Spheroid, on 09 September 2013 - 09:49 AM, said:
Those are hot mechs in TT as well. Weapons will need to be removed and replaced with heatsinks. That is not a problem as I don't predict Clan mechs will be trial mechs or if the trial mech system will even exist in the future. The Warhawk is no different than the Awesome in that the stock is not very viable in the MWO heat system.
Ah, so here it is. It's funny how people hold Ghost Heat up as some kind of savior for the heat system. Most skilled pilots aren't even effected by Ghost Heat as we cycle weapons anyway. The Warhawk will just fire them in groups of two, one right after the other after a very scant delay. Nova just has to fire one group of six then the other.
I'm pointing these things out because it means that the balance rodeo is going to get worse. Inner Sphere didn't get full blown double heat sinks and yet Clan tech is supposed to be better. I know they're going to try to make it closer to each other, but it's still going to get out of hand and Clan tech for the most part is still going to end up superior.
This goes on to emphasize OmniMechs. We don't know how they work, but basically 'mechs we use right now offer a freedom even greater then what the Clans had in lore due to gameplay reasons. How this is handled might make or break the game.
Regardless, moar Cyclops go!
Edited by Jack Gallows, 09 September 2013 - 11:43 AM.