Spider - check
  • Jenner - check
  • Panther
  • Assassin
  • Cicada - check
  • Clint
  • Hermes II
  • Whitworth
  • Vindicator - check
  • Enforcer - not enough variants (has only 2, considering the 3050 ENF-5D)
  • Hunchback - check
  • Trebuchet - check
  • Dervish
  • Dragon - check
  • Quickdraw - check
  • Catapult - check
  • JagerMech - check
  • Grasshopper
  • Awesome - check
  • Zeus - probably the next Assault mech?
  • Cyclops
  • Banshee - check
  • Atlas - check


#9274 CDLord HHGD

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Posted 06 October 2014 - 05:57 AM

The list is missing:

Wolfhound
Hatchetman
Axman
Champion
more....

We shouldn't consider the lack of melee a deal breaker for any mech (YLW as precedent). Lack of variants too should be a consideration, but not a deal breaker as well. PGI does have and has practiced creative license with variants and loadout interpretation and if there is enough support for a specific chassis then they may move on it. Just don't want people to see a list and misinterpret it as the gospel because a newcomer to these forums might not understand the history and intricacy herein.

#9275 MeiSooHaityu

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Posted 06 October 2014 - 06:08 AM

All I hear is....

View PostOdanan, on 06 October 2014 - 05:04 AM, said:

Blah...blah...blah....blah


J/k Odanan :)

Your right of course, but the axe handle could be attached to the forearm and the double blade be lined up with the wrist to behave as a shield.

Still, PGI would have to "invent" a third variant.

Yea, I know it won't be considered (at least for a while), but it doesn't mean I want the mech any less. I need my Adam Steiner Hero Mech! (Which might only be a 2N with a tiger stripe paint scheme lol).


#9276 Odanan

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Posted 06 October 2014 - 06:13 AM

View Postcdlord, on 06 October 2014 - 05:57 AM, said:

The list is missing:

Wolfhound
Hatchetman
Axman
Champion
more....

What list?
The one in the original post of the one above?
Because the one above has all 25 mechs from the Battletech Introductory Box.

#9277 Odanan

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Posted 06 October 2014 - 06:17 AM

And the Wolfhound, by 3049, has only 1 variant (WLF-1) and 2 field refits (WLF-1A and WLF-1B, which I don't know if can be really considered as variants).

#9278 Nightshade24

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Posted 06 October 2014 - 06:24 AM

View PostMeiSooHaityu, on 06 October 2014 - 06:08 AM, said:

All I hear is....



J/k Odanan :)

Your right of course, but the axe handle could be attached to the forearm and the double blade be lined up with the wrist to behave as a shield.

Still, PGI would have to "invent" a third variant.

Yea, I know it won't be considered (at least for a while), but it doesn't mean I want the mech any less. I need my Adam Steiner Hero Mech! (Which might only be a 2N with a tiger stripe paint scheme lol).



He did use an Awesome 9M near the end to liberate summerset. Should be the same but with a command console.
http://mwo.smurfy-ne...c4cff69a7c5b43b (my interpretation on his load out, I do not see missiles on it, he had a command console. Seems about right.)

#9279 MeiSooHaityu

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Posted 06 October 2014 - 06:33 AM

View PostNightshade24, on 06 October 2014 - 06:24 AM, said:



He did use an Awesome 9M near the end to liberate summerset. Should be the same but with a command console.
http://mwo.smurfy-ne...c4cff69a7c5b43b (my interpretation on his load out, I do not see missiles on it, he had a command console. Seems about right.)


Your very much right, he did. I still prefer the Axman though, it just looked cooler IMO. Plus, I'm not much of an Assault pilot.

I also noticed in the show that they had a Bushwhacker. That makes me wonder if the liberation of Somerset took several years (but the condensed it to one season), or they just fudged the timeline to sell more toys. I'm guessing it is the later.

I do like to point to the cartoon's inclusion of the Bushwhacker as a reason to have it in the game now (especially because 1 season covered the beginning of the clan invasion and they had a bushwhacker towards the end of the first season). Surely it must have been an early prototype ;).

In reality though, the first season (and only season) probably covered several years.

#9280 Nightshade24

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Posted 06 October 2014 - 06:46 AM

View PostMeiSooHaityu, on 06 October 2014 - 06:33 AM, said:

Your very much right, he did. I still prefer the Axman though, it just looked cooler IMO. Plus, I'm not much of an Assault pilot.

I also noticed in the show that they had a Bushwhacker. That makes me wonder if the liberation of Somerset took several years (but the condensed it to one season), or they just fudged the timeline to sell more toys. I'm guessing it is the later.

I do like to point to the cartoon's inclusion of the Bushwhacker as a reason to have it in the game now (especially because 1 season covered the beginning of the clan invasion and they had a bushwhacker towards the end of the first season). Surely it must have been an early prototype ;).

In reality though, the first season (and only season) probably covered several years.


The Bushwhacker was straight from the first ones in the factory line if I remember right.

Also the summer set strikers and the battletech episode was only through 3 years.

3050 to 3053

The year 3052 was when Adam Steiner gone for the planet "Barcelona" with AFFC high command approving.

So the series was stretched over a course of a few years. You didn't think they did non-stop jumping and fighting without rest, gather supplies and to resupply, fix there mechs, etc?

It was for the first reason, not the 2nd just to sale more mechs...

Keep in mind the TV show is actually cannon, and the bushwhaker was just 1 variant, we need 3 for MW: O...
The 3rd variant available for the mech is around 3058 just for the LBX 20 to be out for the Inner sphere... so expect 3058-3059...

PGI also said they may do some "time jumps" where there is a MM que for say 3050, 3060, etc to prevent your old tech mechs fighting late end mechs and stuff. This is just a possible idea and won't be happening soon.

But this is sooner then we think as we are actually running out of mechs for our current time line slowly... the clans only have 3 more mechs to offer to put that into perspective (not including garrison, 2nd line, or IIC mechs)





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